Home » General Discussions » General Discussion » Renegade 2007 - Ingame video, Hourglass released, Community Game, & more!
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319161 is a reply to message #318992] |
Tue, 26 February 2008 12:45 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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Thank you all for such great comments.
About Westwood working on its anti-cheat system, I'm referring to the rise in cheats in Renegade (mid 2004) and how it was BHS to the rescue, not EA.
Quote: | I have to say that the green lighting in the tunnels is terrible, and that in general the whole thing looks too dark.
Love the tiberium though.
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About the darkness, Field is a night time map after all. It really isn't that dark, but either way, a few lightposts will never make that environment look like daytime.
Too dark would be if you can't see what's in front of you.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319165 is a reply to message #318992] |
Tue, 26 February 2008 12:58 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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You should add headlights on to most if not all vehicles, it would look cool, and the player could turn them on when it is too dark for them making everyone able to play more easily.
Also don't forget to make a tutorial like in renegade so that n00bs know that space bar makes the Orca/Apache/Tranny go up.
Also EXTRAS!
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319166 is a reply to message #319153] |
Tue, 26 February 2008 12:59 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 2
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General (2 Stars) |
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A great mod project that virtually gurantees Renegade's immortality (along with C&C Renegade) and the initial posts I see is full of skepticism (maybe also loathing) and negative remarks and nitpicking...no congratulations, no thank you's and no nothing.
C'mon people you can do better. I am not sure if this is a community of gamers who truly love Renegade or a selfish lobster-tank.
I am disappointed. But thanks to those who were grateful.
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Eitherway, awesome job Fobby! Convey my regards to your development team. The video is amazing and gives a good feel for what is in store for the future. It is coming along nicely. Keep up the awesome work!
I also have many questions(as always!).
The maps are well-made. Field is marvelously redone and captures the essence of the Renegade map we play now. It's a nice update to what we have now. Hourglass looks slightly different (and unique) when it comes to lighting and textures. The sides of the map are great with grass and looks just like the original.
Hourglass was one of my favorite maps due to it's massive size and blue skies and light tan color texture (that made it look big). It there a way you can capture that on the new Hourglass map? Eitherway, it is a good update. The tunnels look different as it has more space now and the lighting changes are cool. The base area looks slightly small but wouldn't it be updated when the buildings are put in?
What I am trying to get across is that will the gameplay features in the maps be preserved? For example in the new Hourglass, can an Arty shoot the Barracks from the side without the AGT hitting it like we can do now?
As for the walkthroughs, they are very nice and hint at the good things that are yet to come. I am glad to see your team was able to solve the UT3 modding issue that did not let you get custom character models in. So, that's a good thing for the mod. Also, while we can all get used to the new 3rd person view, is there a way to place the 3rd person camera up above the head directly behind the character's head like we have in Renegade now?
I still like the 3rd person cam view as we can get to see more of the character but the area in front of the charcater seems a bit obstructed. Also, the mod will feature a 1st person view as well no?
OK, I think I am done with all the questions for now! So good job Fobby, thank you and the team's hard work and dedication for the past years. And thanks for updating us! Truly well done!
[Updated on: Tue, 26 February 2008 13:05] Report message to a moderator
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319174 is a reply to message #319166] |
Tue, 26 February 2008 13:17 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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Starbuzz wrote on Tue, 26 February 2008 14:59 |
Eitherway, awesome job Fobby! Convey my regards to your development team. The video is amazing and gives a good feel for what is in store for the future. It is coming along nicely. Keep up the awesome work!
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Thank you.
Quote: | Hourglass was one of my favorite maps due to it's massive size and blue skies and light tan color texture (that made it look big). It there a way you can capture that on the new Hourglass map?
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We tried putting in a nice blue sky-sphere for this map, but it really messed up the lighting on the map, so we had to sub in the stormy sky sphere.
Quote: | The base area looks slightly small but wouldn't it be updated when the buildings are put in?
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They look small mainly because the VCTF bases are in the way, but if we need more space for buildings, it won't be a problem. The layout of the base will be just like Renegade's.
Quote: | What I am trying to get across is that will the gameplay features in the maps be preserved?
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Yes.
Quote: | Also, while we can all get used to the new 3rd person view, is there a way to place the 3rd person camera up above the head directly behind the character's head like we have in Renegade now?
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We probably won't be changing the 3rd person view unless a lot of people complain about it, simply because it takes work to perfect.
Quote: | Also, the mod will feature a 1st person view as well no?
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Yes.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319192 is a reply to message #319181] |
Tue, 26 February 2008 14:18 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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Ryu wrote on Tue, 26 February 2008 15:50 |
[NE | Fobby[GEN] wrote on Tue, 26 February 2008 20:17]
Quote: | Hourglass was one of my favorite maps due to it's massive size and blue skies and light tan color texture (that made it look big). It there a way you can capture that on the new Hourglass map?
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We tried putting in a nice blue sky-sphere for this map, but it really messed up the lighting on the map, so we had to sub in the stormy sky sphere.
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AKA: Nubby mapping.
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Do you want to try to make a better mod?
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319235 is a reply to message #318992] |
Tue, 26 February 2008 17:39 |
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Ripintou
Messages: 186 Registered: March 2003 Location: Phoenix Arizona USA
Karma: 0
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Recruit |
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Nice modified Filed Mix ...
Bridge, hut, waterfall, bunkers, etc, etc
n00bstories / Renegade Moderator
Renegade / Painkiller Texture Artist
[Updated on: Tue, 26 February 2008 17:42] Report message to a moderator
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319396 is a reply to message #319161] |
Wed, 27 February 2008 11:28 |
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Try_lee
Messages: 542 Registered: February 2003 Location: Reading, England
Karma: 0
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Colonel |
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[NE | Fobby[GEN] wrote on Tue, 26 February 2008 13:45]
About the darkness, Field is a night time map after all. It really isn't that dark, but either way, a few lightposts will never make that environment look like daytime.
Too dark would be if you can't see what's in front of you.
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I didn't mean Field, I meant hourglass. It just looks too... bleh. More TS-ish than C&C. Which sucks balls.
YARR! The pirate life is for me!
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Re: Renegade 2007 - Ingame video, Hourglass released, Community Game, & more! [message #319439 is a reply to message #319293] |
Wed, 27 February 2008 16:10 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Terminator 101 wrote on Wed, 27 February 2008 01:57 | Please Tell me that this map pack was made to work on PS3 as well
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LOL FPS on console = fail.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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