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Re: Anyone remember me? I worked on Renegade and SS at Westwood... [message #325681 is a reply to message #325506] |
Tue, 08 April 2008 23:40 |
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Samous Mods
Messages: 55 Registered: December 2007 Location: city in occupation
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LordMot wrote on Mon, 07 April 2008 15:15 |
Hi!
I was the online lead for Renegade, and prior to that Sole Survivor. Those were great times. Working with the beta community was the most enjoyment I had in my mainstream gamedev career.
Let me cut to the chase. I have created an indie game called "Army of Earth" and I have just announced Open Beta for it. It is crucial that I develop a Beta testing community. If you are interested to be involved, please contact me! Please note that it is an INDIE game; no manpower to create beautiful graphics. My focus is on online gameplay and I need your help to develop it...
I wasn't sure whether it would be acceptable to post here or not. If this is the wrong place or is inappropriate, I apologize, please delete this post... Of course I would not want anyone to quit the Renegade community.
Take care!
Tom Spencer-Smith
a.k.a. LordMot
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so, you show us few unreleased E3 screenshots them?
samous wrote on Thu, 18 September 2008 21:03 | Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.
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samous wrote on Sat, 04 October 2008 13:50 | Awwww, pity. My join request was denied. I'm still samous. O well...
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Re: Anyone remember me? I worked on Renegade and SS at Westwood... [message #325684 is a reply to message #325506] |
Wed, 09 April 2008 00:41 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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I played it, it was amusing. I am curious how you would re-team players when there team loses. I mean, if there are six teams and you know that you will be re-teamed anyway if you lose, you might tactically lose at some point to ensure you're on a particular team.
Logically you would re-team someone who has lost to the lowest ranked active team. But an early suicidal base might mean that the lowest ranked team suddenly becomes allot stronger.
Perhaps re-distributing the players from the team that lost one by one to other teams based on the teams current rank (taking into account there team rank each time each player has been redistributed) might be helpful. But this could then lead to someone who has played awfully getting an eventual win, which is demoraling for players that are better. Unless maybe the end-game rank takes into consideration how many times a player had to be re-teamed...
What are your intentions on this? I am genuinly interested in this potential dilema.
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Re: Anyone remember me? I worked on Renegade and SS at Westwood... [message #325685 is a reply to message #325506] |
Wed, 09 April 2008 00:45 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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Hey, LordMot, I vaguely remember your nickname. It's been like 6 years, so... I used this nickname and I was a part of the beta testing from the first day we got our disks in the mail. I'll try and get a chance to try out your game as well. I think in the Renegade community you will find a lot of people who value playability over eye candy.
I'm the bawss.
[Updated on: Wed, 09 April 2008 00:45] Report message to a moderator
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Re: Anyone remember me? I worked on Renegade and SS at Westwood... [message #325706 is a reply to message #325684] |
Wed, 09 April 2008 07:17 |
LordMot
Messages: 23 Registered: April 2008
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reborn wrote on Wed, 09 April 2008 02:41 | I played it, it was amusing. I am curious how you would re-team players when there team loses. I mean, if there are six teams and you know that you will be re-teamed anyway if you lose, you might tactically lose at some point to ensure you're on a particular team.
Logically you would re-team someone who has lost to the lowest ranked active team. But an early suicidal base might mean that the lowest ranked team suddenly becomes allot stronger.
Perhaps re-distributing the players from the team that lost one by one to other teams based on the teams current rank (taking into account there team rank each time each player has been redistributed) might be helpful. But this could then lead to someone who has played awfully getting an eventual win, which is demoraling for players that are better. Unless maybe the end-game rank takes into consideration how many times a player had to be re-teamed...
What are your intentions on this? I am genuinly interested in this potential dilema.
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Hi reborn.
At present, teaming and reteaming is random although you are assigned to the smallest team. Some other teaming mechanisms that may be incorporated in future are:
* Balancing teams for skill (based on rank points)
* Manual teaming - later on a server option will allow team selection so that you can play with your friends.
* Clan support - clan vs clan. I'm excited to have 6 clans battling it out. I may even expand the number of teams above 6.
The current implementation with the reteaming has a couple nice features:
* Players are active throughout the entire game, because they are reteamed.
* Players are motivated to play for whatever team they are on, because points are only earned when another team is defeated. Hence even if you are down on points after your team is defeated, you still have a chance to get into positive points territory on the next team. I.e. you are always motivated to fight hard for your current team.
But anyway, team dynamics will be iterated on to ensure fairness and enjoyability. I'm aware that this is a very important factor.
Cheers,
LordMot a.k.a. CodeMonkey
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Re: Anyone remember me? I worked on Renegade and SS at Westwood... [message #326065 is a reply to message #325506] |
Sun, 13 April 2008 00:44 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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Only Belgians could have such a warped keyboard layout
Anyway, on topic, this game sounds like it could be a lot of fun, if I ever find any free time I will be sure to give it a go. Good luck with the game, and I agree that gameplay is always more important than graphics, although it's nice to have both. One thing that annoys me about recent EA games (BF2, CnC3 etc) is that while they might look nice and have fancy graphics the gameplay itself is appalling.
[Updated on: Sun, 13 April 2008 00:46] Report message to a moderator
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