Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Technical Support » Win32 FDS » Custom game hosting
Re: Custom game hosting [message #325429 is a reply to message #325391] Sun, 06 April 2008 15:04 Go to previous message
Poskov
Messages: 235
Registered: March 2008
Location: Western Oceania
Karma:
Recruit
danpaul88 wrote on Sun, 06 April 2008 09:12

Standalone mods work quite well on XWIS actually, because it uses the checksum from objects.ddb to decide which servers to list you only see servers for the mod you are playing when you login to XWIS, which is a nice touch really.


this is going slightly off topic,

I'm trying to host a custom game/mod server; I can't join my own server and it doesn't show up on the server listing (I'm using a different login name to host my server that the one I join with.)

The always.dbs are also exact copies in my client game and server. I've also replaced the always2.dat in my server folder with the always2.dat from my client data folder.


[Updated on: Sun, 06 April 2008 15:09]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Help With Brenbot 1.52 [BR]
Next Topic: Ok I Got Brenbot 1.52 Working But
Goto Forum:
  


Current Time: Tue Nov 19 03:42:48 MST 2024

Total time taken to generate the page: 0.00858 seconds