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Reflective dazzle [message #304163] Tue, 18 December 2007 20:20 Go to previous message
nopol10 is currently offline  nopol10
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Registered: February 2005
Location: Singapore
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General (1 Star)
Have a look at the screenshots:

index.php?t=getfile&id=4862&private=0
index.php?t=getfile&id=4863&private=0

As you can see, the dazzle on the beacon is also visible when it is over the shadow of the character.
Why does this happen?

2nd question:
How do you get the tone mapping shader to work? I've tried adding it to the BloomStacked sceneshader with a UID of 1 but it crashes the game


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
 
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