Home » Renegade Discussions » Tactics and Strategies » Sniper Rifle vs. Noobjet: The Argument
Re: Sniper Rifle vs. Noobjet: The Argument [message #319362 is a reply to message #319099] |
Wed, 27 February 2008 08:57 |
SSADMVR
Messages: 274 Registered: June 2006
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The jet is better at all times, even in sniper servers. Someone who knows how to hug and aim will be pretty close to unbeatable when using a jet in a sniper server. However, using a 500 is more fun when playing in a sniper server.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319365 is a reply to message #319324] |
Wed, 27 February 2008 09:04 |
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Chimp
Messages: 399 Registered: December 2007
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Spoony wrote on Wed, 27 February 2008 06:17 |
Calx wrote on Wed, 27 February 2008 03:40 | I don't think theres a nice way to say this, but someone's a soar loser
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There's no relevant way to say it, either, judging by your post.
Calx wrote on Wed, 27 February 2008 03:40 | Secondly, I would love to challenge you to 1 v 1 sniper sometime. You can use your uber 1337 Ramjet, and I'll use my horrible filthy and pathetic Sniper Rifle.
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You don't know this game very well if you think that contest could possibly demonstrate which of the two is better.
Patch vs Technician 1v1? Patch will win, but he's still of very little practical use whereas the Technician is extraordinarily useful.
Sniping is a very small part of Renegade. Dealing with enemy vehicles is a massive part of it. If we're talking about light vehicles and aircraft, the Ramjet is far superior. If we're talking about picking off their infantry support, the Ramjet is somewhat superior. All you are taking into account is a 1v1 sniper fight, which
-a- doesn't take the skill of the participants into account
-b- (more pressingly) absolutely pales by comparison, in terms of importance, to the scenarios I mentioned.
Thus, the Ramjet is better - it is more useful.
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Lol. Lets see, its faster, its unseeable in-midair, its cheaper, its more silent, and lets face it, the only time anyone SHOULD be sniping is if they can get headshots, thus, making it entirely equal in the damage department. But wait, yours can hurt armored vehicles and has a faster reload - ROFL.
I'll take my Sniper thanks, you can fool around with the Ramjet.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319381 is a reply to message #319365] |
Wed, 27 February 2008 09:51 |
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Calx wrote on Wed, 27 February 2008 16:04 |
Spoony wrote on Wed, 27 February 2008 06:17 |
Calx wrote on Wed, 27 February 2008 03:40 | I don't think theres a nice way to say this, but someone's a soar loser
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There's no relevant way to say it, either, judging by your post.
Calx wrote on Wed, 27 February 2008 03:40 | Secondly, I would love to challenge you to 1 v 1 sniper sometime. You can use your uber 1337 Ramjet, and I'll use my horrible filthy and pathetic Sniper Rifle.
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You don't know this game very well if you think that contest could possibly demonstrate which of the two is better.
Patch vs Technician 1v1? Patch will win, but he's still of very little practical use whereas the Technician is extraordinarily useful.
Sniping is a very small part of Renegade. Dealing with enemy vehicles is a massive part of it. If we're talking about light vehicles and aircraft, the Ramjet is far superior. If we're talking about picking off their infantry support, the Ramjet is somewhat superior. All you are taking into account is a 1v1 sniper fight, which
-a- doesn't take the skill of the participants into account
-b- (more pressingly) absolutely pales by comparison, in terms of importance, to the scenarios I mentioned.
Thus, the Ramjet is better - it is more useful.
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Lol. Lets see, its faster, its unseeable in-midair, its cheaper, its more silent, and lets face it, the only time anyone SHOULD be sniping is if they can get headshots, thus, making it entirely equal in the damage department. But wait, yours can hurt armored vehicles and has a faster reload - ROFL.
I'll take my Sniper thanks, you can fool around with the Ramjet.
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Is it me or does the first paragraph prove Spoony right?
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319393 is a reply to message #319381] |
Wed, 27 February 2008 11:21 |
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Chimp
Messages: 399 Registered: December 2007
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CarrierII wrote on Wed, 27 February 2008 10:51 |
Calx wrote on Wed, 27 February 2008 16:04 |
Spoony wrote on Wed, 27 February 2008 06:17 |
Calx wrote on Wed, 27 February 2008 03:40 | I don't think theres a nice way to say this, but someone's a soar loser
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There's no relevant way to say it, either, judging by your post.
Calx wrote on Wed, 27 February 2008 03:40 | Secondly, I would love to challenge you to 1 v 1 sniper sometime. You can use your uber 1337 Ramjet, and I'll use my horrible filthy and pathetic Sniper Rifle.
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You don't know this game very well if you think that contest could possibly demonstrate which of the two is better.
Patch vs Technician 1v1? Patch will win, but he's still of very little practical use whereas the Technician is extraordinarily useful.
Sniping is a very small part of Renegade. Dealing with enemy vehicles is a massive part of it. If we're talking about light vehicles and aircraft, the Ramjet is far superior. If we're talking about picking off their infantry support, the Ramjet is somewhat superior. All you are taking into account is a 1v1 sniper fight, which
-a- doesn't take the skill of the participants into account
-b- (more pressingly) absolutely pales by comparison, in terms of importance, to the scenarios I mentioned.
Thus, the Ramjet is better - it is more useful.
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Lol. Lets see, its faster, its unseeable in-midair, its cheaper, its more silent, and lets face it, the only time anyone SHOULD be sniping is if they can get headshots, thus, making it entirely equal in the damage department. But wait, yours can hurt armored vehicles and has a faster reload - ROFL.
I'll take my Sniper thanks, you can fool around with the Ramjet.
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Is it me or does the first paragraph prove Spoony right?
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Its you.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319399 is a reply to message #319099] |
Wed, 27 February 2008 11:53 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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What the fuck, in like one or two days, a simple topic about whether you'd choose the sniper or the ramjet rifle if you had to pick one for the rest of your Renegade life, is turned into a complete flamefest and everyone having to boost their e-penises by insulting everyone at every corner.
Now, back on topic. The reason why I choose the 500 sniper is because one, if you die, you won't give the enemy alot more points. Two, your position can be easily given away. While this usually doesn't matter in a sniper server, in an AOW, it's very handy, especially when the enemy is assaulting your base and they've got hotwires/technicians repairing vehicles.
If you miss with a sniper, chances are, they'll be too wrapped up repairing vehicles, and won't notice the *ping* of the bullet hitting the ground/wall (Assuming it even hits near them). Whereas with a ramjet, miss, and that nice blue streak will tip them off that you're about to be killed.
Also, with the higher rate of fire, if you miss, you can hit them again quicker than the ramjet could.
I can sacrifice a bit of anti-heli abilities and anti-light vech abilities for better anti-infantry. Chances are, there's already tons of tanks in the field anyways, that would probably do a better job of taking out enemy vechs than a ramjet could anyways.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Wed, 27 February 2008 12:00] Report message to a moderator
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319404 is a reply to message #319399] |
Wed, 27 February 2008 12:15 |
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Chimp
Messages: 399 Registered: December 2007
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Cabal8616 wrote on Wed, 27 February 2008 12:53 | What the fuck, in like one or two days, a simple topic about whether you'd choose the sniper or the ramjet rifle if you had to pick one for the rest of your Renegade life, is turned into a complete flamefest and everyone having to boost their e-penises by insulting everyone at every corner.
Now, back on topic. The reason why I choose the 500 sniper is because one, if you die, you won't give the enemy alot more points. Two, your position can be easily given away. While this usually doesn't matter in a sniper server, in an AOW, it's very handy, especially when the enemy is assaulting your base and they've got hotwires/technicians repairing vehicles.
If you miss with a sniper, chances are, they'll be too wrapped up repairing vehicles, and won't notice the *ping* of the bullet hitting the ground/wall (Assuming it even hits near them). Whereas with a ramjet, miss, and that nice blue streak will tip them off that you're about to be killed.
Also, with the higher rate of fire, if you miss, you can hit them again quicker than the ramjet could.
I can sacrifice a bit of anti-heli abilities and anti-light vech abilities for better anti-infantry. Chances are, there's already tons of tanks in the field anyways, that would probably do a better job of taking out enemy vechs than a ramjet could anyways.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319413 is a reply to message #319399] |
Wed, 27 February 2008 12:50 |
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Spoony
Messages: 3915 Registered: January 2006
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Calx wrote | Lol. Lets see, its faster
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Only marginally, and when you throw in the fact it does half the damage it's hardly much of an plus point.
Calx wrote | its unseeable in-midair
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Indeed, plus point there, but it pales in comparison to the double damage.
Half the cost, half the damage...
Calx wrote | its more silent
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...?
Calx wrote | and lets face it, the only time anyone SHOULD be sniping is if they can get headshots, thus, making it entirely equal in the damage department.
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Since any skilled opponent will be jumping around, making use of cover etc, it's not 'equal in the damage department' at all.
Calx wrote | But wait, yours can hurt armored vehicles
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Yes, and this ABSOLUTELY DWARFS every advantage you've claimed... by a long, long way.
Calx wrote | and has a faster reload - ROFL.
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The massive advantage of the Ramjet's damage is such a huge plus point that I didn't even need to mention the faster reload.
Calx wrote | I'll take my Sniper thanks, you can fool around with the Ramjet.
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You don't watch me play much, do you? If you did, here's what you'd be saying:
Calx wrote | I'll take my Sniper thanks, you can steamroll my base with tanks and win the game
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319414 is a reply to message #319099] |
Wed, 27 February 2008 12:51 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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Not orcas or apache's, obviously. I should have said tanks I suppose, and I was pretty sure I did, but I guess I didn't. But yeah, it's not impossible to take out aircraft without a ramjet anyways. It just depends though on what you want to accomplish. Kill an orca/apache, or kill off some hotwires/technicians that are pretty vital to an enemy attack?
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319415 is a reply to message #319414] |
Wed, 27 February 2008 12:51 |
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Spoony
Messages: 3915 Registered: January 2006
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Cabal8616 wrote on Wed, 27 February 2008 13:51 | Not orcas or apache's, obviously. I should have said tanks I suppose, and I was pretty sure I did, but I guess I didn't. But yeah, it's not impossible to take out aircraft without a ramjet anyways. It just depends though on what you want to accomplish. Kill an orca/apache, or kill off some hotwires/technicians that are pretty vital to an enemy attack?
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ramjet can do both.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319436 is a reply to message #319099] |
Wed, 27 February 2008 16:01 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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Yeah, it CAN do both, but it's not always the best vs infantry. And also, if you read earlier, it can be a cheaper, more effective anti-infantry unit, aslong as you use it right.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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[Updated on: Wed, 27 February 2008 16:01] Report message to a moderator
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319437 is a reply to message #319436] |
Wed, 27 February 2008 16:05 |
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Spoony
Messages: 3915 Registered: January 2006
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Cabal8616 wrote on Wed, 27 February 2008 16:01 | Yeah, it CAN do both, but it's not always the best vs infantry.
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indeed not, tanks are, but the ramjet comes next, the 500 being less effective. Considering the massive advantages the ramjet has to offer in terms of its anti-vehicle capability, it's really not much of a contest.
Cabal8616 wrote on Wed, 27 February 2008 16:01 | And also, if you read earlier, it can be a cheaper, more effective anti-infantry unit, aslong as you use it right.
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it isn't more effective, and the 'cheaper' only really matters if it's late-game and you've lost your ref (and your WF, frankly)
Cabal8616 wrote on Wed, 27 February 2008 16:01 | But yeah, it's not impossible to take out aircraft without a ramjet anyways.
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without a ramjet or two, aircraft will probably dominate the game...
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[Updated on: Wed, 27 February 2008 16:07] Report message to a moderator
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319441 is a reply to message #319099] |
Wed, 27 February 2008 16:21 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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Well, it depends which team you are I suppose. An LCG can do decent damage if it gets in range, so yeah. Let's also not forget that unless you lost your WF/Airstrip, chances are you can get a heli, too, and fight 'em off. And worst case scenario, 2 clips from a 500 sniper can nearly kill a heli/orca.
Most people would either run back to their base to have it repaired (Thus getting them off your tail), or they'd simply die.
IMO, I'd actually have to say that ramjet and 500 sniper have about the same usefulness vs infantry- But, the 500 sniper costs less, so yeah, if you're mainly gonna go against infantry, then a 500 sniper is probably your best bet.
I'm not saying the Ramjet is useless or anything- But for anti-infantry, I'd have to take the 500 sniper.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319453 is a reply to message #319441] |
Wed, 27 February 2008 17:41 |
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Spoony
Messages: 3915 Registered: January 2006
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Cabal8616 wrote on Wed, 27 February 2008 17:21 | Well, it depends which team you are I suppose.
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no, it doesn't.
Cabal8616 wrote on Wed, 27 February 2008 17:21 | An LCG can do decent damage if it gets in range, so yeah.
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less damage, shorter range, easier to avoid...
Cabal8616 wrote on Wed, 27 February 2008 17:21 | Let's also not forget that unless you lost your WF/Airstrip, chances are you can get a heli, too, and fight 'em off.
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Best counter to aircraft is an orca/apache AND a ramjet...
Cabal8616 wrote on Wed, 27 February 2008 17:21 | IMO, I'd actually have to say that ramjet and 500 sniper have about the same usefulness vs infantry- But, the 500 sniper costs less, so yeah, if you're mainly gonna go against infantry, then a 500 sniper is probably your best bet.
I'm not saying the Ramjet is useless or anything- But for anti-infantry, I'd have to take the 500 sniper.
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and for actually helping your team win the game, ramjet wins every time.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319499 is a reply to message #319469] |
Thu, 28 February 2008 02:01 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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trooprm02 wrote on Wed, 27 February 2008 19:26 | how could you make so many topics about a game you suck terribly at?
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Oh shi-!
Me, agreeing with troop?! World over.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319503 is a reply to message #319338] |
Thu, 28 February 2008 02:14 |
kannies
Messages: 78 Registered: December 2007
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[quote title=Surth wrote on Wed, 27 February 2008 08:07
the problem is that "REAL sniping" is absolutely worthless, because the enemy will just steamroll you with tanks...[/quote]
Please explain. Personally I would place myself safly away from the tanks, if your teams has tanks in the field, they would hopefully be engaging them. If your tanks lose the battle, giving the field away, its at that point you exit safley and buy something alternative like a hotwire or tank. But if your tanks are holding seige, u can usually help out by taking out the enginners and techs.
One thing I hate when sniping on GDI is arty splash fire because it shakes the screen and usually kills you. Using a Jet, the arty can clearly see who is firing the shots. Using a 500 though does less damage, usually can beat the arty because by the time they figure your location, its too late for them. A big con is u have to use twice the ammo a jet would.
Obviously Surth your opinion holds weight in a clan war environment where 500's are usually useless. But in public server, I stand by this argument.
[Updated on: Thu, 28 February 2008 02:16] Report message to a moderator
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319506 is a reply to message #319099] |
Thu, 28 February 2008 03:32 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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So your idea of teamwork is "you guys keep the field, I'll go snipe"?
Yes, that really works if half of your team thinks this way...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319516 is a reply to message #319099] |
Thu, 28 February 2008 06:00 |
kannies
Messages: 78 Registered: December 2007
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Whatever mate, Obviously the team loses if every1 does one thing. What if your teams tanks cant beat the other teams tanks because of reps? The sniper 'could be the key'? May not be the best key, but it works in some situations.
Your interpretation that the team attack and u just go off and snipe is because most people do so to boost their K/D for themselves, purley the player, not the unit.
I explcitly stated using snipers to kill techs (which is for the team), so tbh your comment held the weight of a wet tissue.
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319519 is a reply to message #319516] |
Thu, 28 February 2008 06:27 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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kannies wrote on Thu, 28 February 2008 14:00 | Whatever mate, Obviously the team loses if every1 does one thing. What if your teams tanks cant beat the other teams tanks because of reps? The sniper 'could be the key'? May not be the best key, but it works in some situations.
Your interpretation that the team attack and u just go off and snipe is because most people do so to boost their K/D for themselves, purley the player, not the unit.
I explcitly stated using snipers to kill techs (which is for the team), so tbh your comment held the weight of a wet tissue.
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I can say the same for sbh's: in some specific situations where your team is defending, all the enemies are in the field and the tunnels aren't mined; I'll be very useful as sbh nuker.
Does this mean that sbh > hottie? I don't think so. Hottie is much more useful in much more different situations.
Same goes for ramjet vs 500 sniper. Your argument is based on one specific situation.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Sniper Rifle vs. Noobjet: The Argument [message #319520 is a reply to message #319503] |
Thu, 28 February 2008 06:53 |
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Spoony
Messages: 3915 Registered: January 2006
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kannies wrote on Thu, 28 February 2008 03:14 | One thing I hate when sniping on GDI is arty splash fire because it shakes the screen and usually kills you. Using a Jet, the arty can clearly see who is firing the shots. Using a 500 though does less damage, usually can beat the arty because by the time they figure your location, its too late for them. A big con is u have to use twice the ammo a jet would.
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the last sentence is the clincher... since it does half the damage, it's only half the threat to an arty that a ramjet is.
kannies wrote on Thu, 28 February 2008 03:14 | Whatever mate, Obviously the team loses if every1 does one thing. What if your teams tanks cant beat the other teams tanks because of reps? The sniper 'could be the key'? May not be the best key, but it works in some situations.
Your interpretation that the team attack and u just go off and snipe is because most people do so to boost their K/D for themselves, purley the player, not the unit.
I explcitly stated using snipers to kill techs (which is for the team), so tbh your comment held the weight of a wet tissue.
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This doesn't explain why 500s are better at it than ramjets.
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