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Re: C&C Tiberium - FPS Game [message #303111 is a reply to message #302553] Fri, 14 December 2007 13:32 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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ever played online with 1.05 community patch?
Re: C&C Tiberium - FPS Game [message #303112 is a reply to message #302553] Fri, 14 December 2007 13:33 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Zero hour is only playable with Project Raptor mod IMO.

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Re: C&C Tiberium - FPS Game [message #303114 is a reply to message #303112] Fri, 14 December 2007 13:36 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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First post on page 6: http://forums.ea.com/mboards/thread.jspa?threadID=316023&start=75&tstart =0

ealacypher

Hey man,

Don't worry about it. Command & Crysis The Dead Six brings you the C&C Mode love in addition to what EALA has instore with Tiberium.

dead6.renevo.com


R3 is sad now. Sad



BTW: Cypher is an official EA Mod. A mod who actually works for EA.

[Updated on: Fri, 14 December 2007 13:39]

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Re: C&C Tiberium - FPS Game [message #303115 is a reply to message #303098] Fri, 14 December 2007 13:37 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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razorblade001

???

Where have I said why I think WW sucks? I have in no way said, implied or inferred that I think they suck because their game's graphics aren't as "up-to-date" as current games. I don't care about graphics. In fact TS is still my favorite C&C game, it beats the crap out of RA2 and Generals combined.


razorblade001 wrote on Fri, 14 December 2007 14:03


All I said was "Westwood sucks" and then everyone all of a sudden started to think of their own conclusions for why I think that way.



Ironic much?

[Updated on: Fri, 14 December 2007 13:37]

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Re: C&C Tiberium - FPS Game [message #303117 is a reply to message #303115] Fri, 14 December 2007 13:39 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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n..no? I'm pretty sure that you just confirmed that what I did was in fact really what I did. I said before that I never said anything about why I said "they suck" and you just proved I did by quoting it... so I don't see what your getting at.
Re: C&C Tiberium - FPS Game [message #303120 is a reply to message #303117] Fri, 14 December 2007 13:43 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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razorblade001 wrote on Fri, 14 December 2007 14:39

n..no? I'm pretty sure that you just confirmed that what I did was in fact really what I did. I said before that I never said anything about why I said "they suck" and you just proved I did by quoting it... so I don't see what your getting at.

That made no sense to me what so ever.
Re: C&C Tiberium - FPS Game [message #303124 is a reply to message #303120] Fri, 14 December 2007 13:46 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Ok, I'll restate. You quoting those two things and asking if it was ironic made no sense to me either.

All you did was quote me two times saying the exact same thing. In the first quote I said that I haven't said anything to why I think they suck. And in the second quote I said the exact same thing.

[Updated on: Fri, 14 December 2007 13:47]

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Re: C&C Tiberium - FPS Game [message #303126 is a reply to message #303124] Fri, 14 December 2007 13:47 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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razorblade001 wrote on Fri, 14 December 2007 14:46

Ok, I'll restate. You quoting those two things and asking if it was ironic made no sense to me either.

All you did was quote me two times saying the exact same thing.

Ok, remove the "much?", then you will see I am pointing out IRONY.
Re: C&C Tiberium - FPS Game [message #303127 is a reply to message #303120] Fri, 14 December 2007 13:47 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Razor, man what's up? Why the need for causing so much confusion? Sneaky

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Re: C&C Tiberium - FPS Game [message #303130 is a reply to message #303126] Fri, 14 December 2007 13:49 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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BlueThen wrote on Fri, 14 December 2007 15:47

Ok, remove the "much?", then you will see I am pointing out IRONY.

I still fail to see what you're getting at... what is ironic about me saying the same thing twice..?
Re: C&C Tiberium - FPS Game [message #303131 is a reply to message #303111] Fri, 14 December 2007 13:54 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Surth wrote on Fri, 14 December 2007 14:32

ever played online with 1.05 community patch?


Yeah, the 1.05 patch stopped people from mass producing WF. Sarcasm Sarcasm


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Re: C&C Tiberium - FPS Game [message #303132 is a reply to message #303092] Fri, 14 December 2007 13:59 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]OWA's absolutely right. I don't see any advantages Generals or Zero Hour had over Red Alert 2.

balance?

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]Tiberian Sun and RA2 had very deep canons and storylines which left people creating theories on who Cabal was, who Kane is, etc. The stories by themselves made you want to finish the game to see what would happen. As well, the cutscenes were very well-done with actors and a movie-like atmosphere, unlike most other games which had CG.

whoopee.

storylines and cutscenes don't make a great game... gameplay makes a great game, and RA2 did not have good gameplay (some aspects of it are, frankly, ridiculous) Generals and ZH do.

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]What did Generals introduce that was good? All they did was take out the sidebar, ditch cutscenes, scrap the movie-scenario briefings

so far so indifferent

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]It had practically no story

So?

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]its multiplayer was extremely laggy

uhhh... no, it wasn't?

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 13:46]There wasn't even much strategy to the game, it was all about buildings lots of WF's, lots of vehicles, lots of superweapons and charging at their base.

lol... Generals and ZH are pretty much the only C&C RTS which actually requires micro, the only other being Red Alert 1 and even that on a much lesser scale.


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Re: C&C Tiberium - FPS Game [message #303134 is a reply to message #303103] Fri, 14 December 2007 14:03 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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Fobby wrote on Fri, 14 December 2007 14:21

Have you even played Zero Hour online? All people did was go and build a hundred bases with a lot of super weapons and weapons factories.

Yes, I have... but this statement makes me wonder if you have. Generals is about micromanagement more than anything else.

Fobby wrote on Fri, 14 December 2007 14:21

Ra2 actually had the strategy factor. It wasn't about relying on big numbers of superweapons and vehicles, you actually had to think out proper attacks.

uh ok. Generals and ZH had nothing as absolutely ludicrous as the Desolator.

well, admittedly the attack outpost came close but at least they fixed that.


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[Updated on: Fri, 14 December 2007 14:05]

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Re: C&C Tiberium - FPS Game [message #303138 is a reply to message #302553] Fri, 14 December 2007 14:16 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:


balance?


Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.

Quote:

whoopee.

storylines and cutscenes don't make a great game... gameplay makes a great game, and RA2 did not have good gameplay (some aspects of it are, frankly, ridiculous) Generals and ZH do.


Atmosphere is a big part of a game. Games are for entertainment, and creating a story and atmosphere is part of the entertainment. Why do you think people watch movies, read books, and watch the television. Surely gameplay is far more important, but people cherish and remember good stories that were along good gameplay. Why do you think game review sites like Gametrailers put story as a part of the final mark?

Quote:

so far so indifferent


I take it that all of the things that made C&C unique (sidebar, cutscenes, movie briefings, and more) are not important to you. Even EA agrees with this point, because they brought all that stuff back for C&C3.

Quote:

uhhh... no, it wasn't?


With a bunch of players building lots of bases and units all over the map, it's sort of hard to deny that all of this has at least some affect on your PC. This wasn't a problem in RA2.


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[Updated on: Fri, 14 December 2007 14:18]

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Re: C&C Tiberium - FPS Game [message #303147 is a reply to message #302553] Fri, 14 December 2007 14:36 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Quote:

Ra2 isn't balanced? It's likely to be one of the most balanced games out there,
Heh.
Re: C&C Tiberium - FPS Game [message #303159 is a reply to message #303138] Fri, 14 December 2007 15:22 Go to previous messageGo to next message
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[NE

Fobby[GEN] wrote on Fri, 14 December 2007 15:16]Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.

one word: desolator

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 15:16]Atmosphere is a big part of a game. Games are for entertainment, and creating a story and atmosphere is part of the entertainment. Why do you think people watch movies, read books, and watch the television.

Irrelevant question, since none of those have interactive elements.

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 15:16]Surely gameplay is far more important, but people cherish and remember good stories that were along good gameplay.

yes, but I'll take a better game with a crap storyline (Generals) over a crap game with a good storyline (tib sun) or, dare I say it, a crap game with a crap storyline (ra2)

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 15:16]I take it that all of the things that made C&C unique (sidebar, cutscenes, movie briefings, and more) are not important to you.

Sidebar's utterly important... cutscenes and movie briefings are a nice bonus, but they won't be the reason people still play a game five years after its release.


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Re: C&C Tiberium - FPS Game [message #303160 is a reply to message #303138] Fri, 14 December 2007 15:25 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Fobby[GEN] wrote on Fri, 14 December 2007 16:16]
Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.



Lmao....name one time you didn't win as Yuri? Maybe if it was Yuri vs Yuri but the teams were obviously unbalanced.

And no there isn't strategy in RA2, its just like all the others. To win you create a massive army and roll over them. If you want real strategy then play some Company of Heroes like the Obliv does..err Snow Miser does.


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Re: C&C Tiberium - FPS Game [message #303161 is a reply to message #303160] Fri, 14 December 2007 15:27 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Snow Miser wrote on Fri, 14 December 2007 16:25

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 16:16]
Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.



Lmao....name one time you didn't win as Yuri? Maybe if it was Yuri vs Yuri but the teams were obviously unbalanced.

And no there isn't strategy in RA2, its just like all the others. To win you create a massive army and roll over them. If you want real strategy then play some Company of Heroes like the Obliv does..err Snow Miser does.


No, it's not the strategy of winning, it's the strategy of staying alive
Re: C&C Tiberium - FPS Game [message #303162 is a reply to message #302553] Fri, 14 December 2007 15:30 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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What?
Re: C&C Tiberium - FPS Game [message #303166 is a reply to message #303161] Fri, 14 December 2007 15:49 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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BlueThen wrote on Fri, 14 December 2007 17:27

Snow Miser wrote on Fri, 14 December 2007 16:25

[NE

Fobby[GEN] wrote on Fri, 14 December 2007 16:16]
Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.



Lmao....name one time you didn't win as Yuri? Maybe if it was Yuri vs Yuri but the teams were obviously unbalanced.

And no there isn't strategy in RA2, its just like all the others. To win you create a massive army and roll over them. If you want real strategy then play some Company of Heroes like the Obliv does..err Snow Miser does.


No, it's not the strategy of winning, it's the strategy of staying alive


That is the exact same thing....the only way it couldn't be is if you mean to surrender immediately.


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Re: C&C Tiberium - FPS Game [message #303184 is a reply to message #302553] Fri, 14 December 2007 18:21 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:

one word: desolator


What about the desolator? It was the ultimate short-ranged infantry killer. Against tanks though, the thing's useless. Even a large group of desolators can barely hurt an Allied vehicle.

Quote:

Irrelevant question, since none of those have interactive elements.



They're all elements of entertainment though, because people like stories and stories are entertaining. What's better - a good game with no story, or a good game with a good story? I do agree that gameplay is more important, but story is not something you can just brush off. As I said earlier, even review sites like Gametrailers put storylines to the test, so it therefore has to be something important if even game reviewers are watching for good stories and bad stories.

Quote:


yes, but I'll take a better game with a crap storyline (Generals) over a crap game with a good storyline (tib sun) or, dare I say it, a crap game with a crap storyline (ra2)


Ok, so we're getting somewhere. You don't like RA2 because you think the gameplay is crap, while I like RA2 because I think the gameplay was fast, fluid, and fun.

Quote:


Sidebar's utterly important... cutscenes and movie briefings are a nice bonus, but they won't be the reason people still play a game five years after its release.


Yes, but the cutscenes/movie briefings/sidebar is what made Westwood's games unique... if I wanted to play a Generals-styled game, I'd just go for Starcraft and Warcraft, which were both arguably the same style of RTS. And frankly a lot of people liked those games over Generals.


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Re: C&C Tiberium - FPS Game [message #303190 is a reply to message #303159] Fri, 14 December 2007 18:44 Go to previous messageGo to next message
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Spoony wrote on Fri, 14 December 2007 22:22

(NE)Fobby[GEN

wrote on Fri, 14 December 2007 15:16]Ra2 isn't balanced? It's likely to be one of the most balanced games out there, because winning doesn't sway towards the direction of Allies or Soviets. They are both good teams with good countermeasures.

one word: desolator



One unit: Sniper.


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C Tiberium - FPS Game [message #303230 is a reply to message #302553] Sat, 15 December 2007 02:29 Go to previous messageGo to next message
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7 Words: Old CnCs sucked in terms of gameplay
Re: C&C Tiberium - FPS Game [message #303231 is a reply to message #303184] Sat, 15 December 2007 02:41 Go to previous messageGo to next message
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Fobby wrote on Fri, 14 December 2007 19:21

Quote:

one word: desolator


What about the desolator? It was the ultimate short-ranged infantry killer. Against tanks though, the thing's useless. Even a large group of desolators can barely hurt an Allied vehicle.

rofl.. what game are you playing? Desolators are one of the most overpowered units ever seen in an RTS.

Ryu wrote

Quote:

one word: desolator
One unit: Sniper.

If you don't know what you're talking about then just don't


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Re: C&C Tiberium - FPS Game [message #303261 is a reply to message #303231] Sat, 15 December 2007 08:16 Go to previous messageGo to previous message
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Spoony wrote on Sat, 15 December 2007 09:41

Fobby wrote on Fri, 14 December 2007 19:21

Quote:

one word: desolator


What about the desolator? It was the ultimate short-ranged infantry killer. Against tanks though, the thing's useless. Even a large group of desolators can barely hurt an Allied vehicle.

rofl.. what game are you playing? Desolators are one of the most overpowered units ever seen in an RTS.

Ryu wrote

Quote:

one word: desolator
One unit: Sniper.

If you don't know what you're talking about then just don't


Sniper rifle.. ? you're saying that it's short ranged? heh.

I thought simple logic would follow with such a weapon.


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.

[Updated on: Sat, 15 December 2007 08:18]

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