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Reflective dazzle [message #304163] Tue, 18 December 2007 20:20 Go to next message
nopol10 is currently offline  nopol10
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Have a look at the screenshots:

index.php?t=getfile&id=4862&private=0
index.php?t=getfile&id=4863&private=0

As you can see, the dazzle on the beacon is also visible when it is over the shadow of the character.
Why does this happen?

2nd question:
How do you get the tone mapping shader to work? I've tried adding it to the BloomStacked sceneshader with a UID of 1 but it crashes the game


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Reflective dazzle [message #304165 is a reply to message #304163] Tue, 18 December 2007 20:48 Go to previous messageGo to next message
saberhawk
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Are the fx files for it in the data folder?
Re: Reflective dazzle [message #304168 is a reply to message #304165] Tue, 18 December 2007 20:55 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Yes the fx files are in.
But what I don't know is whether to stack the ToneMap shader on the bloom stacking scene shader (after the combineupscale8x).
grad3.tga should be the one used right?


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Reflective dazzle [message #304213 is a reply to message #304168] Wed, 19 December 2007 04:37 Go to previous messageGo to next message
saberhawk
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It should be just fine after the CombineUpscale8x (lower down in the stack and it affects either the bloom data or the copy of the scene that'll be used to generate the bloom data), and texture shouldn't cause crashing problems. Does it work by itself in a new sdb?
Re: Reflective dazzle [message #304351 is a reply to message #304213] Wed, 19 December 2007 18:26 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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The shader doesn't work when it is by itself in a new sceneshaders.sdb.
I got these log files after the thing crashed.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Reflective dazzle [message #304377 is a reply to message #304163] Wed, 19 December 2007 21:17 Go to previous messageGo to next message
Viking is currently offline  Viking
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WOW!

Thats some pretty nice work there! Thumbs Up



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QUOTES
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Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


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Re: Reflective dazzle [message #304379 is a reply to message #304377] Wed, 19 December 2007 21:22 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Viking wrote on Wed, 19 December 2007 22:17

WOW!

Thats some pretty nice work there! Thumbs Up



...Are you just trying to be an ass? Or have I completely missed something? Huh


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Reflective dazzle [message #304408 is a reply to message #304377] Thu, 20 December 2007 01:45 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Viking wrote on Thu, 20 December 2007 12:17

WOW!

Thats some pretty nice work there! Thumbs Up



I think I'm missing something.

In case you haven't read correctly, I was asking if anyone has any idea why the reflected dazzle happens.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Reflective dazzle [message #304431 is a reply to message #304379] Thu, 20 December 2007 07:31 Go to previous messageGo to next message
The Corndog Man is currently offline  The Corndog Man
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Ethenal wrote on Wed, 19 December 2007 22:22

Viking wrote on Wed, 19 December 2007 22:17

WOW!

Thats some pretty nice work there! Thumbs Up



...Are you just trying to be an ass? Or have I completely missed something? Huh


He's not trying, he really is an ass.
Re: Reflective dazzle [message #304914 is a reply to message #304431] Sat, 22 December 2007 13:23 Go to previous messageGo to next message
Dealman is currently offline  Dealman
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The Corndog Man wrote on Thu, 20 December 2007 15:31

Ethenal wrote on Wed, 19 December 2007 22:22

Viking wrote on Wed, 19 December 2007 22:17

WOW!

Thats some pretty nice work there! Thumbs Up



...Are you just trying to be an ass? Or have I completely missed something? Huh


He's not trying, he really is an ass.



So are you.
Re: Reflective dazzle [message #305253 is a reply to message #304351] Mon, 24 December 2007 02:12 Go to previous message
saberhawk
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nopol10 wrote on Wed, 19 December 2007 19:26

The shader doesn't work when it is by itself in a new sceneshaders.sdb.
I got these log files after the thing crashed.


Not much I can do with those sadly, the debugging info for scripts 3.4.4 doesn't exist anywhere anymore Dont Get It
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