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			| Post your Always.dat oddities! [message #326514] | Wed, 16 April 2008 23:54  |  
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				|  |  Oblivion165 Messages: 3468
 Registered: June 2003
 Location: Hendersonville, North Car...
 
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 | General (3 Stars) |  |  |  
	| Just when I thought that there would be no surprises left in the old gal, something like this shows up: 
 
   
A fully rigged Squid freak. 
W3D: "squidfreek.w3d" 
Always.dat
 So I got to thinking that lets all share the oddities that exist.
 
 Format to post:
 Picture
 Name
 Source(W3d or whatever is needed to find it)
 Archive name
 
	
	 Attachment: squid.jpg (Size: 47.69KB, Downloaded 1058 times)
 
 WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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			| Re: Post your Always.dat oddities! [message #326556 is a reply to message #326514] | Thu, 17 April 2008 10:33   |  
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				|  |  GEORGE ZIMMER Messages: 2605
 Registered: March 2006
 
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 | General (2 Stars) |  |  |  
	| The "dead guy" thing is "withered.w3d", if that's what you were referring to. 
 It's pretty interesting ingame, as it even has modeled fingers. Sadly, due to w3d's limitations, they just stand still.
 
 
 Toggle Spoiler| Scrin wrote on Sat, 24 January 2009 13:22 |  | 
 | cAmpa wrote on Sat, 24 January 2009 12:45 |  | Scrin, stop pming people to get the building bars.
 
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 FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
           
 
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			| Re: Post your Always.dat oddities! [message #326559 is a reply to message #326556] | Thu, 17 April 2008 10:50   |  
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				|  |  The Executor Messages: 464
 Registered: February 2008
 Location: Eastern Coast, USA
 
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 | Commander |  |  |  
	| The guy with the top hat is the character in RxD and in the EKT marathon server. "The Hard Nut, Mr. Tickles" 
 You just got the hard nut, Mr. Tickles
 MSwindows just got the hard nut, Mr. Tickles
 
 Lol and it is some 100 hp character with a shotgun and a auto rifle.
 
 EDIT:
 
 There is also a whole conversation in the begging of the always.dat that talks about the tiberium harvester's claws, and how deadly they are.
 
 Imperial Class Super Star Destroyer
 
  
 
 | Quote: |  | "Fear will keep these systems inline, fear of this battle station!"
 
 -Grand Admiral Moff Tarkin
 
 
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 [Updated on: Thu, 17 April 2008 10:52] Report message to a moderator |  
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			| Re: Post your Always.dat oddities! [message #326562 is a reply to message #326556] | Thu, 17 April 2008 11:02   |  
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				|  |  Jerad2142 Messages: 3825
 Registered: July 2006
 Location: USA
 
	Karma: 6
 | General (3 Stars) |  |  |  
	| | Cabal8616 wrote on Thu, 17 April 2008 11:33 |  | The "dead guy" thing is "withered.w3d", if that's what you were referring to.
 
 It's pretty interesting ingame, as it even has modeled fingers. Sadly, due to w3d's limitations, they just stand still.
 
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 LOL, thats not a w3d limitation, thats simply a lazy
 WestwoodEA animator limitation, if we wanted to we could redo all the 3d models, bone the fingers, and make those move to. Then the animations would just have to use them. I have been thinking for quite a while now about redoing the first person hand models so that the fingers could bend at the knuckles, but right now I'm not in the mood.
 
  Visit Jerad's deer sweat shop |  
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			| Re: Post your Always.dat oddities! [message #326597 is a reply to message #326562] | Thu, 17 April 2008 15:03   |  
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				|  |  TD Messages: 967
 Registered: May 2005
 
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	| | Jerad Gray wrote on Thu, 17 April 2008 20:02 |  | 
 | Cabal8616 wrote on Thu, 17 April 2008 11:33 |  | The "dead guy" thing is "withered.w3d", if that's what you were referring to.
 
 It's pretty interesting ingame, as it even has modeled fingers. Sadly, due to w3d's limitations, they just stand still.
 
 | 
 LOL, thats not a w3d limitation, thats simply a lazy
 WestwoodEA animator limitation, if we wanted to we could redo all the 3d models, bone the fingers, and make those move to. Then the animations would just have to use them. I have been thinking for quite a while now about redoing the first person hand models so that the fingers could bend at the knuckles, but right now I'm not in the mood.
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 Monthly period?
 
 
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			| Re: Post your Always.dat oddities! [message #326606 is a reply to message #326559] | Thu, 17 April 2008 17:53   |  
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					|  bisen11 Messages: 797
 Registered: December 2004
 
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	| | MSwindows wrote on Thu, 17 April 2008 13:50 |  | The guy with the top hat is the character in RxD and in the EKT marathon server. "The Hard Nut, Mr. Tickles"
 
 You just got the hard nut, Mr. Tickles
 MSwindows just got the hard nut, Mr. Tickles
 
 Lol and it is some 100 hp character with a shotgun and a auto rifle.
 
 EDIT:
 
 There is also a whole conversation in the begging of the always.dat that talks about the tiberium harvester's claws, and how deadly they are.
 
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 I believe it's actually the mad hatter. That server just happened to name it that instead.
 
 
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			| Re: Post your Always.dat oddities! [message #326607 is a reply to message #326600] | Thu, 17 April 2008 18:03   |  
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				|  |  Oblivion165 Messages: 3468
 Registered: June 2003
 Location: Hendersonville, North Car...
 
	Karma: 0
 | General (3 Stars) |  |  |  
	| | Canadacdn wrote on Thu, 17 April 2008 19:26 |  | Oblivion, you've been modding Ren for how long and you didn't know about the secret characters?!
 
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 | Oblivion165 wrote on Thu, 17 April 2008 02:54 |  | Just when I thought that there would be no surprises left in the old gal, something like this shows up
 
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 The main ones you can get from the menu are old news. I'm talking the things you find in there that are never used nor have seen before.
 
 WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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