Re: M0X Maps Scripts [message #322391 is a reply to message #321311] |
Sat, 15 March 2008 18:07 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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Lol clever.
LE needs to be remade when it comes to scripts.
I hope someone implements script duplication (so you don't have to pick it in the list several times for slightly different options.), then ability to re-arrange the scripts so they execute in a different order if you have more than 1 attached to a single object and several lists when you choose a script, that are sorted into categories.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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