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Inserting Reborn weapons into Renegade [message #327704] Thu, 24 April 2008 15:50 Go to next message
slavik262 is currently offline  slavik262
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I want to put a lot of the Reborn weapons in Renegade just for the fun of playing Rene with the Reborn guns. I want the nod GAU-3 to replace the Renegade assault rifle. I extracted w_nodr.w3d, w_nodr_b.w3d, and f_gm_nodr.w3d from the Reborn always.dat (yes I realize I haven't extracted reload animations and such yet, but I just wanted to test with these three). I renamed them w_rifl.w3d, w_rifl_b.w3d, and f_gm_rifl.w3d respectively, and put them in my Renegade data folder along with w_nod_rifle.dds, which I also extracted form Reborn's always.dat.

When I start Renegade, the second the map finishes loading it crashes. Any help?


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Re: Inserting Reborn weapons into Renegade [message #327732 is a reply to message #327704] Thu, 24 April 2008 18:57 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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maybe, the engine cannot proceed high resolution textures?
or may be incompatible ammo.ini settings?
Re: Inserting Reborn weapons into Renegade [message #327733 is a reply to message #327704] Thu, 24 April 2008 19:08 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
You cannot simply rename W3D files. You will have to import them into GMAX and re-export them.
Re: Inserting Reborn weapons into Renegade [message #327739 is a reply to message #327704] Thu, 24 April 2008 19:46 Go to previous messageGo to next message
slavik262 is currently offline  slavik262
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Shit. I assumed as much. Thanks for the help.

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Re: Inserting Reborn weapons into Renegade [message #327765 is a reply to message #327733] Fri, 25 April 2008 04:48 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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well, there are tools, which rename the complete structure of the w3d.
Re: Inserting Reborn weapons into Renegade [message #327781 is a reply to message #327733] Fri, 25 April 2008 07:10 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
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Canadacdn wrote on Thu, 24 April 2008 21:08

You cannot simply rename W3D files. You will have to import them into GMAX and re-export them.

Better yet, get a hex editor and replace nodr with rifl


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Re: Inserting Reborn weapons into Renegade [message #327783 is a reply to message #327781] Fri, 25 April 2008 07:26 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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doomkid21 wrote on Fri, 25 April 2008 07:10

Canadacdn wrote on Thu, 24 April 2008 21:08

You cannot simply rename W3D files. You will have to import them into GMAX and re-export them.

Better yet, get a hex editor and replace nodr with rifl

where we get this hex editor? and is that all u do cuase iv been trying to do the same thing
Re: Inserting Reborn weapons into Renegade [message #327825 is a reply to message #327704] Fri, 25 April 2008 10:43 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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if you don't want to rexport you can set up the gun in level edit with original reborn .w3ds or hex edit the w3d

http://www.renegadeforums.com/index.php?t=msg&goto=324143&rid=0


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[Updated on: Fri, 25 April 2008 10:48]

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Re: Inserting Reborn weapons into Renegade [message #327872 is a reply to message #327783] Fri, 25 April 2008 17:40 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
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SSnipe wrote on Fri, 25 April 2008 09:26


Better yet, get a hex editor and replace nodr with rifl

where we get this hex editor? and is that all u do cuase iv been trying to do the same thing[/quote]
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm
also, google is your friend.


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Re: Inserting Reborn weapons into Renegade [message #328085 is a reply to message #327704] Mon, 28 April 2008 01:00 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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So in hexeditor you have to open a .exe file, that has to be game.exe? I would like to know how the program actually works. And how you can replace the .w3d names. Thnks

never mind, its explained in the other topic Rocked Over


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[Updated on: Mon, 28 April 2008 01:02]

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Re: Inserting Reborn weapons into Renegade [message #328130 is a reply to message #327704] Mon, 28 April 2008 10:16 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Woo hold on people.

You do not have to rename the files for them to work in Renegade, just locate all the files needed for a weapon and just dump them in /data, things like the rifle, pistol, sniper rifles and a dozen more will work fine.

The Reborn only weapons like the uzi will not work, as the file names don't match up, these "Reborn" only weapons will have to be renamed and whatever else.

I been using Reborn weapons in Renegade for like forever.

[Updated on: Mon, 28 April 2008 10:18]

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Re: Inserting Reborn weapons into Renegade [message #328134 is a reply to message #328130] Mon, 28 April 2008 10:22 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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IronWarrior wrote on Mon, 28 April 2008 10:16

Woo hold on people.

You do not have to rename the files for them to work in Renegade, just locate all the files needed for a weapon and just dump them in /data, things like the rifle, pistol, sniper rifles and a dozen more will work fine.

The Reborn only weapons like the uzi will not work, as the file names don't match up, these "Reborn" only weapons will have to be renamed and whatever else.

I been using Reborn weapons in Renegade for like forever.

then can u give me and everyone else whos been asking how to do it if only one person could show use steps cause me and like many others dont know how to use gmax or renx or hex editor...so please help
Re: Inserting Reborn weapons into Renegade [message #328168 is a reply to message #327704] Mon, 28 April 2008 15:12 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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there a tut on renhelp how to hex edit

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Re: Inserting Reborn weapons into Renegade [message #328169 is a reply to message #328168] Mon, 28 April 2008 15:29 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Gen_Blacky wrote on Mon, 28 April 2008 15:12

there a tut on renhelp how to hex edit

does not give all detials i cant make heads or tails of whats wat
Re: Inserting Reborn weapons into Renegade [message #328187 is a reply to message #327704] Mon, 28 April 2008 18:42 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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All you need first is xcc mixer.

Extact all the weapon files from the Reborn always.dat and sort the files needed for a weapon into a folder, once you got them all, drop in the /data, test in game, if something is missing, like a texture, then go find it.

I would release my Reborn weapon files, but due to me being a staff member, the guys want them to be renguard ready as well so can't till that is done. Listen
Re: Inserting Reborn weapons into Renegade [message #328193 is a reply to message #327704] Mon, 28 April 2008 21:40 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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Will try this soon, if it works I'll .zip it for people.

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Re: Inserting Reborn weapons into Renegade [message #328194 is a reply to message #327704] Mon, 28 April 2008 22:05 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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i sitll dont know how to do it
Re: Inserting Reborn weapons into Renegade [message #328196 is a reply to message #328193] Mon, 28 April 2008 23:09 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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Karandras wrote on Mon, 28 April 2008 23:40

Will try this soon, if it works I'll .zip it for people.

dont


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

icon5.gif  Re: Inserting Reborn weapons into Renegade [message #341835 is a reply to message #327704] Sat, 19 July 2008 12:43 Go to previous messageGo to next message
Apexprimebest is currently offline  Apexprimebest
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So is there any chance to see Reborn guns in Renegade, please, it would be really cool !!! Exclamation
Re: Inserting Reborn weapons into Renegade [message #341836 is a reply to message #327704] Sat, 19 July 2008 12:45 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Yes there is

Look at the Weapon Spawners

KLICK

[Updated on: Sat, 19 July 2008 12:47]

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Re: Inserting Reborn weapons into Renegade [message #341837 is a reply to message #327704] Sat, 19 July 2008 12:48 Go to previous messageGo to next message
Apexprimebest is currently offline  Apexprimebest
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So why nobody update's this page, I haven't read whole article, I'm not that good in English, I'm Russian...
Re: Inserting Reborn weapons into Renegade [message #341840 is a reply to message #327704] Sat, 19 July 2008 13:08 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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index.php?t=getfile&id=7101&private=0
  • Attachment: Chaingun.JPG
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icon7.gif  Re: Inserting Reborn weapons into Renegade [message #342008 is a reply to message #327704] Sun, 20 July 2008 08:57 Go to previous messageGo to next message
Apexprimebest is currently offline  Apexprimebest
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Looking great, but my goal is GAU3 rifle... Blush
Re: Inserting Reborn weapons into Renegade [message #342195 is a reply to message #342008] Mon, 21 July 2008 02:53 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Apexprimebest wrote on Sun, 20 July 2008 18:57

Looking great, but my goal is GAU3 rifle... Blush

yay russian In Love i know russian
Re: Inserting Reborn weapons into Renegade [message #343209 is a reply to message #327704] Mon, 28 July 2008 03:17 Go to previous message
Renardin6 is currently offline  Renardin6
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slavik262 wrote on Thu, 24 April 2008 17:50

I want to put a lot of the Reborn weapons in Renegade just for the fun of playing Rene with the Reborn guns. I want the nod GAU-3 to replace the Renegade assault rifle. I extracted w_nodr.w3d, w_nodr_b.w3d, and f_gm_nodr.w3d from the Reborn always.dat (yes I realize I haven't extracted reload animations and such yet, but I just wanted to test with these three). I renamed them w_rifl.w3d, w_rifl_b.w3d, and f_gm_rifl.w3d respectively, and put them in my Renegade data folder along with w_nod_rifle.dds, which I also extracted form Reborn's always.dat.

When I start Renegade, the second the map finishes loading it crashes. Any help?



The Nod rifle uses a custom animation. The GDI rifle use the renegade one.

The Spas-12 use the Renegade animation and so it is possible for that weapon.
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