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Re: Command & Conquer: Red Alert 3 [message #316906 is a reply to message #316898] Wed, 13 February 2008 11:28 Go to previous messageGo to next message
Zion is currently offline  Zion
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rm5248 wrote on Wed, 13 February 2008 17:38

People wrote on Wed, 13 February 2008 09:16

Stuff.


Well, that was probably because they released it very quickly after TD, because everybody wanted more. And because it was released in 1996. And because it was released in 1996, it wasn't like everything could look amazing because of the computer technology at the time.


What was on your mind at the time of writing that? I usually do something like that when my mind is elsewhere.
Re: Command & Conquer: Red Alert 3 [message #316908 is a reply to message #316793] Wed, 13 February 2008 11:32 Go to previous messageGo to next message
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http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/post-781-1202917986.jpg

Sad


je m'appelle ohnoes!
Re: Command & Conquer: Red Alert 3 [message #316912 is a reply to message #316793] Wed, 13 February 2008 11:43 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Tiberian Wars Mod.
Re: Command & Conquer: Red Alert 3 [message #316921 is a reply to message #316793] Wed, 13 February 2008 12:29 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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More screenies

http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/22900248.jpg
http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/31220907.jpg
http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/43727331.jpg
http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/77813383.jpg
http://cncbrotherhood.com/CnC_All/RED_ALERT_3/Screenshots/78675833.jpg


je m'appelle ohnoes!
Re: Command & Conquer: Red Alert 3 [message #316922 is a reply to message #316793] Wed, 13 February 2008 12:31 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Star Craft 2 engine? lol

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Command & Conquer: Red Alert 3 [message #316932 is a reply to message #316905] Wed, 13 February 2008 12:49 Go to previous messageGo to next message
GoArmy44 is currently offline  GoArmy44
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trooprm02 wrote on Wed, 13 February 2008 11:24

what the...? Im quite surprised. Although the Red Alert series is not true C&C (tiberirum is the only true universe), im surprised they are working on sooo many C&C projects. First C&C3, now kains wrath, tiberium, now this :S



They have to make up for the time when they sat on their asses and let all the Westwood veterans move on to other game developers.


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Re: Command & Conquer: Red Alert 3 [message #316934 is a reply to message #316793] Wed, 13 February 2008 13:00 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Them screenies are looking hot.
Re: Command & Conquer: Red Alert 3 [message #316944 is a reply to message #316934] Wed, 13 February 2008 13:18 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Is this a seperate game from EA or a mod? Looks like a mod to me from those SS.

Dover wrote on Tue, 12 February 2008 21:05

{SB}Lone0001 wrote on Tue, 12 February 2008 19:03

RA2 and YR ROCKED! Angry


Which part, exactly? The endings where Tanya discovers Soviet leaders in hammer-and-sickle underpants? The part where Yuri gets locked up for being "A bad, bad man", the GIs that outrange tesla coils, or the overpowered superweapons?


Well, Dover...what more can you expect from a product made by the American entertainment machine?

I too hated the fact it showed Russians as inferior and stupid but hey, it's a game and we both know that in real-life, Russians would kick ass and won't take shit lying down.

But reagardless, I kicked ass with the Soviets when I was online. I loved the game for it's vibrant color, graphics, gameplay, entertainment, and replay value. I hated the usual bias but hey, it's a game. Big Grin

As for the superweapons, I agree they were overpowered but the expansion YR with the Force Shield kinda made it a bit balanced. Along with that, if you focus on a mobile defense (with vehicles) rather than power-consuming defenses like Tesla Towers, then you would be better prepared against an opponent who attacks (or Chrono's in) after creating a Weather Storm over your base.


buzzsigfinal

[Updated on: Wed, 13 February 2008 13:53]

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Re: Command & Conquer: Red Alert 3 [message #316957 is a reply to message #316882] Wed, 13 February 2008 13:53 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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IronWarrior wrote on Wed, 13 February 2008 09:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.


It Was The Game Play That Was Good I Think.


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
Re: Command & Conquer: Red Alert 3 [message #316959 is a reply to message #316957] Wed, 13 February 2008 14:00 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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thrash300 wrote on Wed, 13 February 2008 14:53

IronWarrior wrote on Wed, 13 February 2008 09:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.


It Was The Game Play That Was Good I Think.


I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks. Very Happy
Re: Command & Conquer: Red Alert 3 [message #316963 is a reply to message #316905] Wed, 13 February 2008 14:22 Go to previous messageGo to next message
ForceEdge is currently offline  ForceEdge
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RA3 about time, but I wont get that worked up about this like i did for C&C3, (for me, C&C3 turned out to be good but not that great, the storyline and gameplay). The screenies look great tho. The same applies to KW, looks ok but not expecting something great.

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Re: Command & Conquer: Red Alert 3 [message #316964 is a reply to message #316963] Wed, 13 February 2008 14:37 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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those ss's look like a generals mod... you can basically see overlords, battlemasters and paladins if you look hard enough

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Re: Command & Conquer: Red Alert 3 [message #316965 is a reply to message #316793] Wed, 13 February 2008 15:00 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Its the same engine, so what? so was cnc3.
Re: Command & Conquer: Red Alert 3 [message #316985 is a reply to message #316944] Wed, 13 February 2008 17:35 Go to previous messageGo to next message
Dover is currently offline  Dover
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Starbuzz wrote on Wed, 13 February 2008 12:18

Is this a seperate game from EA or a mod? Looks like a mod to me from those SS.

Dover wrote on Tue, 12 February 2008 21:05

{SB}Lone0001 wrote on Tue, 12 February 2008 19:03

RA2 and YR ROCKED! Angry


Which part, exactly? The endings where Tanya discovers Soviet leaders in hammer-and-sickle underpants? The part where Yuri gets locked up for being "A bad, bad man", the GIs that outrange tesla coils, or the overpowered superweapons?


Well, Dover...what more can you expect from a product made by the American entertainment machine?

I too hated the fact it showed Russians as inferior and stupid but hey, it's a game and we both know that in real-life, Russians would kick ass and won't take shit lying down.

But reagardless, I kicked ass with the Soviets when I was online. I loved the game for it's vibrant color, graphics, gameplay, entertainment, and replay value. I hated the usual bias but hey, it's a game. Big Grin


I can understand the bias. The bias was there in RA1, too. Making the Soviets the "bad guys".

But I thought there was a war going on in RA2. World leads in underwear? This is war, right? I don't want a lulzfest. Yuri commited Genocide, right? Brought the world to the brink of destruction? And he's getting "locked up"? That's it? For fucks sake.

You call it a story? I call it a shitfest.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Command & Conquer: Red Alert 3 [message #316986 is a reply to message #316959] Wed, 13 February 2008 17:38 Go to previous messageGo to next message
Dover is currently offline  Dover
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IronWarrior wrote on Wed, 13 February 2008 13:00

thrash300 wrote on Wed, 13 February 2008 14:53

IronWarrior wrote on Wed, 13 February 2008 09:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.


It Was The Game Play That Was Good I Think.


I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks. Very Happy


This missions in RA1 had significance. You were fighting a war, and it felt like a war. Not "HAY COMRAD GENRAL U NEED MIND CONRTOL PRESIDANT DUGAN KTHX? VLADMIR CANT DO IT HES MAKING SEXY TIME WITH SUPERMODEL AND RUBBER DUCKIE IN HOTTUB LOL!", which is what you get in RA2.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Command & Conquer: Red Alert 3 [message #316988 is a reply to message #316985] Wed, 13 February 2008 17:39 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Dover wrote on Wed, 13 February 2008 16:35

You call it a story? I call it a shitfest.


That about sums it up.


Renegade:
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Re: Command & Conquer: Red Alert 3 [message #316998 is a reply to message #316793] Wed, 13 February 2008 18:37 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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I don't like the look of those screenshots looks far too much like Generals and I'm sure people know my opinion about Generals.

Re: Command & Conquer: Red Alert 3 [message #317000 is a reply to message #316793] Wed, 13 February 2008 18:41 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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That game just screams Generals/C&C 3, the Allied War Factory looks just like the GDI War Factory, and the tanks look just like Scorpions.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Command & Conquer: Red Alert 3 [message #317004 is a reply to message #316793] Wed, 13 February 2008 19:13 Go to previous messageGo to next message
OWA is currently offline  OWA
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Woo, red alert!

Re: Command & Conquer: Red Alert 3 [message #317010 is a reply to message #317000] Wed, 13 February 2008 19:56 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Ethenal wrote on Wed, 13 February 2008 20:41

That game just screams Generals/C&C 3, the Allied War Factory looks just like the GDI War Factory, and the tanks look just like Scorpions.


Well everyone knows that the Generals and Red Alert Universes are connected so why not use the same engine? lol

But seriously, doesn't look too bad. At least it probably won't be graphics intensive on crappy comps.


http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Command & Conquer: Red Alert 3 [message #317019 is a reply to message #316846] Wed, 13 February 2008 20:37 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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Goztow wrote on Wed, 13 February 2008 05:44

Red Alert, the game with which it all started for me... I'm very excited over this! Very Happy



Same here. RA1 was where all my gaming started, and I wouldn't be here today if it were not for my friend who introduced me to RA1 that one day I was at his house.

This news is huge and really surprised me...wow still in shock.
Re: Command & Conquer: Red Alert 3 [message #317020 is a reply to message #316986] Wed, 13 February 2008 20:42 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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Dover wrote on Wed, 13 February 2008 18:38

IronWarrior wrote on Wed, 13 February 2008 13:00

thrash300 wrote on Wed, 13 February 2008 14:53

IronWarrior wrote on Wed, 13 February 2008 09:16

Renx wrote on Wed, 13 February 2008 08:41

IronWarrior wrote on Wed, 13 February 2008 08:33

RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.




Are you drunk? RA2 had the depth of a pie plate



Too few units in RA1, everything looked crap and was just slow.


It Was The Game Play That Was Good I Think.


I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks. Very Happy


This missions in RA1 had significance. You were fighting a war, and it felt like a war. Not "HAY COMRAD GENRAL U NEED MIND CONRTOL PRESIDANT DUGAN KTHX? VLADMIR CANT DO IT HES MAKING SEXY TIME WITH SUPERMODEL AND RUBBER DUCKIE IN HOTTUB LOL!", which is what you get in RA2.


All You Have To Do Is Look At The Trailers Here Is The Original Trailer For The First Command And Conquer Red Alert I Think:

http://www.youtube.com/watch?v=FvdJdthIFoU


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Wed, 13 February 2008 20:44]

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Re: Command & Conquer: Red Alert 3 [message #317023 is a reply to message #317010] Wed, 13 February 2008 22:11 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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bisen11 wrote on Wed, 13 February 2008 20:56

Ethenal wrote on Wed, 13 February 2008 20:41

That game just screams Generals/C&C 3, the Allied War Factory looks just like the GDI War Factory, and the tanks look just like Scorpions.


Well everyone knows that the Generals and Red Alert Universes are connected so why not use the same engine? lol

But seriously, doesn't look too bad. At least it probably won't be graphics intensive on crappy comps.


I'm not talking about the engine, I expected them to keep the Sage engine, but the models for the structures and vehicles have too many similarities to Generals for my tastes.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Command & Conquer: Red Alert 3 [message #317026 is a reply to message #317023] Wed, 13 February 2008 22:32 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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It looks absolutely nothing like Generals... Generals' graphics where all boxy and lame. The textures where bland and lacked any sort of detail, and the water looked like a cheap knockoff of Renegade's water.

Granted it was an RTS like this game... I have to give it a 2/10 on the scale of similarity.


What it does look like is Starcraft II.

[Updated on: Wed, 13 February 2008 22:33]

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Re: Command & Conquer: Red Alert 3 [message #317027 is a reply to message #316793] Wed, 13 February 2008 22:42 Go to previous messageGo to previous message
Ethenal is currently offline  Ethenal
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Uh, it looks very much like Generals. I'm not talking about the graphics detail, I'm talking about the similarities between that "tank-like" unit and the scorpion tank from Generals. Very similar if you ask me.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

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