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Re: Anti-Typekilling Idea [message #317215 is a reply to message #317111] Fri, 15 February 2008 06:06 Go to previous messageGo to next message
Sir Kane
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A chat icon would be a nice who-to-kill indicator.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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Re: Anti-Typekilling Idea [message #317218 is a reply to message #317111] Fri, 15 February 2008 06:34 Go to previous messageGo to next message
Spyder
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Ok I see everyone agrees with the icon idea. After reading the replies I figured out the penalties weren't such a good idea. I think the icons can be done. The idea is related to the veteran system which shows a medal above the player. A simple edit to the scripts.dll should make it possible for either client and server, now we only need someone to code it.
Re: Anti-Typekilling Idea [message #317219 is a reply to message #317111] Fri, 15 February 2008 06:40 Go to previous messageGo to next message
Sir Kane
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An icon would be dumb. All it would do it indicate who's easy to kill.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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Re: Anti-Typekilling Idea [message #317238 is a reply to message #317143] Fri, 15 February 2008 08:34 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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Spoony wrote on Thu, 14 February 2008 19:00

TCUSniper wrote on Thu, 14 February 2008 14:55

I'm getting sick of all those typekillers out there, so I had an idea for prevention. Or let's say some ideas.

1. Place a green exclamation mark above the players head while typing. When he/she gets shot, the typekiller will get the same damage dealt to the one typing.

2. Same as above, but then the typekillers weapon will be disabled for 10 seconds.

Post your own ideas here, I figured out it can be done with server side coding, so don't come with any impossible ideas.

what kind of idiot complains because he chose to stop and type in the middle of the battlefield?

agreed lol, this kind of shit can only come from a retard like tcusniper 8-| moron
Re: Anti-Typekilling Idea [message #317310 is a reply to message #317111] Fri, 15 February 2008 15:02 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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Anybody thinking that there should be some indication of who is typing is a moron. Sorry, as it's been said a few times, if you're stupid enough to type while in the open, you deserve to die. It's not a chat room, so you have to be smart about communicating with your team. Do you see soldiers on real battlefields going, "HEY, DON'T SHOOT AT ME! I'M CALLING IN FOR REINFORCEMENTS!"? Of course, you don't because it would make absolutely no sense to.

If you don't want to be typekilled, be smart and do it when you are in no danger of being killed. You beat the enemy by playing smarter than they are. Standing out in the open while typing is hardly what someone should consider to be a smart tactic.


whoa.
Re: Anti-Typekilling Idea [message #318323 is a reply to message #317160] Thu, 21 February 2008 13:31 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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JeepRubi wrote on Thu, 14 February 2008 19:14

"God damn it! Why do these people keep shooting at me? Can't they see I'm on the phone!?"


I actually got 59 kills on this one person like that because they were afk.


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Re: Anti-Typekilling Idea [message #318327 is a reply to message #317111] Thu, 21 February 2008 13:59 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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TCUSniper wrote on Thu, 14 February 2008 14:55

I'm getting sick of all those typekillers out there, so I had an idea for prevention.


There's the answer right there and it will sound like some old cliche bull but it's true: prevention is better than cure.

There are only 2 situations in which I type:

1)Warn my team of inbound threats
2) LOL @ some incredibly funny "Rene-moment"

Sometimes I save the laugh for later if I know there are threats around. I don't press F2 and type my shit while standing on the bridge in City_Flying with a Sakura picking put Orcas when I know there might be a Havoc on the other end. If you want to do so and want a chat icon, LOL I have nothing more to say! C'mon!

Also try to be short but descriptive of what you type. Like "STNKS INC LEFT!" I recommend typing warnings in all caps just to get attention from the team.

If it is too late, well I hope you have some C4 handy so you can kill yourself and repair your buildings or team vehicles in time.




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Re: Anti-Typekilling Idea [message #318378 is a reply to message #317111] Thu, 21 February 2008 19:50 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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No, it can be exploited. If your in a 1 on 1 battle and you are about to lose, all you have to do is stop and open up the type menu and the other guy would get damaged.

It is only type killing. If you stop to type in the middle of the field, you deserve to die.

In fact I purposely try to kill people who are typing in the middle of the field.

[Updated on: Thu, 21 February 2008 23:58]

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Re: Anti-Typekilling Idea [message #318383 is a reply to message #318378] Thu, 21 February 2008 20:42 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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R315r4z0r wrote on Thu, 21 February 2008 20:50


In fact I purposely kill people who are typing in the middle of the field.


And I PM those who b*tch about it with LOL's and taunts after killing them. Big Grin


buzzsigfinal
Re: Anti-Typekilling Idea [message #318395 is a reply to message #318378] Thu, 21 February 2008 21:56 Go to previous messageGo to next message
Genesis2001
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R315r4z0r wrote on Thu, 21 February 2008 19:50

No, it can be exploited. If your in a 1 on 1 battle and you are about to lose, all you have to do is stop and open up the type menu and the other guy would get damaged.


Not that I totally agree with this anti-type killing idea but I like the idea of the icon letting people know that you're typing. but the idea of if you have the chat box open and the shooter gets damaged for shooting you while you have the chat box open is not....hmmm what's that word....fair(I guess).

R315r4z0r wrote on Thu, 21 February 2008 19:50

It is only type killing. If you stop to type in the middle of the field, you deserve to die.


True.

R315r4z0r wrote on Thu, 21 February 2008 19:50

In fact I purposely kill people who are typing in the middle of the field.


I seriously lol'd at this. xD

~Zack
Re: Anti-Typekilling Idea [message #318880 is a reply to message #318395] Mon, 25 February 2008 08:35 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Set it up so you would have to type "holdononesecondIamtyping/spamming" you would then become invincible and be unable to move or shoot, then after you sent one more message you would have to type "holdononesecondIamtyping/spamming" again to do it again (there would also be some sort of indicator above your head to let people know not to waist their ammo. The long message that is required would be needed to keep people from just pushing f2 every time they came up against and enemy. After sending you message the game could keep you from moving or shooting for 60 seconds, that way you couldn't just camp waiting for some one to walk by and then drop your message to take a shot with the rail gun at them.

Re: Anti-Typekilling Idea [message #318946 is a reply to message #318880] Mon, 25 February 2008 14:21 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Jerad Gray wrote on Mon, 25 February 2008 15:35

Set it up so you would have to type "holdononesecondIamtyping/spamming" you would then become invincible and be unable to move or shoot, then after you sent one more message you would have to type "holdononesecondIamtyping/spamming" again to do it again (there would also be some sort of indicator above your head to let people know not to waist their ammo. The long message that is required would be needed to keep people from just pushing f2 every time they came up against and enemy. After sending you message the game could keep you from moving or shooting for 60 seconds, that way you couldn't just camp waiting for some one to walk by and then drop your message to take a shot with the rail gun at them.


Your "phrase-of-choice" is unfair on non-native English speakers. Razz

TBH, Goztow / Spoony / anyone else who pointed out that typing is a dangereous thing to do is right, and the reward is the information you provide your team with, such as "stanks inc WF side"

Edit - typos / formatting


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[Updated on: Mon, 25 February 2008 14:22]

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Re: Anti-Typekilling Idea [message #318953 is a reply to message #318946] Mon, 25 February 2008 15:10 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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CarrierII wrote on Mon, 25 February 2008 14:21

Jerad Gray wrote on Mon, 25 February 2008 15:35

Set it up so you would have to type "holdononesecondIamtyping/spamming" you would then become invincible and be unable to move or shoot, then after you sent one more message you would have to type "holdononesecondIamtyping/spamming" again to do it again (there would also be some sort of indicator above your head to let people know not to waist their ammo. The long message that is required would be needed to keep people from just pushing f2 every time they came up against and enemy. After sending you message the game could keep you from moving or shooting for 60 seconds, that way you couldn't just camp waiting for some one to walk by and then drop your message to take a shot with the rail gun at them.


Your "phrase-of-choice" is unfair on non-native English speakers. Razz

TBH, Goztow / Spoony / anyone else who pointed out that typing is a dangereous thing to do is right, and the reward is the information you provide your team with, such as "stanks inc WF side"

Edit - typos / formatting


Well then, make the screen turn black as well so they can't warn about stanks either.
And if it really bothers you we could just make it random letters.


Re: Anti-Typekilling Idea [message #318991 is a reply to message #317139] Mon, 25 February 2008 17:33 Go to previous messageGo to next message
EA-DamageEverything
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reborn wrote on Fri, 15 February 2008 00:30

You could make a character un-able to take damage while typing, you could set a flag over there head, you could apply the damage to the shooter instead or even teleport them to a safe place whilst typing, then send them back when they're done.
I don't know much about they way clients communicate with the server but as far as I think the Server doesn't recognize if someone is typing. Only in the moment the data has been sent with the flag "I am a public text and like to be displayed for all", the FDS would know the player WAS typing.

And for BC, they made several modified client scripts in the past. Players had to DL them for using the BC specials. I think parachuting was done this way and making a player invincible at this moment, the client scripts have to sent a busy-flag to the servers scripts constantly. Even this would cause a delay if the player re-reads his/her text instead of sending it immediately. This lag can cause a players death.

So use radio commands on the battlefield. I wonder why noone has released a mIRC script or Plugin yet which listens on the F3chat only for adding radio commands.

For all others, there is RenAutocomplete. Satisfied
Re: Anti-Typekilling Idea [message #319123 is a reply to message #318383] Tue, 26 February 2008 09:46 Go to previous message
The Elite Officer is currently offline  The Elite Officer
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But the problem with CAPS is that so many people use it to get attetion and other stuff that it is just simply overused and Noobed :S

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