Home » General Discussions » General Discussion » Command & Conquer: Red Alert 3
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Re: Command & Conquer: Red Alert 3 [message #316944 is a reply to message #316934] |
Wed, 13 February 2008 13:18 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Starbuzz
Messages: 2492 Registered: May 2007
Karma: 2
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General (2 Stars) |
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Is this a seperate game from EA or a mod? Looks like a mod to me from those SS.
Dover wrote on Tue, 12 February 2008 21:05 |
{SB}Lone0001 wrote on Tue, 12 February 2008 19:03 | RA2 and YR ROCKED!
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Which part, exactly? The endings where Tanya discovers Soviet leaders in hammer-and-sickle underpants? The part where Yuri gets locked up for being "A bad, bad man", the GIs that outrange tesla coils, or the overpowered superweapons?
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Well, Dover...what more can you expect from a product made by the American entertainment machine?
I too hated the fact it showed Russians as inferior and stupid but hey, it's a game and we both know that in real-life, Russians would kick ass and won't take shit lying down.
But reagardless, I kicked ass with the Soviets when I was online. I loved the game for it's vibrant color, graphics, gameplay, entertainment, and replay value. I hated the usual bias but hey, it's a game.
As for the superweapons, I agree they were overpowered but the expansion YR with the Force Shield kinda made it a bit balanced. Along with that, if you focus on a mobile defense (with vehicles) rather than power-consuming defenses like Tesla Towers, then you would be better prepared against an opponent who attacks (or Chrono's in) after creating a Weather Storm over your base.
[Updated on: Wed, 13 February 2008 13:53] Report message to a moderator
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Re: Command & Conquer: Red Alert 3 [message #316957 is a reply to message #316882] |
Wed, 13 February 2008 13:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IronWarrior wrote on Wed, 13 February 2008 09:16 |
Renx wrote on Wed, 13 February 2008 08:41 |
IronWarrior wrote on Wed, 13 February 2008 08:33 | RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.
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Are you drunk? RA2 had the depth of a pie plate
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Too few units in RA1, everything looked crap and was just slow.
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It Was The Game Play That Was Good I Think.
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
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Re: Command & Conquer: Red Alert 3 [message #316959 is a reply to message #316957] |
Wed, 13 February 2008 14:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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thrash300 wrote on Wed, 13 February 2008 14:53 |
IronWarrior wrote on Wed, 13 February 2008 09:16 |
Renx wrote on Wed, 13 February 2008 08:41 |
IronWarrior wrote on Wed, 13 February 2008 08:33 | RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.
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Are you drunk? RA2 had the depth of a pie plate
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Too few units in RA1, everything looked crap and was just slow.
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It Was The Game Play That Was Good I Think.
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I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks.
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Re: Command & Conquer: Red Alert 3 [message #316963 is a reply to message #316905] |
Wed, 13 February 2008 14:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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ForceEdge
Messages: 9 Registered: January 2008 Location: Coventry, England
Karma: 0
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Recruit |
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RA3 about time, but I wont get that worked up about this like i did for C&C3, (for me, C&C3 turned out to be good but not that great, the storyline and gameplay). The screenies look great tho. The same applies to KW, looks ok but not expecting something great.
Lady: I see. Maybe somewhere out there even a devil may cry when he loses a loved one. Don't you think?
Dante: Maybe
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Re: Command & Conquer: Red Alert 3 [message #316964 is a reply to message #316963] |
Wed, 13 February 2008 14:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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those ss's look like a generals mod... you can basically see overlords, battlemasters and paladins if you look hard enough
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Command & Conquer: Red Alert 3 [message #316985 is a reply to message #316944] |
Wed, 13 February 2008 17:35 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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Starbuzz wrote on Wed, 13 February 2008 12:18 | Is this a seperate game from EA or a mod? Looks like a mod to me from those SS.
Dover wrote on Tue, 12 February 2008 21:05 |
{SB}Lone0001 wrote on Tue, 12 February 2008 19:03 | RA2 and YR ROCKED!
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Which part, exactly? The endings where Tanya discovers Soviet leaders in hammer-and-sickle underpants? The part where Yuri gets locked up for being "A bad, bad man", the GIs that outrange tesla coils, or the overpowered superweapons?
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Well, Dover...what more can you expect from a product made by the American entertainment machine?
I too hated the fact it showed Russians as inferior and stupid but hey, it's a game and we both know that in real-life, Russians would kick ass and won't take shit lying down.
But reagardless, I kicked ass with the Soviets when I was online. I loved the game for it's vibrant color, graphics, gameplay, entertainment, and replay value. I hated the usual bias but hey, it's a game. ![Big Grin](images/smiley_icons/biggrin.gif)
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I can understand the bias. The bias was there in RA1, too. Making the Soviets the "bad guys".
But I thought there was a war going on in RA2. World leads in underwear? This is war, right? I don't want a lulzfest. Yuri commited Genocide, right? Brought the world to the brink of destruction? And he's getting "locked up"? That's it? For fucks sake.
You call it a story? I call it a shitfest.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Command & Conquer: Red Alert 3 [message #316986 is a reply to message #316959] |
Wed, 13 February 2008 17:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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IronWarrior wrote on Wed, 13 February 2008 13:00 |
thrash300 wrote on Wed, 13 February 2008 14:53 |
IronWarrior wrote on Wed, 13 February 2008 09:16 |
Renx wrote on Wed, 13 February 2008 08:41 |
IronWarrior wrote on Wed, 13 February 2008 08:33 | RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.
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Are you drunk? RA2 had the depth of a pie plate
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Too few units in RA1, everything looked crap and was just slow.
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It Was The Game Play That Was Good I Think.
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I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks. ![Very Happy](images/smiley_icons/icon_biggrin.gif)
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This missions in RA1 had significance. You were fighting a war, and it felt like a war. Not "HAY COMRAD GENRAL U NEED MIND CONRTOL PRESIDANT DUGAN KTHX? VLADMIR CANT DO IT HES MAKING SEXY TIME WITH SUPERMODEL AND RUBBER DUCKIE IN HOTTUB LOL!", which is what you get in RA2.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Command & Conquer: Red Alert 3 [message #316988 is a reply to message #316985] |
Wed, 13 February 2008 17:39 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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Dover wrote on Wed, 13 February 2008 16:35 | You call it a story? I call it a shitfest.
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That about sums it up.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: Command & Conquer: Red Alert 3 [message #317010 is a reply to message #317000] |
Wed, 13 February 2008 19:56 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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Ethenal wrote on Wed, 13 February 2008 20:41 | That game just screams Generals/C&C 3, the Allied War Factory looks just like the GDI War Factory, and the tanks look just like Scorpions.
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Well everyone knows that the Generals and Red Alert Universes are connected so why not use the same engine? lol
But seriously, doesn't look too bad. At least it probably won't be graphics intensive on crappy comps.
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Re: Command & Conquer: Red Alert 3 [message #317020 is a reply to message #316986] |
Wed, 13 February 2008 20:42 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover wrote on Wed, 13 February 2008 18:38 |
IronWarrior wrote on Wed, 13 February 2008 13:00 |
thrash300 wrote on Wed, 13 February 2008 14:53 |
IronWarrior wrote on Wed, 13 February 2008 09:16 |
Renx wrote on Wed, 13 February 2008 08:41 |
IronWarrior wrote on Wed, 13 February 2008 08:33 | RA1 was pretty borning and dull for me, yeah it was fun to play, but RA2 has alot more depth then RA1.
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Are you drunk? RA2 had the depth of a pie plate
|
Too few units in RA1, everything looked crap and was just slow.
|
It Was The Game Play That Was Good I Think.
|
I enjoyed the missions, but after you played RA2, it's hard to go back to RA1, it's just too simple, I did enjoy the yaks. ![Very Happy](images/smiley_icons/icon_biggrin.gif)
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This missions in RA1 had significance. You were fighting a war, and it felt like a war. Not "HAY COMRAD GENRAL U NEED MIND CONRTOL PRESIDANT DUGAN KTHX? VLADMIR CANT DO IT HES MAKING SEXY TIME WITH SUPERMODEL AND RUBBER DUCKIE IN HOTTUB LOL!", which is what you get in RA2.
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All You Have To Do Is Look At The Trailers Here Is The Original Trailer For The First Command And Conquer Red Alert I Think:
http://www.youtube.com/watch?v=FvdJdthIFoU
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
[Updated on: Wed, 13 February 2008 20:44] Report message to a moderator
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Re: Command & Conquer: Red Alert 3 [message #317023 is a reply to message #317010] |
Wed, 13 February 2008 22:11 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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bisen11 wrote on Wed, 13 February 2008 20:56 |
Ethenal wrote on Wed, 13 February 2008 20:41 | That game just screams Generals/C&C 3, the Allied War Factory looks just like the GDI War Factory, and the tanks look just like Scorpions.
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Well everyone knows that the Generals and Red Alert Universes are connected so why not use the same engine? lol
But seriously, doesn't look too bad. At least it probably won't be graphics intensive on crappy comps.
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I'm not talking about the engine, I expected them to keep the Sage engine, but the models for the structures and vehicles have too many similarities to Generals for my tastes.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: Command & Conquer: Red Alert 3 [message #317026 is a reply to message #317023] |
Wed, 13 February 2008 22:32 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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It looks absolutely nothing like Generals... Generals' graphics where all boxy and lame. The textures where bland and lacked any sort of detail, and the water looked like a cheap knockoff of Renegade's water.
Granted it was an RTS like this game... I have to give it a 2/10 on the scale of similarity.
What it does look like is Starcraft II.
[Updated on: Wed, 13 February 2008 22:33] Report message to a moderator
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