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Helipads [message #318863] Mon, 25 February 2008 06:33 Go to next message
The Executor is currently offline  The Executor
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Does anybody know where I can find the .w3d and the .gmax helipad files? As in I mean the helipad models? Or tell me how I can get them. Also does anybody know where I can get the NightRaid and NightRaid2 .lvl file?



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Quote:

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-Grand Admiral Moff Tarkin



[Updated on: Mon, 25 February 2008 06:37]

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Re: Helipads [message #318867 is a reply to message #318863] Mon, 25 February 2008 07:17 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Check the following using w3d importer:
mghel_ag_1.w3d
mnhel_ag_1.w3d
hel_ag_exp.w3d


Re: Helipads [message #318896 is a reply to message #318867] Mon, 25 February 2008 09:42 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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What?

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: Helipads [message #318937 is a reply to message #318863] Mon, 25 February 2008 14:03 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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i would recommend you to teach this sutff yourself instead of asking every single thing,

renhelp.net helped me a lot


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: Helipads [message #319178 is a reply to message #318937] Tue, 26 February 2008 13:38 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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They have a tutorial on how to get helipads to work but not how to actually find the helipad files.

So thoes files are in the always.dat?


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: Helipads [message #319179 is a reply to message #318863] Tue, 26 February 2008 13:45 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Yes.
Re: Helipads [message #319191 is a reply to message #318867] Tue, 26 February 2008 14:16 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Jerad Gray wrote on Mon, 25 February 2008 08:17

Check the following using w3d importer:
mghel_ag_1.w3d
mnhel_ag_1.w3d
hel_ag_exp.w3d


Arent these only the aggregates of the helipads?
Re: Helipads [message #319245 is a reply to message #318863] Tue, 26 February 2008 18:33 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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index.php?t=getfile&id=5988&private=0

Click Below To Download
  • Attachment: helipads.gmax
    (Size: 270.00KB, Downloaded 98 times)
  • Attachment: helipads.jpg
    (Size: 23.28KB, Downloaded 311 times)


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Helipads [message #319285 is a reply to message #319191] Tue, 26 February 2008 21:21 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Reaver11 wrote on Tue, 26 February 2008 15:16

Jerad Gray wrote on Mon, 25 February 2008 08:17

Check the following using w3d importer:
mghel_ag_1.w3d
mnhel_ag_1.w3d
hel_ag_exp.w3d


Arent these only the aggregates of the helipads?


yes , hel_ag_exp.w3d is explosion animation or destroyed model.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 26 February 2008 21:22]

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Re: Helipads [message #319336 is a reply to message #318863] Wed, 27 February 2008 06:54 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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^ Above download has proxies for them.

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Helipads [message #319353 is a reply to message #318863] Wed, 27 February 2008 08:02 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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> question, is the GDI heliped w3d file somewhere in renegade?
always.dat or in a map?

Found only the Nod heli ped stuff.


Bückstabü!
Re: Helipads [message #319354 is a reply to message #319353] Wed, 27 February 2008 08:06 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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cAmpa wrote on Wed, 27 February 2008 23:02

> question, is the GDI heliped w3d file somewhere in renegade?
always.dat or in a map?

Found only the Nod heli ped stuff.


Theres no GDI Helipad, only the Model of the Nod Helipad.

enc_nhel

Re: Helipads [message #319355 is a reply to message #318863] Wed, 27 February 2008 08:08 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Crap WW.
I think same is with the Silo, found only the Nod one. Huh


Bückstabü!
Re: Helipads [message #319370 is a reply to message #319355] Wed, 27 February 2008 09:32 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Then how did we get the GDI one? We just applied the GDI logo and for the silo added the GDI base colorus?

Also can somebody post the silos.gmax file? and ty for the helipads.

And why worry about the GDI helipad.w3d? He already posted the .gmax file for BOTH helipads (GDI and NOD)


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



[Updated on: Wed, 27 February 2008 09:33]

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Re: Helipads [message #319373 is a reply to message #319285] Wed, 27 February 2008 09:35 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Gen_Blacky wrote on Tue, 26 February 2008 22:21

Reaver11 wrote on Tue, 26 February 2008 15:16

Jerad Gray wrote on Mon, 25 February 2008 08:17

Check the following using w3d importer:
mghel_ag_1.w3d
mnhel_ag_1.w3d
hel_ag_exp.w3d


Arent these only the aggregates of the helipads?


yes , hel_ag_exp.w3d is explosion animation or destroyed model.



Yes okay but isent the others just like the outer rim the aggregates not the full helipad.


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: Helipads [message #319402 is a reply to message #318863] Wed, 27 February 2008 12:02 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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I want to use Silo's and heli peds only Serverside, without new maps or client modification.

Bückstabü!
Re: Helipads [message #319420 is a reply to message #318863] Wed, 27 February 2008 13:15 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Set a silo model as vehicle \ object and then script it with the money generate script.
Re: Helipads [message #319477 is a reply to message #319402] Wed, 27 February 2008 21:01 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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cAmpa wrote on Wed, 27 February 2008 13:02

I want to use Silo's and heli peds only Serverside, without new maps or client modification.


there are no silos in the always.dat only the exploding animation , no silos where used in any of the Westwood maps.

Question is snow a Westwood map ? or is there silo in single player.

I don't know if its possible to make a duplicate of (enc_nhel.w3d) nod heli in objects and then change the texture name (hnd_heli.dds) of one of presets using scripts and still being server side. Then you would still have to have people download the texture. I don't think gdi heli pad texture is in always.

Please tell me if this would work ?








http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Wed, 27 February 2008 21:03]

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Re: Helipads [message #319494 is a reply to message #318863] Thu, 28 February 2008 00:56 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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There are silos in the nod base infiltration map (with the crashed spaceship) over near the airstrip and also on at least one other single player map, the name of which escapes me.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Helipads [message #319497 is a reply to message #318863] Thu, 28 February 2008 01:32 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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End of M02 there's some nod silos.

EDIT:
index.php?t=getfile&id=6021&private=0index.php?t=getfile&id=6023&private=0


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Thu, 28 February 2008 02:49]

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Re: Helipads [message #319510 is a reply to message #319497] Thu, 28 February 2008 04:01 Go to previous message
The Executor is currently offline  The Executor
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Or you could go to renhelp and get the "AlternateMPbuildings" pack and export he silo from there.

I have the silo attached below. Its the advanced one. Windows are a bit messed up sorry (Could be fixed by a simple texture change)

index.php?t=getfile&id=6027&private=0
  • Attachment: Silo.jpg
    (Size: 210.45KB, Downloaded 188 times)
  • Attachment: enc_nsil.w3d
    (Size: 56.06KB, Downloaded 113 times)


Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



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