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Re: Reborn Infantry Beta [message #319266 is a reply to message #319185] |
Tue, 26 February 2008 19:37 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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I like the beta, here are my impressions...
My impressions:
---Positive---
-Graphics are very good, almost Doom3-like quality and I don't get much lag.
-Characters look way, way, way better and the weapons are very detailed.
-Maps are quite detailed and the music is good.
-Weapon sounds are all fitting.
-The menu and everything else looks very detailed and Tiberian Sun-ish.
-Weapon 1st person hand animations are well-done.
---Negative---
-I don't like pressing Q to use the sniper rifle, and the scope is cluttered with too much shit.
-GDI is way too overpowered, especially the Jumpjet Infantry.
-Glitch! If you click twice really fast, you can fire off two shots with the Ghost Stalker's rail gun.
-On some maps, you can see into the void or see where the terrain ends when flying.
-The grenade launcher for the cadre rifle has a back model that someone forgot to remove, I guess. It looks stupid.
-Why do the flamethrower bullets make the screen shake? :/
-Mutant characters are too hard to kill in Tiberium.
Overall, I like it for what it is right now despite some minor problems. I can't wait for the full version of Reborn. Only 2 or 3 more years hopefully!
[Updated on: Tue, 26 February 2008 19:37] Report message to a moderator
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Re: Reborn Infantry Beta [message #319286 is a reply to message #319185] |
Tue, 26 February 2008 21:46 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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IN BEFORE EVERYONE SUCKING SCRIN'S DICK TO GET A REALLY SIMPLE RADAR HUD FOR REBORN.
Also, excellent job, Reborn team. I do suggest reducing the jumpjet's speed, and also balencing out the ghost stalker a bit. He can take out a cyborg commando fairly easily, or end in a draw. That's completely unfair considering Cyborg Commando costs 3,000 compared to 1,750.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Reborn Infantry Beta [message #319298 is a reply to message #319206] |
Wed, 27 February 2008 01:33 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Goztow wrote on Tue, 26 February 2008 16:58 |
The MP gaming server has terrible pings, btw: 2000 + .
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Really weird, that server hosted renegade games of 60 players before, and players did warp allot last night when it first went up. Don't know how it was through the night.
To be fair, my ping was actually 200-250, I checked and most other players had similar pings.
The SFPS was a constant 60, i'm not sure why we was experiancing that.
It maybe because I was running it with SSGM, all the other server's seemed to be running it using the normal client scripts.dll. I will experiment tonight (if my reformat goes well) and see what I can do. The hardware should be more then capable fo a 30 player server. That's all it was running.. Nothing else.
Oh, and I will make sure I remember to bring up any issues with your servers for everyone else too
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Re: Reborn Infantry Beta [message #319299 is a reply to message #319185] |
Wed, 27 February 2008 01:37 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Apoligies, the ping did go down afterwards to around 200-260 (which is still quite bad but playable).
The reason for my intervention here is that MP-gaming was the only reborn server availlable at that moment and it was acting up very badly. I'm happy that these things got solved.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Reborn Infantry Beta [message #319333 is a reply to message #319185] |
Wed, 27 February 2008 06:28 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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Bugs: Mult-Missile still explodes like a Nuclear Strike Beacon. Multi-Missile Beacon HUD part is a gun.
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: Reborn Infantry Beta [message #319346 is a reply to message #319331] |
Wed, 27 February 2008 07:48 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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crazfulla wrote on Wed, 27 February 2008 08:18 | WOW. Simply amazing. Only the infantry have been released and every retard starts jumping over the moon. Do you not find it somewhat disappointing that after what, 4-5 years of constant hype and numerous false release dates they only release HALF the mod?
Dante wrote in his dumb post | The day everyone has been waiting for has arrived.
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My arse it has. That day = full release.
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That fact that they spend dozens of there free time? In this mod without getting paid for it, that doesn't count for you?
Have you ever played the 2003 release and see what it's like now?
Hell, I had to update my DirectX and whatnot to get it to work.
Not only graphical has Reborn gone beyond the edge. The buildings , inf ecta looks alot better and without those bugs of being able to walk trough buildings.
Anyone who isn't a computer geek can install Reborn now. I think that's a plus too.
If EA would have made it i'm sure they wouldn't have done a better job.
Also there is various of Youtube video's where it does show tanks, So I assume they have tanks but it's just not ready to be released yet..
I'd rather wait for this mod to be a Renegade 2 then wait for EA to create a Renegade 2 that will never see the light of day.
WOL nick: JPNOD
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Re: Reborn Infantry Beta [message #319347 is a reply to message #319345] |
Wed, 27 February 2008 07:51 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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trooprm02 wrote on Wed, 27 February 2008 09:43 | Wow...2
Bad for me is ive been busy all week and probably wont get a chance to play this until the weekend, thanks ALOT reborn team for your dedication!
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Most of the time I don't agree with you but for this one:
Amen to that Troop.
WOL nick: JPNOD
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Re: Reborn Infantry Beta [message #319369 is a reply to message #319185] |
Wed, 27 February 2008 09:29 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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That was the old 2003 release then, probably.
Anyways, Reborn is quite win, but needs a few balance changes and various other things patched up. Hoping to see a patch sometime soon.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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