Home » General Discussions » Heated Discussions and Debates » CNC_Renegade Source Code release
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Re: CNC_Renegade Source Code release [message #321241 is a reply to message #320216] |
Sat, 08 March 2008 17:51 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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"Normal" Renegade is buggy and still a tad incomplete. There were quite a few maps that were still meant to be made (Snow, sand, etc...), various special powerups (Tiberium immunity powerup, stealth suit, ammo increaser, etc), mannable guns, a mutant team (Presumably an infantry-only kinda sub-team, but yeah), and quite a bit more.
So it'd be nice if someone could get the source code and make an official patch for Renegade to add in all these things. Things like that should be entrusted to the people at like, black hand studios. Though of course, many mods that seek to increase Renegade's possibilities (APB, Reborn, AR, Rp2) should also be given the source code.
It definetly shouldn't be a huge public thing, as that would be incredibly annoying to see alot of cheating and hacking going on.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Sat, 08 March 2008 17:52] Report message to a moderator
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Re: CNC_Renegade Source Code release [message #321252 is a reply to message #320216] |
Sat, 08 March 2008 19:25 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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It is funny because it is stil a rumor I havent really seen anything of a 'word of EA' that they even would release it.
And if EA does it they will release it their way. (probably full open on the site)
Bring the word first that those rumors are based on something EA said.
(could be that I missed something duno)
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Re: CNC_Renegade Source Code release [message #321273 is a reply to message #321252] |
Sat, 08 March 2008 21:39 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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if EA were to release it to a responsible group who used it wisely, it'd be exactly what Renegade needs - as long as it was used to deal with cheaters, stuff like bluescreening etc, not to actually change the way the game is played.
open release to anyone would probably be a disaster though
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: CNC_Renegade Source Code release [message #321293 is a reply to message #321273] |
Sun, 09 March 2008 04:49 |
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Spoony wrote on Sun, 09 March 2008 04:39 | if EA were to release it to a responsible group who used it wisely, it'd be exactly what Renegade needs - as long as it was used to deal with cheaters, stuff like bluescreening etc, not to actually change the way the game is played.
open release to anyone would probably be a disaster though
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Open release = Ren's death.
Release to BHS/BI = win.
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Sun, 09 March 2008 04:50] Report message to a moderator
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Re: CNC_Renegade Source Code release [message #321361 is a reply to message #321273] |
Sun, 09 March 2008 16:27 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Spoony wrote on Sat, 08 March 2008 21:39 | if EA were to release it to a responsible group who used it wisely, it'd be exactly what Renegade needs - as long as it was used to deal with cheaters, stuff like bluescreening etc, not to actually change the way the game is played.
open release to anyone would probably be a disaster though
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QFT. If I were to ever be a part of a group working with Renegade source, I would push for what's most important to me (and to, I believe, the majority of the community), which is to keep the gameplay almost identical to what we're used to and fix the stupid problems that get in the way of a good game, things like netcode/lag, blue hell, vehicle theft, and of course, cheating. To be honest, I don't see a reason to even have RenGuard anymore if there was a source code + access to release official patches.
If I were a part of such a group, I would also do my best to make sure that we worked in conjunction with mod teams to get them what they want without actually having to share the code with them and increase the possibility of a devastating leak.
I'm the bawss.
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Re: CNC_Renegade Source Code release [message #321362 is a reply to message #320216] |
Sun, 09 March 2008 16:28 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Being able to release updates would at this moment be more useful than the source would be.
A public release would be horrible due to cheats being made... I hope that doesn't happen. A private release would be ok imo, although only if they would be able to send out updates as well. Doubt it would happen though...
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Sun, 09 March 2008 16:28] Report message to a moderator
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Re: CNC_Renegade Source Code release [message #321492 is a reply to message #320882] |
Mon, 10 March 2008 13:55 |
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Zion
Messages: 2722 Registered: April 2006
Karma: 1
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General (2 Stars) |
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Canadacdn wrote on Thu, 06 March 2008 22:21 |
One Winged Angel wrote on Thu, 06 March 2008 03:37 |
Canadacdn wrote on Thu, 06 March 2008 03:05 |
Zion Fox wrote on Tue, 04 March 2008 17:37 | If anything, it's to be distributed to select persons only.
IE: The BHP team, Reborn team, etc.
No small mods or non-conversion mods as they don't really need it. They wouldn't be able to do much with it as their mod requires the game, and if they privatly patch it, it won't work with the game anymore.
Total conversion, yes, as they can fix A LOT of things in their releases (as they're standalone).
I voted no, because there wasn't a "To select persons only" option... >.>
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Fuck you.
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What are you talking about? Roleplay2 is a total conversion, is it not?
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Rp2 is not a total conversion, we decided to keep it as a PKG mod because that way more people will be able to see our mod being played along with the Ren servers and download it. Not all Ren players are involved in the community.
Regardless, if the source was released to smaller (but equally talented if not moreso) mod teams like ours, we could still make quite a lot of use in implementing new scripts etc. Zion Fox's snobby elitist opinion about this matter really pisses me off.
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You're missing the point here.
Remember that game patches are required by ALL players, so if you patch the game and do whatever to it, EVERYONE who wants to play on that server will need said patch, and i don't know about you but i'm not installing two versions of Renegade just to play RP2.
Read, before you comment, in future.
(And to cnc95fan, read also)
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Re: CNC_Renegade Source Code release [message #321504 is a reply to message #320216] |
Mon, 10 March 2008 14:55 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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The problem with that is, if I did in fact know something and/or was involved in it, EA wouldn't allow me to tell the "public" about it anyway, and I'd have to keep it a secret and pretend I didn't know anything about it and only speak in hypothetical.
Quite a dilemma, no?
I'm the bawss.
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Re: CNC_Renegade Source Code release [message #321514 is a reply to message #321507] |
Mon, 10 March 2008 15:16 |
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BlueThen
Messages: 2402 Registered: February 2006
Karma: 0
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General (2 Stars) |
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cnc95fan wrote on Mon, 10 March 2008 16:58 |
One Winged Angel wrote on Mon, 10 March 2008 11:14 |
cnc95fan wrote on Thu, 06 March 2008 22:31 |
That's just selfish. Why should you get it and not us?
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Because you haven't released anything. You may say the same about RA2:AR but since we are camping with APB, we are set.
RA2:AR is in the comfortable position of being the middle child in the TC mod world. APB being the older child, who looks down on the attention seeking Reborn (the youngest child).
(Nothing of this has to do with the mod's physical age though. It's just a metaphor).
If I were dishing out the code I'd give it to RP2, since their mod is a total conversion in my eyes (but just not standalone). I've heard a bit about RenHalo, but it seems to be all talk and not much stuff being shown (aside from a modified APB ranger that was shown a while back).
Plus, there is nothing stopping you from using the modified engine builds minus the source code when new iterations are produced.
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You're missing the point. There isn't much in RA and RA2 that can't be accomplished in Renegade with scripts easily. When you look at E:BFD you will noticed 3 sides, and sub sides.
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I think the scripts should be only released for RENEGADE related stuff like patches and such instead of conversion mods to make ren look like other games. :/
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Re: CNC_Renegade Source Code release [message #321521 is a reply to message #321504] |
Mon, 10 March 2008 15:24 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Crimson wrote on Mon, 10 March 2008 16:55 | The problem with that is, if I did in fact know something and/or was involved in it, EA wouldn't allow me to tell the "public" about it anyway, and I'd have to keep it a secret and pretend I didn't know anything about it and only speak in hypothetical.
Quite a dilemma, no?
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Thanks for the hint No, but really, an EA employee with strong ties to the C&C side of EA, said it would happen "soon" (inside ties, n_P) thats why im worried...
My: Videos/Website/Forums
[Updated on: Mon, 10 March 2008 15:24] Report message to a moderator
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Re: CNC_Renegade Source Code release [message #321532 is a reply to message #320216] |
Mon, 10 March 2008 15:32 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I assure you there is no public release planned. If our community was about 10 times larger with 10 times more skilled coders, we could probably survive a public release and beat the cheat creators down with more effort, but we don't, and they understand that.
I'm the bawss.
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Re: CNC_Renegade Source Code release [message #321538 is a reply to message #321532] |
Mon, 10 March 2008 15:47 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Crimson wrote on Mon, 10 March 2008 16:32 | I assure you there is no public release planned.
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How can you be sure? No offense, but the guy works for EA, it was the same person who is "intresting" (acting to be I think, tbh) in the development of ren2k7 who said something along the lines of releasing the source code when the other C&C stuff cools off, and something similiar was even said by him on their own forums, thats why I thought this entire topic started, because people started hearing about this...
My: Videos/Website/Forums
[Updated on: Mon, 10 March 2008 15:47] Report message to a moderator
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Re: CNC_Renegade Source Code release [message #321547 is a reply to message #320216] |
Mon, 10 March 2008 16:09 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Well, I can't tell you how I know. I just know. That WAS the original plan but I told them over a year ago that I would rather see NO ONE get it if the only option was a public release.
I'm the bawss.
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