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Re: renx vs 3dmax [message #323814 is a reply to message #323763] |
Wed, 26 March 2008 01:42 |
DL60
Messages: 283 Registered: May 2006
Karma: 0
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Recruit |
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I use 3ds Max 9 for modeling maps and UVWMap and Gmax for map-texuring and exporting to .w3d.
Gmax/RenX is bug-gy cr**.
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Re: renx vs 3dmax [message #323831 is a reply to message #323814] |
Wed, 26 March 2008 04:51 |
Dealman
Messages: 104 Registered: October 2007 Location: Sweden
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DeathLink6.0 wrote on Wed, 26 March 2008 09:42 | I use 3ds Max 9 for modeling maps and UVWMap and Gmax for map-texuring and exporting to .w3d.
Gmax/RenX is bug-gy cr**.
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You could make it easier. Get 3DS Max 8 and get the W3D Exporter from renhelp.net.
After using 3DS Max you will find it much easier to texture models in there than in RenX.
Also I think 3DS Max is much easier to handle than Renx. The camera view and the way to handle the camera in RenX is just so annoying...
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Re: renx vs 3dmax [message #323853 is a reply to message #323773] |
Wed, 26 March 2008 10:43 |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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Canadacdn wrote on Wed, 26 March 2008 01:27 | 3DSMax is very similar to RenX, just with waaaay more features.
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It's not "very similar".
It IS.
RenX is a mod plugin/addon for Gmax 1.2, which was made by Discreet in the times they were around. Autodesk bought Discreet out though, and improved on Gmax, changing its name to 3D Studio Max, and creating new features, etc.
We're currently in 3D Studio Max 2008, however the majority of users use Max 8 for its Renegade Tools plugin ability which only 7 and 8, have.
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Re: renx vs 3dmax [message #323876 is a reply to message #323867] |
Wed, 26 March 2008 12:38 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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MSwindows wrote on Wed, 26 March 2008 15:17 | RenX is free
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For a reason, I wouldn't pay $5 for that pile of he-trash.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: renx vs 3dmax [message #324105 is a reply to message #323763] |
Fri, 28 March 2008 02:56 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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The problem is most of us have never touched 3dsmax and so cannot compare the two.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: renx vs 3dmax [message #324106 is a reply to message #323763] |
Fri, 28 March 2008 02:59 |
cnc95fan
Messages: 1261 Registered: July 2007
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General (1 Star) |
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Well that's strange, I havn't seen the tab where you can apply the name parts of a building. If someone could point it out to me, it would be well appreciated. Saves me having to reskin a bunch of buildings >_>
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Re: renx vs 3dmax [message #324107 is a reply to message #323767] |
Fri, 28 March 2008 03:06 |
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Blazer
Messages: 3322 Registered: February 2003 Location: Phoenix, AZ
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General (3 Stars) Administrator/General |
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Oblivion165 wrote on Tue, 25 March 2008 17:45 |
What would I know though, right Blazer? Since Laeubi owns and operates that website. Yet another kick in the nuts brought to you by the admins of renforums.
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Uhhh...what? How did I kick you in the nuts? And what do I have to do with that website?
...You point out a 5 (FIVE) year old post I made that was completely accurate at the time it was posted...so what's your point and what's your problem? I'm going to guess you don't want the post saying that its Laebi's site?
*edit* There I made it more generic. Any other necro-posts you have a problem with?
-Blazer a.k.a. nut kicking admin
[Updated on: Fri, 28 March 2008 03:08] Report message to a moderator
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Re: renx vs 3dmax [message #324110 is a reply to message #324107] |
Fri, 28 March 2008 05:44 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Blazer wrote on Fri, 28 March 2008 06:06 |
Oblivion165 wrote on Tue, 25 March 2008 17:45 |
What would I know though, right Blazer? Since Laeubi owns and operates that website. Yet another kick in the nuts brought to you by the admins of renforums.
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Uhhh...what? How did I kick you in the nuts? And what do I have to do with that website?
...You point out a 5 (FIVE) year old post I made that was completely accurate at the time it was posted...so what's your point and what's your problem? I'm going to guess you don't want the post saying that its Laebi's site?
*edit* There I made it more generic. Any other necro-posts you have a problem with?
-Blazer a.k.a. nut kicking admin
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The problem with the post was that you took the time to update the link but not the credit. The more generic one is fine, at least it doesn't give him credit that AWOL coward that bailed on everything and everyone.
EDIT:
BTW, the kick in the nuts is because I've paid for ad free unlimited hosting for nearly 2 years....Seeing someone else's name next to it would naturally make a sting.
Especially that persons name.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Fri, 28 March 2008 06:01] Report message to a moderator
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Re: renx vs 3dmax [message #324195 is a reply to message #324171] |
Sat, 29 March 2008 05:54 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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about renx and 3ds max, I really dont see the big differnce
well yes, max has more shapes and modifiers, and it can render
but when you dont know how to use all these extra's
well, you can use max the show off what you make, but it wont look like that ingame
Moding can be real Fun...
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