Home » Renegade Discussions » Tactics and Strategies » Rockets, Missles, Morters, Homers, and Grenades.
Rockets, Missles, Morters, Homers, and Grenades. [message #312515] |
Sun, 20 January 2008 09:36 |
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Chimp
Messages: 399 Registered: December 2007
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Commander |
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I've noticed something recently...It seems as though most vehicles possess slightly different things which they fire. Let me give you an example.
If you put on the ''Green Smoke Mod'' which makes all smoke look Green, the Rocket from a Gunner will look green. However, the ''Missle'' from an Artilery will look white. Why? Because they're different.
Those aren't the only differinces, either. Speed, damage, arc, etc. all make up the differince between these explosives. I thought this would be an interesting subject to discuss, because these things ARE quite different.
Let me explain what I see as the differince between these:
Grenades (Grenadier): Have an arc to them. They are also extremely slow, and have a relatively low damage. They also bounce off of walls if they aren't in air long enough.
Morters (Stealth Tanks): These have a slight arc to them, and also a slight homing effect. They are fairly high in damage, but relatively hard to aim, and have a normal firing speed.
Missles (Artilery): These are the fastest explosives, and some of the most damaging. However, they slow up slightly in midair flight.
Rockets (Gunners, Rocket Officers, GDI Tanks): These are essentially, Missles, except slower, slightly less damaging, and have less range. They have a higher splash area, however.
Homing Missles (MRLS): These can curve and go around objects. They are the 2nd slowest rocket, next to the Rocket Soldier Rocket Launcher, and have medium-ish damage.
[Updated on: Sun, 20 January 2008 09:39] Report message to a moderator
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #312565 is a reply to message #312515] |
Sun, 20 January 2008 12:24 |
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MWright967 wrote on Sun, 20 January 2008 11:36 |
Morters (Stealth Tanks): These have a slight arc to them, and also a slight homing effect. They are fairly high in damage, but relatively hard to aim, and have a normal firing speed.
Missles (Artilery): These are the fastest explosives, and some of the most damaging. However, they slow up slightly in midair flight.
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You have these mixed up I think, the Artillery although it fires straight I would consider it a morter, and the Stank I would consider "Missles".
Lone0001.ca
C&C Files
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #312574 is a reply to message #312552] |
Sun, 20 January 2008 12:58 |
SSADMVR
Messages: 274 Registered: June 2006
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MWright967 wrote on Sun, 20 January 2008 12:31 |
SSADMVR wrote on Sun, 20 January 2008 11:07 | You have way to much spare time...
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Too much time as a marine biologist? Anyone with a normal capacity of intelligence should be able to make such statements within a few minutes.
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You are constantly making these topics completely trying to analyse a 7 year old game, I don't think anyone cares about the difference concirning projectiles in this game...
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #312587 is a reply to message #312565] |
Sun, 20 January 2008 15:46 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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{SB}Lone0001 wrote on Sun, 20 January 2008 11:24 |
MWright967 wrote on Sun, 20 January 2008 11:36 |
Morters (Stealth Tanks): These have a slight arc to them, and also a slight homing effect. They are fairly high in damage, but relatively hard to aim, and have a normal firing speed.
Missles (Artilery): These are the fastest explosives, and some of the most damaging. However, they slow up slightly in midair flight.
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You have these mixed up I think, the Artillery although it fires straight I would consider it a morter, and the Stank I would consider "Missles".
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Seconded. The Artilery definately fires a shell of some sort, and the stealth tank definately fires missles of some sort. Even if it doesn't seem like it in-game at times (I don't know how. They've always looked like missles to me), in classic C&C lore, Stealth Tanks shoot two missles.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #318505 is a reply to message #312552] |
Fri, 22 February 2008 20:48 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Calx wrote on Mon, 21 January 2008 05:31 | Too much time as a marine biologist? Anyone with a normal capacity of intelligence should be able to make such statements within a few minutes.
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Typing that up would have only take 10 mins at max.
Also note that Missiles (Artillery) have two sections that have to hit the target for full damage, I believe.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Fri, 22 February 2008 20:48] Report message to a moderator
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #318672 is a reply to message #318655] |
Sat, 23 February 2008 17:24 |
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havoc9826
Messages: 562 Registered: April 2006 Location: California, USA
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Colonel |
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Calx wrote on Sat, 23 February 2008 15:14 | Back on topic, Arty shells are NOT mortars. Mortars have a pronounced arch to their flight pattern...Thus the reason I find that the stealth tank rounds are mortars. The artillery missle shells are just shells, not mortars, there is a large differince.
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I agree that in regular Renegade, artillery shells do not behave as mortars. However, neither do stealth tank missiles. Mortars are a dumbfire weapon, as they just arc upward and downward on a single ballistic trajectory, but the stealth tank missiles clearly track targets and adjust their flight path in an attempt to hit those targets.
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #320304 is a reply to message #312515] |
Tue, 04 March 2008 04:46 |
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Dreganius
Messages: 780 Registered: April 2007 Location: Melbourne, Australia
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Colonel |
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Now that's out of the way, time to comment.
I do think that Renegade's shells are actually pretty realistic, for the engine. I understand about the Artillery, but it would have been pretty bad to have the arti as it was in C&C, in my honest opinion.
But yeah Renegade is fun as it is. I find UBEROMGWTF REALISTIC games to be less fun.
Heresy grows from idleness!
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #320309 is a reply to message #320304] |
Tue, 04 March 2008 06:13 |
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Chimp
Messages: 399 Registered: December 2007
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Commander |
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Dreganius wrote on Tue, 04 March 2008 11:46 |
Now that's out of the way, time to comment.
I do think that Renegade's shells are actually pretty realistic, for the engine. I understand about the Artillery, but it would have been pretty bad to have the arti as it was in C&C, in my honest opinion.
But yeah Renegade is fun as it is. I find UBEROMGWTF REALISTIC games to be less fun.
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Thats because reality isn't funny, but games are, because they're unrealistic..Which is why people play them. If you take away that factor, you're pretty much just left with real life.
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #321588 is a reply to message #312515] |
Mon, 10 March 2008 22:03 |
noman
Messages: 6 Registered: December 2007 Location: Texas
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Recruit |
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Chimp wrote on Sun, 20 January 2008 10:36 |
Missles (Artilery): These are the fastest explosives, and some of the most damaging. However, they slow up slightly in midair flight.
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you say that the arty shells slow down in the air but unless the developers added in air friction I seriously doubt that it does slow down. Or if they did put in air friction then ALL weapons will slow down. unless they specifically put in for that one vehicle a deceleration in the shot (which I would think would be a waste of time).
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #321771 is a reply to message #321061] |
Wed, 12 March 2008 01:25 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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MSwindows wrote on Fri, 07 March 2008 12:27 | Why is it when someone post's something that is really good and beneficial to the forum, we shoot them down and flame them?
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When a post like that comes along, we'll see what happens.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #321795 is a reply to message #321102] |
Wed, 12 March 2008 06:13 |
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The Executor
Messages: 464 Registered: February 2008 Location: Eastern Coast, USA
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Commander |
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Starbuzz wrote on Fri, 07 March 2008 20:48 |
MSwindows wrote on Fri, 07 March 2008 14:27 | Why is it when someone post's something that is really good and beneficial to the forum, we shoot them down and flame them?
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Because people can't accept anything that lies outside the primordial beliefs they are brainwashed with.
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True.
Imperial Class Super Star Destroyer
Quote: | "Fear will keep these systems inline, fear of this battle station!"
-Grand Admiral Moff Tarkin
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Re: Rockets, Missles, Morters, Homers, and Grenades. [message #321864 is a reply to message #312515] |
Wed, 12 March 2008 12:47 |
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mrpirate
Messages: 1262 Registered: March 2003 Location: Ontario
Karma: 0
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General (1 Star) |
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The comma and the quotation mark pairing can be used in several ways. In American English, the comma (like most other punctuation marks) is included inside a quotation, no matter what the circumstances.[7] For example:
My mother gave me the nickname "Johnny Boy," which really made me angry.
However, in British English, punctuation is only placed within quotation marks if it is part of what is being quoted or referred to. Thus:
My mother gave me the nickname "Johnny Boy", which really made me angry.
Source: http://en.wikipedia.org/wiki/Comma_(punctuation)
I think either is actually acceptable.
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