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Taunts [message #321555] Mon, 10 March 2008 16:43 Go to next message
_SSnipe_ is currently offline  _SSnipe_
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Can we do taunts client side?
Re: Taunts [message #321634 is a reply to message #321555] Tue, 11 March 2008 05:15 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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how can you change taunts? always wanted to know

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Re: Taunts [message #321684 is a reply to message #321555] Tue, 11 March 2008 11:30 Go to previous messageGo to next message
Genesis2001
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They're animations.

Taunts are clientside, afaik. Binding them to keys like what WD did for SSGM (numpad keys) would be server side. Look in gmkeyhook.cpp && gmscripts.cpp (MDB_SSGM_Player script) for help.

~Zack
Re: Taunts [message #321702 is a reply to message #321555] Tue, 11 March 2008 12:28 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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so i could change the current taunts in the numpads to do a different animation client side on any server?
Re: Taunts [message #321712 is a reply to message #321555] Tue, 11 March 2008 13:40 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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those animations are done in renx right? the files start with 'h' but if you open em you cant see anything. Maybe you have to open it with bones or something? need some help here Thumbs Up

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Re: Taunts [message #321719 is a reply to message #321555] Tue, 11 March 2008 14:25 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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id just like to be able to go into a server anyone and jsut hit numpad and do difffrenet taunts
Re: Taunts [message #321799 is a reply to message #321555] Wed, 12 March 2008 06:20 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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im trying to replace H_A_CRESENTKICK for H_A_BODYSLAM

look it up in w3dviewer Razz it really looks fun. but i ddidnt find out how i can do that


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[Updated on: Wed, 12 March 2008 06:21]

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Re: Taunts [message #321801 is a reply to message #321799] Wed, 12 March 2008 06:23 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Just rename it? Anyway are you talking about the animations or the "Move Out" stuff?

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Re: Taunts [message #321809 is a reply to message #321555] Wed, 12 March 2008 06:53 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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animations. they are w3d,s so if you rename then this will happend when you hit a taunt on the numpad ->

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Re: Taunts [message #321810 is a reply to message #321555] Wed, 12 March 2008 06:56 Go to previous messageGo to next message
hatstand
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dont replace it, just make a command like !a <animation>, plays an animation on the player...
youd use 'Commands->Set_Animation' i believe... how to set up all the arguments for that, i have no idea....


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Re: Taunts [message #321811 is a reply to message #321555] Wed, 12 March 2008 07:03 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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i know most of that but can it be done CLIENT SIDE in any server if i edit the scripts?
Re: Taunts [message #321880 is a reply to message #321555] Wed, 12 March 2008 13:45 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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is there a .txt / .ini that controls the animation stuff (how units walk and stuff) i found characters.ini but that didnt work when i changed the animation names. it kept original, i think that one is for the missions.



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Re: Taunts [message #321919 is a reply to message #321555] Wed, 12 March 2008 18:29 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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ya someone help use out....switchign w3d models....scripts....le...anythign at all that can change turants CLIENT side
Re: Taunts [message #321935 is a reply to message #321555] Wed, 12 March 2008 21:17 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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Taunts can not be changed client side. The animation that is played is decided server side.

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Re: Taunts [message #321937 is a reply to message #321555] Wed, 12 March 2008 21:22 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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so even if i switched names of the animation files and put them in data? damn Sad this sucks....
Re: Taunts [message #321960 is a reply to message #321555] Thu, 13 March 2008 01:32 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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That would only change what the animation looks like to you, not other players.

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Re: Taunts [message #321974 is a reply to message #321555] Thu, 13 March 2008 07:09 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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damn Sad thanks..........
Re: Taunts [message #321977 is a reply to message #321555] Thu, 13 March 2008 08:25 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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thats exactly what i need Smile how could that be done?

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Re: Taunts [message #322149 is a reply to message #321801] Fri, 14 March 2008 05:17 Go to previous messageGo to next message
OWA is currently offline  OWA
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MSwindows wrote on Wed, 12 March 2008 13:23

Just rename it? Anyway are you talking about the animations or the "Move Out" stuff?

w3d files cannot be renamed, unless you want to mess the file up.


Re: Taunts [message #322183 is a reply to message #322149] Fri, 14 March 2008 09:09 Go to previous message
The Executor is currently offline  The Executor
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Yeah the SS earlier proved that.

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