"The Brotherhood will Rise in February 2008" [message #316522] |
Mon, 11 February 2008 07:59 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
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Colonel |
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That was behind my MSN nickname, for like 5 weeks now.
So I was wondering what happend?
Is it comming out? "I hear soon" hear and there but what is soon for me could be long for you..
I am really looking forward to this mod. I played the so called "not comparable release in 2003"
And if the guys at Reborn release it, make sure you release it at a friday night or from thursday to friday. Because I guess I won't be getting alot of sleep when it comes out hehe.
WOL nick: JPNOD
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Re: "The Brotherhood will Rise in February 2008" [message #316533 is a reply to message #316522] |
Mon, 11 February 2008 09:35 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
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Colonel |
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Personally I hope they stop wasting time making an infantry only release and focus on getting the vehicles etc done.
If it is 99% finished as they claim it shouldnt take long.
To release Infantry Only would be nothing but an anticlimax - and a huge let down for the 'Most Hyped Mod'.
Lets Play! Review of APB | Infantry Only maps can be a bore.
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"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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[Updated on: Mon, 11 February 2008 09:43] Report message to a moderator
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Re: "The Brotherhood will Rise in February 2008" [message #316609 is a reply to message #316522] |
Mon, 11 February 2008 18:15 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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Meh, an infantry only beta sounds fine to me, aslong as the maps are actually really worth playing, and are alot of fun. I'd love to run around an abandoned town/village that's been taken over by tiberium life forms.
Though, it would be nice to see some light vehicles make the cut (Wolverine, buggy, etc).
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: "The Brotherhood will Rise in February 2008" [message #316616 is a reply to message #316522] |
Mon, 11 February 2008 19:13 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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Renardin didn't technically say the mod will be out then. I wish he didn't say anything; it only puts more pressure on us testers and (mainly) Dark.
Then you assholes go around complaining about shit when the month isn't even near its end quite yet. If only you knew what sort of crap has to be done that was just left lying around from previous team members. It's like building a skyscraper with tinkertoys.
Yes, it's going to be an infantry beta as stated, yes they're working on the vehicles, and yes, it's actually going to have a release fairly soon.
You've waited this long, you can wait another number of weeks.
GunKataGaming.net
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Re: "The Brotherhood will Rise in February 2008" [message #316641 is a reply to message #316522] |
Mon, 11 February 2008 21:18 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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Umagon is a woman.
If they're only 99% done, and if they don't have a clear, absolute release date, then they should do less hyping and more working.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: "The Brotherhood will Rise in February 2008" [message #316879 is a reply to message #316522] |
Wed, 13 February 2008 07:21 |
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Dante
Messages: 1039 Registered: February 2003
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General (1 Star) |
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Yeah, this is called staff released information before it should have been.
Either way, we are breaking our back to finish putting it together and are confident with our current schedule.
It will be an infantry only due to the massive amount of reworks that we had to do throughout. The mod was in a very bad state of affairs when I came on board, and DarkAngel especially has spent a lot of time with Paradox recreating the entire always.dat and objects.ddb from scratch.
There is still a lot of work on the presets and scripts side with vehicles, that is why we didn't want to push them in the first release so we could at least get a release out.
RenEvo
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