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Re: Can someone edit Hourglass slightly for me [message #319631 is a reply to message #314297] Thu, 28 February 2008 15:15 Go to previous messageGo to next message
EA-DamageEverything
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Here are two modified files for copying into the DATA dir. Basically it blocks shooting at the ref. Screener
index.php?t=getfile&id=6058&private=0

Download here=
Re: Can someone edit Hourglass slightly for me [message #319634 is a reply to message #319631] Thu, 28 February 2008 15:18 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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I don't think you read my request very carefully

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Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
Re: Can someone edit Hourglass slightly for me [message #319723 is a reply to message #314297] Thu, 28 February 2008 23:26 Go to previous messageGo to next message
reborn is currently offline  reborn
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Oh shit sorry, I totally forgot about this, I will do it soon.


Re: Can someone edit Hourglass slightly for me [message #319763 is a reply to message #314297] Fri, 29 February 2008 06:28 Go to previous messageGo to next message
EA-DamageEverything
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Commander
I wanted to give you an example how it can look like and yes -I read your post. I have very limited skills at LE yet, but I thought it can be done in this direction.

The criterias were:

No HC anymore. The highest points in the enemy base are the ref towers. The Sydney wall was used for the corepatch-modified maps (Complex, Snow etc) in the same way.

Inf should not be able to go uphill to spot enemy rush preparations. I agree, I only made this half-way reliable. For this, only the Tiberium field should be free to walk/drive on. Infantry (except Mutants & Chemos) would die when reaching the top then.

And for the third, making rushes invincible in certain areas, this is moronism IMHO. Thinking of the range an AGT or an Obelisk has on every map -where is the goal in shorten it in a small map like Hourglass?An BTW, tanks will only get shot when they are crossing the edge at the enemy downhill gradient.

Nevertheless, the best solution would be a totally foggy hilltop. But then you have to enforce players with bhs.dll only.
Re: Can someone edit Hourglass slightly for me [message #319778 is a reply to message #319763] Fri, 29 February 2008 07:25 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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you really, really didn't read the criteria

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Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
Re: Can someone edit Hourglass slightly for me [message #330493 is a reply to message #319778] Wed, 14 May 2008 07:01 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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bump :/

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Renedrama [ren-i-drah-muh]
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Re: Can someone edit Hourglass slightly for me [message #330510 is a reply to message #314297] Wed, 14 May 2008 08:03 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Damn, this is a old topic and no one helped?
Re: Can someone edit Hourglass slightly for me [message #330517 is a reply to message #314297] Wed, 14 May 2008 09:19 Go to previous messageGo to next message
reborn is currently offline  reborn
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I kept forgetting. It's still needed then I guess?



Re: Can someone edit Hourglass slightly for me [message #330520 is a reply to message #330517] Wed, 14 May 2008 09:29 Go to previous message
Spoony is currently offline  Spoony
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needed? not needed. I'd very much like it.

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Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
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