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Faction HUDs [message #326745] Fri, 18 April 2008 19:03 Go to next message
Poskov
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how do you make each side have it's own hud like reborn?

(Nod has red, GDI has silver)

[Updated on: Fri, 18 April 2008 20:01]

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Re: Faction HUDs [message #326799 is a reply to message #326745] Sat, 19 April 2008 08:35 Go to previous messageGo to next message
EA-DamageEverything
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I don't think that this is possible. Because if it would, someone would have created team HUDs years ago.
Re: Faction HUDs [message #326801 is a reply to message #326745] Sat, 19 April 2008 08:46 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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maybe they can still crate a script? its an idea.
Re: Faction HUDs [message #327048 is a reply to message #326745] Mon, 21 April 2008 08:30 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
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It can be done, you just need to modify each faction character.
It would also have to be in .pkg format.


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Re: Faction HUDs [message #327450 is a reply to message #327048] Wed, 23 April 2008 10:34 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Surprised so like instead of the main hud, cnc_hud.dds there would be like a team hud attached to each nod and gdi character? Like cnc_hud_nod.dds and cnc_hud_gdi.dds? that is possible with a JFW script. Something like JFW_Set_Player_Hud or something like that.

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Re: Faction HUDs [message #327496 is a reply to message #327450] Wed, 23 April 2008 15:20 Go to previous messageGo to next message
HeavyX101- Left is currently offline  HeavyX101- Left
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reborn team have already done it Smile u might want to ask them

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Re: Faction HUDs [message #327587 is a reply to message #327496] Thu, 24 April 2008 03:48 Go to previous messageGo to next message
EA-DamageEverything
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HeavyX101 wrote on Thu, 24 April 2008 00:20

reborn team have already done it Smile u might want to ask them
You haven't read the first post, did you?
Re: Faction HUDs [message #327588 is a reply to message #327587] Thu, 24 April 2008 03:59 Go to previous messageGo to next message
HeavyX101- Left is currently offline  HeavyX101- Left
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he edited it after i posted it
so dont blame me for that


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Re: Faction HUDs [message #327592 is a reply to message #326745] Thu, 24 April 2008 04:14 Go to previous messageGo to next message
EA-DamageEverything
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Ups, damnit. I am sorry, now I didn't recognize the EDIT... Blush
Re: Faction HUDs [message #327636 is a reply to message #327592] Thu, 24 April 2008 09:32 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Surprised I see, well like it was said earlier. Just attach a script to all the diffrent teamed solider and then there correct hud.

However is still seems like a lot of work for just a simple HUD change. Huh


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: Faction HUDs [message #327644 is a reply to message #327636] Thu, 24 April 2008 10:17 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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The Executor wrote on Thu, 24 April 2008 12:32

Surprised I see, well like it was said earlier. Just attach a script to all the diffrent teamed solider and then there correct hud.

However is still seems like a lot of work for just a simple HUD change. Huh

also same thing need to do to get diffirent autorifles for nod and gdi .... Huh


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

Re: Faction HUDs [message #327646 is a reply to message #326745] Thu, 24 April 2008 10:24 Go to previous messageGo to next message
jnz is currently offline  jnz
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It can be done with a small edit to scripts.dll
Re: Faction HUDs [message #327648 is a reply to message #327646] Thu, 24 April 2008 10:42 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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RoShamBo wrote on Thu, 24 April 2008 10:24

It can be done with a small edit to scripts.dll

how so? can it be done client side? for i can go to servers and have it like that and only me....if so tell me how id love it..
Re: Faction HUDs [message #327649 is a reply to message #326745] Thu, 24 April 2008 10:53 Go to previous messageGo to next message
jnz is currently offline  jnz
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well, it's easily possible to change the hud.ini it reads from depending on team. not sure if you can update the hud itself easily though.
Re: Faction HUDs [message #327675 is a reply to message #327644] Thu, 24 April 2008 12:52 Go to previous message
The Executor is currently offline  The Executor
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E3 Beta M01.mix wrote on Thu, 24 April 2008 12:17

The Executor wrote on Thu, 24 April 2008 12:32

Surprised I see, well like it was said earlier. Just attach a script to all the diffrent teamed solider and then there correct hud.

However is still seems like a lot of work for just a simple HUD change. Huh

also same thing need to do to get diffirent autorifles for nod and gdi .... Huh


No, not the same way. You enter the weapon for the character, in this case the type of autorifle, in the "WeaponDefID" field on the setting tab or the unit or character.

In this case it is a medium tank, but still the same principle. The weapon (Ammo for a vech) goes in the weapon field.
index.php?t=getfile&id=6439&private=0


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



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