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Re: Command & Conquer: Red Alert 3 [message #317036 is a reply to message #317027] Thu, 14 February 2008 01:08 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Red Alert total conversation for C&C3, looks like to me

Moding can be real Fun...
Re: Command & Conquer: Red Alert 3 [message #317041 is a reply to message #316793] Thu, 14 February 2008 02:32 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Ah great, it looks all cartoony again. Well, let's hope the gameplay and story will be good...

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Re: Command & Conquer: Red Alert 3 [message #317073 is a reply to message #316793] Thu, 14 February 2008 08:31 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
http://www.ea.com/redalert/main.jsp

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Command & Conquer: Red Alert 3 [message #317084 is a reply to message #316793] Thu, 14 February 2008 10:20 Go to previous messageGo to next message
Dover is currently offline  Dover
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Red Alert 3 Website

...with armies fielding wacky and wonderful weapons and technologies such as Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.


I don't want wacky and wonderful, god dammit! Give me grit! Give me RA1!


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Command & Conquer: Red Alert 3 [message #317087 is a reply to message #316793] Thu, 14 February 2008 10:28 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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My question is: WTF does "the East" have to do with Red Alert anything?

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You may be a fundamentalist atheist if...


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Re: Command & Conquer: Red Alert 3 [message #317088 is a reply to message #317087] Thu, 14 February 2008 10:29 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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PlastoJoe wrote on Thu, 14 February 2008 11:28

My question is: WTF does "the East" have to do with Red Alert anything?

EA Games. Does that answer your question?


Re: Command & Conquer: Red Alert 3 [message #317098 is a reply to message #316793] Thu, 14 February 2008 12:33 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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So is RA3 taking place after the Soviet Victory in Yuri's Revenge?

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Command & Conquer: Red Alert 3 [message #317099 is a reply to message #316793] Thu, 14 February 2008 12:44 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Wooo-hooo... floating bases, and bears.

Where do I sign up?...


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Re: Command & Conquer: Red Alert 3 [message #317101 is a reply to message #316793] Thu, 14 February 2008 13:12 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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I got the EA C&C newsletter today, and among it, I found this quite amazing:

http://www.ea.com/cncmovies/tiberium.html


Re: Command & Conquer: Red Alert 3 [message #317103 is a reply to message #316793] Thu, 14 February 2008 13:14 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Did they finally put that back up? They launched it months ago but put it offline due to copyright problems.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Command & Conquer: Red Alert 3 [message #317140 is a reply to message #316985] Thu, 14 February 2008 16:42 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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WOW, this game is for real! I got the EA newsletter today. Awesome. I sure hope that they make that big 2 barreled tank as attractive like the Apocalypse tank.

Dover wrote on Wed, 13 February 2008 18:35

You call it a story? I call it a shitfest.


I never called it a story. Who cares if the story was outrageously funny? I enjoyed the gameplay. Nuff said.




buzzsigfinal
Re: Command & Conquer: Red Alert 3 [message #317149 is a reply to message #316793] Thu, 14 February 2008 17:20 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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And nobody cares that these are just C&C3 objects basically and just redone a tiny bit for it? I mean FFS the Allied War Factory looks like the GDI War Factory.

In my opinion they my as well call it "C&C3: Red Alert 3".

FFS, though I guess you can't expect anything from EA but pure LAZINESS.


[Updated on: Thu, 14 February 2008 17:20]

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Re: Command & Conquer: Red Alert 3 [message #317156 is a reply to message #316793] Thu, 14 February 2008 18:02 Go to previous messageGo to next message
Dover is currently offline  Dover
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R.I.P. Red Alert...

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Command & Conquer: Red Alert 3 [message #317157 is a reply to message #317149] Thu, 14 February 2008 18:07 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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I am sure they will change certain structures and units. I sure hope so...that pig-like double barreled tank does not deserve to stay. But looks like EA will be making heaps of money by making games like this using the C&C theme.

The way the words in the site are written, it looks like they are going to keep the humorous, whacky, funny formula of RA2.

The bright maps is something I will definitely enjoy. I hope the Soviet babe in the poster (with a Dragunov sniper rifle) is a controllable unit.


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Re: Command & Conquer: Red Alert 3 [message #317175 is a reply to message #317157] Thu, 14 February 2008 19:43 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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EA is murdering the C&C series and its alternate universes. :/ They're just taking advantage of the C&C name just for promotion.
Re: Command & Conquer: Red Alert 3 [message #317178 is a reply to message #317175] Thu, 14 February 2008 19:49 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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I fear on the FPS side, EA will bring out those BF style expansions...those stupid "booster" packs BS.

buzzsigfinal
Re: Command & Conquer: Red Alert 3 [message #317185 is a reply to message #316793] Thu, 14 February 2008 21:44 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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That has already started with Tiberium really and now they want to mess up the rest of the series with C&C3/Generals: RA3 Angry

[Updated on: Thu, 14 February 2008 21:45]

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Re: Command & Conquer: Red Alert 3 [message #317187 is a reply to message #316793] Thu, 14 February 2008 21:58 Go to previous messageGo to next message
Renx is currently offline  Renx
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Why the need for 3 factions? Why can't it just be good vs bad like in the good old days?

~Canucck

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Blazer

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Re: Command & Conquer: Red Alert 3 [message #317188 is a reply to message #316882] Thu, 14 February 2008 22:02 Go to previous messageGo to next message
Renx is currently offline  Renx
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IronWarrior wrote on Wed, 13 February 2008 11:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.



jesus christ... it was 1996 ffs. It probably won an award for graphics that year, or several. And who the hell ever bought a (real) C&C game for the graphics? I could care less about the graphics in an RTS game because the draw to it is for the strategy involved, not for the pretty eye lashes you see on some elf when you zoom in.


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Blazer

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[Updated on: Thu, 14 February 2008 22:03]

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Re: Command & Conquer: Red Alert 3 [message #317233 is a reply to message #317188] Fri, 15 February 2008 08:11 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Renx wrote on Thu, 14 February 2008 23:02

IronWarrior wrote on Wed, 13 February 2008 11:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.



jesus christ... it was 1996 ffs. It probably won an award for graphics that year, or several. And who the hell ever bought a (real) C&C game for the graphics? I could care less about the graphics in an RTS game because the draw to it is for the strategy involved, not for the pretty eye lashes you see on some elf when you zoom in.


I'm saying RA2 had more to offer then what was in RA1.
Re: Command & Conquer: Red Alert 3 [message #317306 is a reply to message #317036] Fri, 15 February 2008 14:54 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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LR01 wrote on Thu, 14 February 2008 03:08

Red Alert total conversation for C&C3, looks like to me


Yeah.


Kinda funny when I was playing RenAlert, and it was way popular back then. I had a quote saying "get Renegade 2 at www.renalert.com"

People always complained about it because it was a mod and not a Renegade 2. I always replied if Westwood was to make a Renegade 2 it wouldn't be much different.

Here's the prove EA makes games based on 1 engine and then milks it out for cash flow

KA-CHING!


WOL nick: JPNOD
Re: Command & Conquer: Red Alert 3 [message #317335 is a reply to message #316793] Fri, 15 February 2008 17:00 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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One thing struck my eye when skimming through the various blurbs about RA3: Co-Op campaigns.

As for the rest... EA is too addicted to superweapons, rush-happy balancing, and special abilities. I mean, come on- the Ion Cannon was supposed to be a precision-strike weapon and C&C3 turned it into a fucking nuclear death beam. Smaller units die too quickly to make a difference in battle, forcing players to have vast resource operations just to keep ahead of loss replacement, and there is almost no room at all in some newer games for small-scale tactics that require patience and micromanagement in order to pull off. Instead, everything depends on having more firepower concentrated in one place than the other guy, which in turn usually depends on either massing fucktons of units and rushing or teching up and deploying superweapons and top-tier units (also in mass quantities). I can't stand to play modern RTS head-to-head just because of how mind-fuckingly shallow the matches are. I suck horribly at them, but I don't even feel motivated to try and get better- because the 'better' you are, the shorter the matches get, and the less time you have to do the crazy, sneaky, snowball's-chance-in-hell shit that used to make RTS so much of a blast to play.

RA3 is just going to be more of the same damned thing. It might be a fun little game for a while, but will ultimately not be so memorable as its progenitors.


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Re: Command & Conquer: Red Alert 3 [message #317613 is a reply to message #317233] Sun, 17 February 2008 15:39 Go to previous messageGo to next message
Dover is currently offline  Dover
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IronWarrior wrote on Fri, 15 February 2008 07:11

Renx wrote on Thu, 14 February 2008 23:02

IronWarrior wrote on Wed, 13 February 2008 11:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.



jesus christ... it was 1996 ffs. It probably won an award for graphics that year, or several. And who the hell ever bought a (real) C&C game for the graphics? I could care less about the graphics in an RTS game because the draw to it is for the strategy involved, not for the pretty eye lashes you see on some elf when you zoom in.


I'm saying RA2 had more to offer then what was in RA1.


Zero Hour had "more to offer" than RA2.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Command & Conquer: Red Alert 3 [message #317624 is a reply to message #317613] Sun, 17 February 2008 17:22 Go to previous messageGo to next message
OWA is currently offline  OWA
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Dover wrote on Sun, 17 February 2008 22:39


Zero Hour had "more to offer" than RA2.

Pity Zero Hour didn't have a story, but instead a situation.


Re: Command & Conquer: Red Alert 3 [message #317658 is a reply to message #317335] Sun, 17 February 2008 20:28 Go to previous messageGo to previous message
IronWarrior is currently offline  IronWarrior
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NukeIt15 wrote on Fri, 15 February 2008 18:00

One thing struck my eye when skimming through the various blurbs about RA3: Co-Op campaigns.

As for the rest... EA is too addicted to superweapons, rush-happy balancing, and special abilities. I mean, come on- the Ion Cannon was supposed to be a precision-strike weapon and C&C3 turned it into a fucking nuclear death beam. Smaller units die too quickly to make a difference in battle, forcing players to have vast resource operations just to keep ahead of loss replacement, and there is almost no room at all in some newer games for small-scale tactics that require patience and micromanagement in order to pull off. Instead, everything depends on having more firepower concentrated in one place than the other guy, which in turn usually depends on either massing fucktons of units and rushing or teching up and deploying superweapons and top-tier units (also in mass quantities). I can't stand to play modern RTS head-to-head just because of how mind-fuckingly shallow the matches are. I suck horribly at them, but I don't even feel motivated to try and get better- because the 'better' you are, the shorter the matches get, and the less time you have to do the crazy, sneaky, snowball's-chance-in-hell shit that used to make RTS so much of a blast to play.

RA3 is just going to be more of the same damned thing. It might be a fun little game for a while, but will ultimately not be so memorable as its progenitors.


I have to agree with alot of what you said, all the new RTS games are just super weapon fests.

I would play RA2 more, but it crashs everytime I try to go online. :/
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