Re: C&C Tiberium - FPS Game [message #304024 is a reply to message #302553] |
Tue, 18 December 2007 12:34 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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If EA can do C&C Mode for multiplayer, even if it's just a variation, it would be absolutely awesome. If it's just BF style then I probably won't be playing much. I somehow doubt they will want to go back to the "arcade"-style reality that we like in Renegade, though. I guess we'll see... and I hope they listen to us.
I'm the bawss.
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Re: C&C Tiberium - FPS Game [message #304028 is a reply to message #302553] |
Tue, 18 December 2007 12:43 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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Well, knowing EA, they'll do multiplayer last. So I think that's what they're working on before they release it- I assume because they may want some input on what we'd mostly want, hence Apoc posting here and such.
I'm not a psychic of course, just an assumption.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: C&C Tiberium - FPS Game [message #304037 is a reply to message #304023] |
Tue, 18 December 2007 13:12 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
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General (3 Stars) |
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WNxBoMbZU wrote on Tue, 18 December 2007 14:26 | What if you combine this with renegades multiplayer. Like a quite large map with 2 bases in it. But instead of renegade time limit/score you have this ticket system.
And base destruction = win.
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Actually.. I really like this idea.
This way there is even more at stake than just losing your base. You have to deal with actually staying alive yourself AND defending your base!
And you know what, if it is anything like Battlefield, it would be cool if you could capture enemy structures the same way you capture outposts in Battlefield. (With the option to disable capture of course) (Also, it would be better to only have a specific character that can do this.. other wise there would be no point in destroying the enemy base if you can just cap it..)
But that would be C&C mode with the big plus we all want with it!
*EDIT*
yay! I got my issue of GameInformer today!
[Updated on: Tue, 18 December 2007 13:17] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #304057 is a reply to message #303944] |
Tue, 18 December 2007 14:13 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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JohnDoe wrote on Tue, 18 December 2007 08:19 | Mostly garbage
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What makes you think you're any more representative than the majority of the actual community? I doubt you play at all, let alone understand what's going on here.
Goztow wrote on Tue, 18 December 2007 05:31 | C&C mode is a definate must have for a new C&C FPS. EA should call it All Out War (AOW), just to give something back to this community!
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I don't even know why we still use that misnomer.
GunKataGaming.net
[Updated on: Tue, 18 December 2007 14:18] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #304062 is a reply to message #304059] |
Tue, 18 December 2007 14:20 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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Surth wrote on Tue, 18 December 2007 15:15 | I doubt you know who JohnDoe is.
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I fail to see how this relates to anything, and if it's any consolation, I know that he's starved for any sort of attention and uses that to fuel his crippled ego.
GunKataGaming.net
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Re: C&C Tiberium - FPS Game [message #304064 is a reply to message #304063] |
Tue, 18 December 2007 14:23 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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Surth wrote on Tue, 18 December 2007 15:22 | how that relates to anything? you said:
Quote: | I doubt you play at all, let alone understand what's going on here.
| Yet you dont even know who he is.
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No, I meant how it relates to the topic, which you're now bringing me off of with you.
GunKataGaming.net
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Re: C&C Tiberium - FPS Game [message #304065 is a reply to message #302553] |
Tue, 18 December 2007 14:25 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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Instead of making vague bullshit posts trying to be smart, just say what needs to be said.
Personally though, it DOES look off topic. So how's about we get ON topic.
Anyone else hoping they keep the apocolyptic feel of the game? It sort of reminds me of TS, but less desert-y. More metallic and green-ish/blue-ish. Which is cool.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: C&C Tiberium - FPS Game [message #304068 is a reply to message #304065] |
Tue, 18 December 2007 14:31 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 3
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General (2 Stars) |
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Cabal8616 wrote on Tue, 18 December 2007 15:25 |
Anyone else hoping they keep the apocolyptic feel of the game? It sort of reminds me of TS, but less desert-y. More metallic and green-ish/blue-ish. Which is cool.
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Hey what you mean? Clarify please...
IMO, Renegade did not have a apocalyptic feel. I enjoyed the city streets, outdoor terrain, interior of buildings in Renegade. I liked the green trees and the sound of the wind blowing.
This new FPS seems to be different. Well, it is expected due to the new setting and all. But what I fear is a bland environment (especially like Halo) where there is miles and miles of boring scenery and bland hastily made buildings.
[Updated on: Tue, 18 December 2007 14:37] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #304089 is a reply to message #302553] |
Tue, 18 December 2007 15:55 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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Well, there goes my post about kicking around ideas. What I dont get is why these projects are kept secret for so long? Maybe if this news was released to the community 2 years ago, the feedback on what the actual "players" and consumers want, could of atleast been taken into consideration. Now we have a game thats been planned out and has pretty much determined it's main gameplay. Sure a few tweaks can be made, but why does your boss send you out so late for feedback?
If I was you Apoc, I'd be asking him that same question, in your line of work it would help to gather any ideas and thoughts alot earlier on. Your job seems to be involved on breaking the news and hearing the backlash. Something I wouldn't enjoy doing, and I feel for ya. In the future, maybe "leak" a little something out before hand.
ohhh wait, im sure most of us here remember that odd post someone found months ago about a C&C FPS, and we all speculated on that...maybe EA was watching some of the comments about that article??
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Tue, 18 December 2007 15:57] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #304090 is a reply to message #304089] |
Tue, 18 December 2007 15:58 |
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Titan1x77 wrote on Tue, 18 December 2007 16:55 | Well, there goes my post about kicking around ideas. What I dont get is why these projects are kept secret for so long? Maybe if this news was released to the community 2 years ago, the feedback on what the actual "players" and consumers want, could of atleast been taken into consideration. Now we have a game thats been planned out and has pretty much determined it's main gameplay. Sure a few tweaks can be made, but why does your boss send you out so late for feedback?
If I was you Apoc, I'd be asking him that same question, in your line of work it would help to gather any ideas and thoughts alot earlier on. Your job seems to be involved on breaking the news and hearing the backlash. Something I wouldn't enjoy doing, and I feel for ya. In the future, maybe "leak" a little something out before hand.
ohhh wait, im sure most of us here remember that odd post someone found months ago about a C&C FPS, and we all speculated on that...maybe EA was watching some of the comments about that article??
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Titan, that's so true... and sad
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Re: C&C Tiberium - FPS Game [message #304098 is a reply to message #304096] |
Tue, 18 December 2007 16:35 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 3
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General (2 Stars) |
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I am not surprised because I knew this was coming anyway. I knew it is too late to make any changes to the game.
More reason to support Renegade 2007; our only remaining shining hope.
BTW, the petition will count for crap...they won't read it.
Anyway, is the information from the German source accurate?
[Updated on: Tue, 18 December 2007 16:36] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #304101 is a reply to message #302553] |
Tue, 18 December 2007 16:44 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
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General (2 Stars) |
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EA APOC wrote on Tue, 18 December 2007 18:18 |
Hey everyone,
Before hundreds of thousands of people explode this topic, please know that we will be explaining this new franchise, Tiberium, its connections to the Command & Conquer universe in the story, units, GDI, Nod, the Scrin, etc...in the coming months.
As we said in the press release, this is the birth of a new franchise set in what we call the Tiberium universe. Whether you are confused or unable to comprehend just yet, do not worry!
These forums are not meant to be under the official C&C forums. Those are RTS forums, this is FPS-Tactical.
Stay tuned,
APOC
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That was posted at the EA "Tiberium" forums, apparently the name is "Tiberium" not "C&C Tiberium". What do you guys make of this?
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: C&C Tiberium - FPS Game [message #304102 is a reply to message #302553] |
Tue, 18 December 2007 16:45 |
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Quote: | EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series.
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1st I just had to quote this and disagree very much first of all to me Generals and ZH were not good at all and C&C3 was alright but not really really good and 2nd they have only made 3 games so how exactly can they say they have a long history of making them?
EDIT: and third the name? wtf? can't they think of a better name and I think for it to be C&C, C&C should be in the tittle.
Another EDIT: This game I think will not even have near as long lasting as renegade does without C&C Mode, I would give it a year and a half before it is out.
Lone0001.ca
C&C Files
[Updated on: Tue, 18 December 2007 16:50] Report message to a moderator
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