Adding colored lights in RenX to a building [message #326290] |
Tue, 15 April 2008 12:49 |
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Di3HardNL
Messages: 1273 Registered: December 2006 Location: Netherlands
Karma: 0
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General (1 Star) |
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Hey, I am redoing original building interriors from C%C Maps, with different textures and adding some stuff to it in RenX.
But when i add some lights to it in RenX it won't come back in renegade.
I know how to do it in LevelEdit, but then its not possible to use it client side in a internet game anymore so that is not an option.
So I need to know how I can add lights in RenX which actually come back in game play
Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk
Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
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Re: Adding colored lights in RenX to a building [message #326443 is a reply to message #326290] |
Wed, 16 April 2008 13:09 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Well thats what your trying to do, those lights cast shadows in RenX but that same light data does not get saved in a w3d.
Meaning when you put the model in LE, there are no lights from RenX in the model and the only lighting data applied to the model is whats already in LE.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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