Home » General Discussions » General Discussion » C&C Tiberium - FPS Game
Re: C&C Tiberium - FPS Game [message #302742 is a reply to message #302553] |
Wed, 12 December 2007 14:05 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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I just hope it's like Renegade, no Halo, no GRAW, no Battlefield, no Rainbow 6. I don't want a cheap artillery special (like Battlefield's) instantly killing anyone working together. I also don't want to go out on the field and get hit by 2 bullets and die.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: C&C Tiberium - FPS Game [message #302775 is a reply to message #302553] |
Wed, 12 December 2007 16:21 |
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u6795
Messages: 1261 Registered: March 2006 Location: Maryland
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General (1 Star) |
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I absolutely hate how everyone disapproves of this.
What we've been wanting for years is more C&C games. You all knew Westwood wouldn't be around to deliver them.
Yet, here we are, on the verge of an expansion pack and now another first person shooter complaining about every little detail. Not to mention the LOLEASUX tone I hear in a few posts every here and there. Besides, what information do we have to judge on now? A few scans and a vague article in Game Informer. That's what.
I for one, am incredibly grateful. I'm a C&C Fan because of the story, and I just want to see where it goes next.
yeah
[Updated on: Wed, 12 December 2007 16:22] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302802 is a reply to message #302775] |
Wed, 12 December 2007 18:34 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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[NE | Fobby[GEN] wrote on Wed, 12 December 2007 15:05]I just hope it's like Renegade, no Halo, no GRAW, no Battlefield, no Rainbow 6. I don't want a cheap artillery special (like Battlefield's) instantly killing anyone working together. I also don't want to go out on the field and get hit by 2 bullets and die.
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I can do nothing but agree with all of your statements.
u6795 wrote on Wed, 12 December 2007 17:21 | I absolutely hate how everyone disapproves of this.
What we've been wanting for years is more C&C games. You all knew Westwood wouldn't be around to deliver them.
Yet, here we are, on the verge of an expansion pack and now another first person shooter complaining about every little detail. Not to mention the LOLEASUX tone I hear in a few posts every here and there. Besides, what information do we have to judge on now? A few scans and a vague article in Game Informer. That's what.
I for one, am incredibly grateful. I'm a C&C Fan because of the story, and I just want to see where it goes next.
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So say you're a lover of chicken and hate fish, and the only restaurant that has it actually serves fish dressed and flavored like chicken. Would you still eat it?
GunKataGaming.net
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Re: C&C Tiberium - FPS Game [message #302814 is a reply to message #302775] |
Wed, 12 December 2007 19:43 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma: 0
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General (2 Stars) |
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Renegade:
1.) Fast paced, You die, 1 second later, you re-spawn, Back in action.
2.) Vehicles, You get 8 per team, technology has improved and we can have more now, without major lag.
3.) It wasn't realistic.
4.) Blowing up buildings, hamper the other team.
Battlefield 2:
1.) Slow re-spawn times
2.) Huge maps, Slow gameplay.
3.) Everyone team kills for vehicles, and there isn't much choice depending on the map.
4.) It's mainly CTF.
R6: Vegas (Assuming it's a Tom Clancy game):
1.) It's a stealth game, Stealth =/= action. Does not compute.
BF2 & R6 = what? more slow gameplay? Online will be even slower? more fucked up?!
yeah, totally.
They should keep Renegade's system, Make a worthy Single player, Improve netcode, More vehicles for online play, a shit load of character classes.
Fuck, If I was a game dev. working for EA, Here's what I'd suggest.
30 vehicles on the battle field.
3 teams per map; GDI & Nod & Scrin. (Only on some maps, Other maps can only have 2 teams, GDI Vs Scrin, GDI Vs Nod, etc.)
Every team for themselves.
I've thought about that idea for a long time, And I can safely say, It would kick ass.
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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Re: C&C Tiberium - FPS Game [message #302817 is a reply to message #302802] |
Wed, 12 December 2007 20:14 |
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bigejoe14
Messages: 1302 Registered: February 2003
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General (1 Star) |
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Quote: | So say you're a lover of chicken and hate fish, and the only restaurant that has it actually serves fish dressed and flavored like chicken. Would you still eat it?
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This is a horrible analogy and you are a horrible poster. This thread is, without a doubt, one of the biggest gatherings of pure stupid I've ever seen. Blind anti-EA rage and ignorance about a game we know nothing about is what sets up this foundation of anger, yet you feel compelled to white knight it anyway, even when 90% of the people in this thread don't have the damndest idea of what their talking about. Why?
WHATEVER, FAGGOT
[Updated on: Wed, 12 December 2007 20:15] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302819 is a reply to message #302553] |
Wed, 12 December 2007 20:35 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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It's not "blind hate" for EA. In fact I supported some of EA's decisions in the past, and I am in support of the idea of a new C&C FPS. However, people like me, Ryu, and others are giving rational arguments about why we prefer Renegade's arcadey, fast, fluid, and fun gameplay over slow-paced realism-based games.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: C&C Tiberium - FPS Game [message #302825 is a reply to message #302824] |
Wed, 12 December 2007 22:05 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
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General (1 Star) PLECOS MASTER |
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Renegade was excellent. Fast, fluid gameplay that made you feel like a part of a team. No matter what your skill level was, you could always be useful at something, weather is was being an engineer, or a vehicle driver.
With games like Counter-Strike for example, that try to be super realistic, they're just not fun. You end up getting sniped by coked out Russian children who play at an expert level you could never hope or have the spare time to acheive the second you enter the game, and then you sit around doing nothing for 5 minutes waiting for the next match. Zzzzzzz....
[Updated on: Wed, 12 December 2007 22:07] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302862 is a reply to message #302821] |
Thu, 13 December 2007 07:00 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 2
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General (2 Stars) |
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bigejoe14 wrote on Wed, 12 December 2007 21:51 | oh yes of course because renegade is the holy grail of all pc games and c&c mode is a beautiful delicate flower that should never ever be touched
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$100 to anyone who can find a more blatant ignorant post.
[Updated on: Thu, 13 December 2007 07:10] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302864 is a reply to message #302862] |
Thu, 13 December 2007 07:46 |
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bigejoe14
Messages: 1302 Registered: February 2003
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General (1 Star) |
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Starbuzz wrote on Thu, 13 December 2007 07:00 | $100 to anyone who can find a more blatant ignorant post.
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*copys and pastes the entire thread*
edit: that quote in your signature is pretty blatant and ignorant. i'd like my $100 now.
WHATEVER, FAGGOT
[Updated on: Thu, 13 December 2007 07:48] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302866 is a reply to message #302864] |
Thu, 13 December 2007 07:59 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 2
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General (2 Stars) |
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Why don't you try to understand the logic behind C&C Mode first before bashing it?
And you blatantly insult Renegade mockingly calling it the "holy grail of PC games."
There are so many things that have kept this underrated and sidelined game from dying in the shadows of ignorance:
-2 unique teams
-variety of vehicles
-various infantry classes (w/various weapons)
-Tiberium, harvesters, credits = ECONOMY
-Buildings with unique functionality
-Armor/Health bar instead of stupid lame ass 2 shot kills (excluding snipers).
I know I am missing many things but let me ask you this:
So is it really ignorant of us remaining Renegade players to ask for a newer updated version with the current graphical standards? I don't think so.
What we hate is a game that promises endless and unsatisfactory killfests ("yay I have most kills") like in Halo. CTF, King of the Hill, Deathmatch, bullshit and other useless modes.
I played Halo. The SP were awesome but MP was a joke. I don't like random aimless walking around the map bullshit with the only goal of increasing my kill count or getting a vehicle.
I remember how useless and unsatisfying playing Halo MP was. N00bs would teamkill me so they can get on their damned Banshees.
OH I forgot:
Toggle Spoiler $$$Your 100 dollars$$$ - But I know you get a lot more from EA
[Updated on: Thu, 13 December 2007 08:29] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302882 is a reply to message #302553] |
Thu, 13 December 2007 10:10 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Um, looking from the pre-release video of this game so far, has worried me. Im talking about a not-supposed-to-be-released video, which I managed to get my hands on, and ill upload it to some site, and link back to site and you can see what I mean. Also, im going to go out and hopefully find that game informer issue, high scan res em, .pdf, .zip em, and upload those aswell.
About the gameplay, basically, best scenario would be, C&C Mode (aow) would be recopyed EXACTLY. They would improve the graphics of the game, because of the new engine, better SP (meaning better AI, gameplay value etc), but for online gameplay, just new vechiles, some old ones, same for the inf. 3 way battles? Gay. Should stay gdi vs nod. This whole scrin thing I think is a disgrace to the C&C Series, and in that sense, EA has already failed. Btw, from the prototype video, it shows gameplay for a split second, and it looks like just a cheap bf242 copy
My: Videos/Website/Forums
[Updated on: Thu, 13 December 2007 10:13] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302893 is a reply to message #302553] |
Thu, 13 December 2007 10:42 |
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Renx
Messages: 2321 Registered: April 2003 Location: Canada
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General (2 Stars) Category Moderator |
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I don't see why you're all so upset. The only mention of MP so far has been the co-op, obviously aimed at consoles as an addition to SP. All of this GRAW/BF2/RB6 talk is about the SP. Wait for details about MP before you start bitching about it.
If C&C Mode was copied exactly as it is now it would be terrible. There are an enormous amount of improvements that could and should be made if they recreate C&C Mode. Just look all the modifications that have been made for renegade over the last 6 years, it's drastically different now compared to when it was released.
~Canucck
[Updated on: Thu, 13 December 2007 10:44] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302906 is a reply to message #302866] |
Thu, 13 December 2007 11:40 |
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bigejoe14
Messages: 1302 Registered: February 2003
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General (1 Star) |
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Starbuzz wrote on Thu, 13 December 2007 07:59 | Why don't you try to understand the logic behind C&C Mode first before bashing it?
And you blatantly insult Renegade mockingly calling it the "holy grail of PC games."
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Renegade is probably my second most played online game. I know C&C mode well enough to justify any bashings I want to make against it. (also i am not bashing it btw)
Quote: | So is it really ignorant of us remaining Renegade players to ask for a newer updated version with the current graphical standards? I don't think so.
What we hate is a game that promises endless and unsatisfactory killfests ("yay I have most kills") like in Halo. CTF, King of the Hill, Deathmatch, bullshit and other useless modes.
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No, it's not ignorant, but it sure is asking a lot. There may have been a decent amount of people who greatly enjoyed Renegade, but the fact of the matter is that Renegade received less than mediocre reception when it was released. There are no words to describe how bad the single player for this game is (compared to past and more current games), and the multiplayer is this games only saving grace. They will not port Renegade over to CryEngine2 and box it up as a new game. They will make a game based on what's currently the most popular FPS trends and go from there.
edit: also what renx said
WHATEVER, FAGGOT
[Updated on: Thu, 13 December 2007 11:43] Report message to a moderator
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Re: C&C Tiberium - FPS Game [message #302907 is a reply to message #302553] |
Thu, 13 December 2007 11:41 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Renegade is ok imo but it has a lot of problems that forced me to move on.
You walk up to a guy and your looking at his back, he has a RamJet and I have a chain gun. I take my time, point it right on his head and let loose a barrage of bullets. Not only does it not kill him but he has plenty of time to turn around, jump around like a moron and shoot me dead after 10 seconds of chain gun madness.
Ok so thats how the game is going to be....I don't quite have enough for my Ramjet character so I go with the 500 sniper. I go out there and look for some cover.....hmm no cover...well I'll use what I got. Guy walks around the corner a million miles away and we both instantly see each other. With no real cover to speak of an the way Renegade is rendered we might as well both be wearing Richard Simmons pink. The first thing the guy does is start jumping around like an idiot. Should I crouch behind this object? Wouldn't matter if I did because my bounding box doesn't go with me and he will know exactly where I am at all times anyway.
To hell with it, I'm just going to shoot at him. Pow, one shot in the neck....What??? No death?? I know it wasn't in the head but the torso/neck area is kind of very important to survival. At this point the guy is really thrashing around, he is all over the place. 18 shots later the guy is hit again and goes down.
Well that was....yeah....so lets head back to the base and get a refill. On the way back there is a minigunner, well he is right on my ass so using this sniper rifle would be a poor choice of weapon, lets see if i can loose him and double back. Multiple whips around corners and vehicles, through doors and hallways later I turn around to still see my good friend the minigunner..WTF? No human could follow that! Not unless the bounding box never went away and all he had to do was use his superman powers to follow me.
After respawn I decided that maybe offense just wasn't my thing in this game, lets try some defense. Wow this is exciting....placing proxy mines in the exact same place at the start of every single map, every single time. It better be worth it.
APC rush on the AGT! APC blows up all the mines ejecting the Technicians to safety!! YAY!! Good thing people decided to put this MCT in clear view of the door so that everyone can shoot the engineers (APC's outside included) with really no effort at all. We love'ems bullets. F'ing A! The AGT is gone! Which is an anagram for All Get Titanium ass raping. Lets all work together and build a new one with manpower and resources....guys?? Yo guys?? Oh you are all buying RamJet characters...right after the AGT died....good...thats good that you did that. It's not like we have an anti-vehicle situation right now.
Oh noes, our vehicles were destroyed by the incoming forces, lets get some reinforcements! Buy BUY BUY! What do you mean we cant get to them???!!?! They are being destroyed and anyone that approaches the area is shot? How the hell am I supposed to know they can drive themselves to danger but not to safety!
To hell with this, I'll change servers and be on the Nod team. WTF do you mean he just jumped around and walked right to the Obelisk?!?! Beacon planted! Well have the base defenses shoot it, its a beacon, all you have to do is stop its signal! What no? Doesn't work that way? Oh ok. Well that was exciting, lets buy a character. I see that every single person is either a Ramjet or a stealth black hand. Lets try the stealth.
What? Everyone can see me just like I could see every single Stealth Black Hand that ever there was. Its not like they are quiet or stop making noise when they walk not to mention that they fade in and out of opaque-ness every few seconds. Damn that was some wasted money then. Lets try some engineering again, WHAT!?!?!? The MCT is right by the door again! My god you people need to learn how to make a decent base defense.
*Waits for mega flame*
I did not write this to piss people off or to criticize them and their choice of game. This was simply the way I see the game and is why I moved on to much, much better series like COD2/COD4/HL2/TF2/COH etc etc because they fixed all this bullshit. No more will my shot to the chest go un-noticed, or will people jump around like a magikarp out of water. Splash attack didn't work then and it won't work now.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: C&C Tiberium - FPS Game [message #302940 is a reply to message #302817] |
Thu, 13 December 2007 16:04 |
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cmatt42
Messages: 2057 Registered: July 2004
Karma: 0
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General (2 Stars) |
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bigejoe14 wrote on Wed, 12 December 2007 21:14 |
Quote: | So say you're a lover of chicken and hate fish, and the only restaurant that has it actually serves fish dressed and flavored like chicken. Would you still eat it?
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This is a horrible analogy and you are a horrible poster. This thread is, without a doubt, one of the biggest gatherings of pure stupid I've ever seen. Blind anti-EA rage and ignorance about a game we know nothing about is what sets up this foundation of anger, yet you feel compelled to white knight it anyway, even when 90% of the people in this thread don't have the damndest idea of what their talking about. Why?
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So instead of explaining why my analogy doesn't work (which does work and I'll elaborate on in a moment), you resort to petty insults instead. Great job, that'll win you a lot of arguments.
My analogy is fine. I want a good, true, C&C FPS (the chicken). I'm given what looks like one (looks and tastes kind of like chicken), but is clearly something else that I don't want upon further inspection (fish dressed up as chicken).
Knowing "nothing" about the game is completely wrong. I know that the current title is simply "Tiberium", and you have to "capture" Tiberium to get new units. Since this is basically a Battlefield/other game mechanic, one can assume the rest of the game will have similar aspects to that of those games, i.e. delayed respawn times (it's a game, I just want to fucking play), being killed in a few shots after traveling for a while (only to get the stupid spawn delay again).
"Blind anti-EA Rage" is also wrong, which I've proved to you on many occasions, and I should have no need to reiterate myself here.
GunKataGaming.net
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Re: C&C Tiberium - FPS Game [message #302949 is a reply to message #302940] |
Thu, 13 December 2007 17:14 |
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bigejoe14
Messages: 1302 Registered: February 2003
Karma: 0
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General (1 Star) |
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cmatt42 wrote on Thu, 13 December 2007 16:04 | My analogy is fine. I want a good, true, C&C FPS (the chicken). I'm given what looks like one (looks and tastes kind of like chicken), but is clearly something else that I don't want upon further inspection (fish dressed up as chicken).
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It's a horrible analogy because resteraunts do not serve chicken flavored fish. You're just trying hard to make an analogy that fits, but then you just resort to mashing several things together at once that don't make sense.
Quote: | Knowing "nothing" about the game is completely wrong. I know that the current title is simply "Tiberium", and you have to "capture" Tiberium to get new units. Since this is basically a Battlefield/other game mechanic, one can assume the rest of the game will have similar aspects to that of those games, i.e. delayed respawn times (it's a game, I just want to fucking play), being killed in a few shots after traveling for a while (only to get the stupid spawn delay again).
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We have ONE clear-cut game mechanic explained to us, and this somehow magically enables you to look into the future and see exactly how this game is going to function in and out? Try again.
Quote: | "Blind anti-EA Rage" is also wrong, which I've proved to you on many occasions, and I should have no need to reiterate myself here.
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Blind anti-EA rage is the foundation that the current C&C community is built upon. Does "fuck ea long live westwood!!!!!!!!!!!!!!!!!!!omgwoot" sound familiar to you at all? Because I still hear quite a bit of that tossed around here every now and then.
WHATEVER, FAGGOT
[Updated on: Thu, 13 December 2007 17:31] Report message to a moderator
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