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Renegade 2007 Xmas Update [message #305438] Mon, 24 December 2007 18:23 Go to next message
[NE]Fobby[GEN]
Messages: 1377
Registered: July 2004
Location: Canada
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General (1 Star)
Raising Havoc.

Hey guys. Lots of news for December. Are you ready?

Contents:

#1. Mod Database Top 100
#2. "Raising Havoc" Xmas Podcast
#3. Concept Art Contest
#4. Captain Havoc's Head
#5. GDI Officer
#6. R07_Hourglass
#7. GDI MRLS
#8. Timed C4

Mod Database Top 100

Thanks to you, the fans, Renegade 2007 has hit the Top 100 mods in Mod DB's (www.moddb.com) 'Mod of the Year' awards.

We, as well as many other C&C mods, thank our fans for voting. We have made it to Phase 2, and therefore we call on you again. Simply visit our Mod DB (http://www.moddb.com/mods/8709/renegade-2007) and vote Renegade 2007. We are under the Unreleased Mods, Unreal Tournament 3 section. Every vote counts, so if you like what you're seeing in this mod, be sure to take a minute and vote Renegade 2007!

"Raising Havoc" Xmas Podcast

In this 19 minute podcast, Fobby, Titan1x77, and Havoc89 each take a few minutes to talk about a few points:

-Fobby talks about the Order of Omega network; or "OoO" which is a mod network between 8 different mods. Want to learn more about the OoO? Download the podcast!
-Titan talks about map style and game design
-Havoc89 talks about the new Unreal Editor, as well as the general art style of our mod

Stream the podcast off of our server HERE:
http://ren2007.totemarts.net/Podcast/Ren2007_December_Podcast.mp3

Concept Art Contest

We are looking for new concept art based on Renegade's original levels, this is intended to give the old maps a new theme or improved look. We don't want new layout ideas, just a new overall theme and look for each of Renegade's stock maps.

You may use real world photography in conjunction with a detailed drawing. Choose any way to show off how you'd imagine a classic renegade level would look like in the next gen. The winner(s) will have his/her art created in 3d for our mod.

For more information, visit this thread:
http://ren2007.totemarts.net/Forums/viewtopic.php?t=586

Captain Havoc's Head

And now to the pictures. Over the past month, we've been hard at work on a few art projects, some of which you will get to see today.

Namely, we've started our work on Captain Nick Parker - codename: Havoc, who is the main character of Renegade 2007. It is still a Work in Progress, so any constructive opinion is accepted at this time. We decided to take a more realistic approach on his face, since we have access to a better engine and therefore a lot more possibilities.

Here's our favorite Captain!

http://img508.imageshack.us/img508/1890/havocheadsidebysidezl0.th.jpghttp://img177.imageshack.us/img177/6060/havocheadwip59kd2.th.jpg

Modeled, unwrapped, and normal mapped by Silent0x. Textured by Havoc89.

GDI Officer

The GDI Officer is an advanced GDI character. He is looked at as a stronger version of the basic GDI soldier, as he carries a chaingun, a pistol and a timed c4 charge. We may also give him some binoculars. Created completely by Tintin!

http://img180.imageshack.us/img180/5420/finalrender1uh6.th.jpghttp://img180.imageshack.us/img180/8824/finalrender2qb2.th.jpg

R07_Hourglass

This is our first map, which is a remake of the original Renegade map, Hourglass. We decided to take a new art approach for this specific map; as we added more detail and general eye candy. This map has a gloomy look to it; other maps will have vibrant looks, as we are looking for a wide range of art styles in all our maps.

We will first be introducing a Vehicle CTF version of the map for our Unreal Tournament fans. We will be making the map available for you all to run around in and play online very soon.

Here is the VCTF R07_Hourglass, created by SoD.X!

http://img205.imageshack.us/img205/9643/picture231gq9.th.jpghttp://img402.imageshack.us/img402/3097/picture235hm0.th.jpghttp://img525.imageshack.us/img525/3396/picture228hq2.th.jpg

See more pics on our site.

GDI MRLS

The MRLS (Mobile Rocket Launcher System) is a long-ranged multiple rocket launcher used by the GDI. It is used to counter the Nod Artillery. Although it is lightly armored, it packs a big punch against practically anything for a cheap price.

http://img214.imageshack.us/img214/1945/mrlswip56yl8ik5.th.jpghttp://img214.imageshack.us/img214/1435/mrlswip55wu3hg6.th.jpg

Modeled by Killa, textured by Havoc89

Timed C4

The timed C4 is an explosive charge that comes with every infantry. Lay it, and in 30 seconds it can take out pretty much anything. Three timed C4s on a building's Master Control Terminal can obliterate it.

Modeled by Ric, textured by JeepRubi

http://img257.imageshack.us/img257/2973/wip20ws9bm2.th.jpg

That's it for now guys! More updates coming soon, including an interview with Planet CNC, be sure to check our site soon!

http://www.renegade2007.com


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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[Updated on: Tue, 25 December 2007 16:04]

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Re: Renegade 2007 Xmas Update [message #305443 is a reply to message #305438] Mon, 24 December 2007 19:14 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Wow, thats really nice graphics!

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Renegade 2007 Xmas Update [message #305448 is a reply to message #305438] Mon, 24 December 2007 19:59 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
"Woah, nice graphics! I'd like to get my hands on that game!"
Re: Renegade 2007 Xmas Update [message #305449 is a reply to message #305448] Mon, 24 December 2007 20:08 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Canadacdn wrote on Tue, 25 December 2007 02:59

"Woah, nice graphics! I'd like to get my hands on that game!"


qft.

mod looks fucking awesome Fobby. <3..

you guys are doing such a fine job!

all though.. the wall texture seems a little bland.. maybe get some alpha blendage goin' on in there and make it seems awesome? Smile

forgive my bad grammar!! i'm too drunk..


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.

[Updated on: Mon, 24 December 2007 20:09]

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Re: Renegade 2007 Xmas Update [message #305470 is a reply to message #305438] Mon, 24 December 2007 22:04 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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wow......looks amazing...nothing more to say, but I can't wait for it to be availible. Hopefully, no hoverboards, and they can work out a good clone of C&C mode. In Love

Re: Renegade 2007 Xmas Update [message #305475 is a reply to message #305438] Mon, 24 December 2007 22:28 Go to previous messageGo to next message
Viking is currently offline  Viking
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So when do we get a Orca VTOL aircraft?


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QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Renegade 2007 Xmas Update [message #305567 is a reply to message #305438] Tue, 25 December 2007 15:57 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Maybe you could post this update at the renegadecommunity.com news?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Renegade 2007 Xmas Update [message #305575 is a reply to message #305438] Tue, 25 December 2007 16:39 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Hourglass looks purty.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Renegade 2007 Xmas Update [message #305576 is a reply to message #305438] Tue, 25 December 2007 16:44 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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Wow, that stuff looks really good. It's cool to see the same GDI Officer, just a lot more detailed. Good job on making Havoc look more realistic also, although I think he ought to still have his hawkish nose.

http://apb.mp-gaming.com/rank/rank-270.gif
Re: Renegade 2007 Xmas Update [message #305609 is a reply to message #305438] Tue, 25 December 2007 21:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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omg high poly ftw renegade engine would die after 2 secs.

tbh GJ getting stuff out there.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 25 December 2007 21:43]

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Re: Renegade 2007 Xmas Update [message #305612 is a reply to message #305438] Tue, 25 December 2007 22:35 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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This is going to be a sweet mod. Although I don't do much for them, I get to see all their work. This mod is not going to slow down like reborn, these guys are good at what they do. I can't wait for it to be released. I bought UT3 a couple of weeks ago, can't wait to see it on a great new engine like ut3's.

Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
Re: Renegade 2007 Xmas Update [message #305631 is a reply to message #305443] Wed, 26 December 2007 07:09 Go to previous messageGo to next message
HORQWER is currently offline  HORQWER
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sadukar09 wrote on Mon, 24 December 2007 20:14

Wow, thats really nice graphics!

the renders of the models are realy cool but ingame they dont realy look like them


http://www.roleplay2.com/downloads/siggy.jpg
Re: Renegade 2007 Xmas Update [message #305657 is a reply to message #305438] Wed, 26 December 2007 10:49 Go to previous messageGo to next message
[NE]Fobby[GEN]
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We don't have any models ingame.

http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Renegade 2007 Xmas Update [message #305660 is a reply to message #305657] Wed, 26 December 2007 11:33 Go to previous messageGo to next message
HORQWER is currently offline  HORQWER
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Colonel
huh ? Huh

http://www.roleplay2.com/downloads/siggy.jpg
Re: Renegade 2007 Xmas Update [message #305662 is a reply to message #305438] Wed, 26 December 2007 11:44 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Welcome to doing things slowly and carefully Horqwer. (Note, please get a name that's easier to type from memory, not putting a u after a q is odd)


Renguard is a wonderful initiative
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Re: Renegade 2007 Xmas Update [message #305665 is a reply to message #305660] Wed, 26 December 2007 12:14 Go to previous messageGo to next message
[NE]Fobby[GEN]
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HORQWER wrote on Wed, 26 December 2007 13:33

huh ? Huh


If you don't know anything about mods then I don't know how to explain it to you.

Just look at the pictures, and say if you like them or not.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Renegade 2007 Xmas Update [message #305908 is a reply to message #305665] Thu, 27 December 2007 10:34 Go to previous message
Starbuzz is currently offline  Starbuzz
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Once again, this update makes me really happy since I know the good things I am expecting from Renegade 2007. This is great and I congratulate the development team behind Renegade 2007!

The renders are great looking. GDI officer looks amazing and true to the original. Havoc is great too. As M1A1 says, I too miss Havoc's hawkish pointed nose (that we saw on the in-game low poly model).

But still, I would not mind since this is the next generation update. As long as Havoc has the "square head" as seen from the back, I am happy. Great job!

Good map work on the Hourglass remake! The textures also make the map look small but I understand this is for vehicle CTF. A lighter texture will make the map look bigger and true to the original. I understand the team is working on it.

Well...whoa...I have been ranting on. Great work and nice update, Fobby! Thanks to your hard work and commitment to the Renegade community!




buzzsigfinal

[Updated on: Thu, 27 December 2007 10:35]

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