Home » General Discussions » General Discussion » cnc3 is the best CNC game to date
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Re: cnc3 is the best CNC game to date [message #299683 is a reply to message #299647] |
Wed, 28 November 2007 12:52 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
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{SB}Lone0001 wrote on Wed, 28 November 2007 11:58 | well technically if it was WW I'm sure they would make another renegade first, and I can name 1 very clear one that was present at C&C3's release the one where it was clear ground and everything and it would not let you build there that is a bug that should have been fixed by release.
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What on earth are you talking about? The game had bugs, sure, but this...?
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Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
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Re: cnc3 is the best CNC game to date [message #300449 is a reply to message #299669] |
Sat, 01 December 2007 19:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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AoBfrost
Messages: 1248 Registered: March 2007
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General (1 Star) |
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Terminator 101 wrote on Wed, 28 November 2007 13:25 | Yes, buy the AI has not improved one bit from Generals.
I played the demo, and the AI was so dumb that it felt nostalgic.
Enemies still keep attacking with the same patterns, and so on...
I expected some huge AI improvement, buy since the terms EA and Good AI can't possibly be said in the same sentence(or at least not any more), I was not really disappointed.
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The AI in the real game is alot better, I'm good in cnc3, but I still lose to the Brutal AI sometimes because they just rush to dang much, and it's a small rush too, they'll send a pred tank and 3 rocket soldiers and take down a building, then I defend it while I make more soldiers and tanks, then comes more rushes, the waves keep hitting, and after a while I lose money to a certain point I cant defend anymore.
![http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif](http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif)
Scrin wrote on Fri, 05 October 2007 12:19 | ''whoa im the photoshop''
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KANE LIVES!!!
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Re: cnc3 is the best CNC game to date [message #300456 is a reply to message #300449] |
Sat, 01 December 2007 21:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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AoBfrost wrote on Sun, 02 December 2007 10:12 |
Terminator 101 wrote on Wed, 28 November 2007 13:25 | Yes, buy the AI has not improved one bit from Generals.
I played the demo, and the AI was so dumb that it felt nostalgic.
Enemies still keep attacking with the same patterns, and so on...
I expected some huge AI improvement, buy since the terms EA and Good AI can't possibly be said in the same sentence(or at least not any more), I was not really disappointed.
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The AI in the real game is alot better, I'm good in cnc3, but I still lose to the Brutal AI sometimes because they just rush to dang much, and it's a small rush too, they'll send a pred tank and 3 rocket soldiers and take down a building, then I defend it while I make more soldiers and tanks, then comes more rushes, the waves keep hitting, and after a while I lose money to a certain point I cant defend anymore.
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You can defeat the Brutal AI (balanced) in a 2v2 by rushing infantry (rockets) to their harvy and ref at the start.
nopol10=Nopol=nopol(GSA)
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Re: cnc3 is the best CNC game to date [message #300495 is a reply to message #299265] |
Sun, 02 December 2007 04:26 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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I'm dumbstruck at how many people said RA2 over RA1. I'm pretty young myself (Just turned 18), but even I'm old enough to remember the glory that is RA1. RA2 is a parody, at best.
A non-biased, side-by-side comparison:
-RA1 had a serrious, realistic(ish), significant storyline. While playing, you could really believe that you are part of a war, and the outcome will change the world.
-RA2 features antics such as Premier Rominov being caught in his underwear and Yuri being "locked up" for waging war on humanity and unleashing genetic abominations upon the earth. Also, potentially world-changing plot twists (President gets mind controled, Major US city gets nuked) are quickly blown off and dismissed, effectively ignored for the rest of the game. Wtf?
-RA1 has a pretty clear timeline, and while there are a few things that pop out as having "not been invented yet" by 1950 (Iron curtain, gap generator, chrono tech), there are fictional creations only availible at the highest tech level, where canon explains their development.
-RA2 has trouble deciding which time period it takes place in. The RA2 wikipedia states that RA2 takes place 20 years after RA1 yet, Tanya hasn't aged a bit in that time. The Sears Tower and World Trade Center were barely starting to be built by 1970, and since WWII never happened, it is silly to have WWII memorials in Pearl Harbor.
-RA1 featured fairly balenced gameplay, and for every concieveable attack, there is a fairly effective counter.
-RA2 Chronosphering nine iron-curtained prism tanks into the middle of an enemy base, destroying everything of any significance within 15 seconds and suffering no losses? Elite Deployed GIs can outrange Tesla Coils, and destroy them in no time? One soldier sinking an entire navy fleet? Give me a fucking break.
-RA1's superweapons were not game makers or game breakers, but just something that could tip the scales in your favor or provide a slight temporary advantage. Calling them superweapons in itself is really a bit silly. The game is still won or lost by conventional RTS strategy and tactics, not turtle while you rush to build superweapons.
-RA2's superweapons (And the superweapons of every game following TS) are just...wtf...
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: cnc3 is the best CNC game to date [message #300499 is a reply to message #300495] |
Sun, 02 December 2007 04:46 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Dover wrote on Sun, 02 December 2007 19:26 | I'm dumbstruck at how many people said RA2 over RA1. I'm pretty young myself (Just turned 18), but even I'm old enough to remember the glory that is RA1. RA2 is a parody, at best.
A non-biased, side-by-side comparison:
-RA1 had a serrious, realistic(ish), significant storyline. While playing, you could really believe that you are part of a war, and the outcome will change the world.
-RA2 features antics such as Premier Rominov being caught in his underwear and Yuri being "locked up" for waging war on humanity and unleashing genetic abominations upon the earth. Also, potentially world-changing plot twists (President gets mind controled, Major US city gets nuked) are quickly blown off and dismissed, effectively ignored for the rest of the game. Wtf?
-RA1 has a pretty clear timeline, and while there are a few things that pop out as having "not been invented yet" by 1950 (Iron curtain, gap generator, chrono tech), there are fictional creations only availible at the highest tech level, where canon explains their development.
-RA2 has trouble deciding which time period it takes place in. The RA2 wikipedia states that RA2 takes place 20 years after RA1 yet, Tanya hasn't aged a bit in that time. The Sears Tower and World Trade Center were barely starting to be built by 1970, and since WWII never happened, it is silly to have WWII memorials in Pearl Harbor.
-RA1 featured fairly balenced gameplay, and for every concieveable attack, there is a fairly effective counter.
-RA2 Chronosphering nine iron-curtained prism tanks into the middle of an enemy base, destroying everything of any significance within 15 seconds and suffering no losses? Elite Deployed GIs can outrange Tesla Coils, and destroy them in no time? One soldier sinking an entire navy fleet? Give me a fucking break.
-RA1's superweapons were not game makers or game breakers, but just something that could tip the scales in your favor or provide a slight temporary advantage. Calling them superweapons in itself is really a bit silly. The game is still won or lost by conventional RTS strategy and tactics, not turtle while you rush to build superweapons.
-RA2's superweapons (And the superweapons of every game following TS) are just...wtf...
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Very true.
nopol10=Nopol=nopol(GSA)
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Re: cnc3 is the best CNC game to date [message #300500 is a reply to message #299265] |
Sun, 02 December 2007 04:52 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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Although to be honest, C&C 3 was pretty good, and Zero Hour would probably take my vote for second best C&C RTS.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: cnc3 is the best CNC game to date [message #300557 is a reply to message #300546] |
Sun, 02 December 2007 11:33 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3806 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Starbuzz wrote on Sun, 02 December 2007 10:48 | IMPORTANT QUESTION ABOUT C&C3:
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No, water is to hard for anyone that makes new games to figure out... I guess
nopol10 wrote on Sat, 01 December 2007 21:12 |
AoBfrost wrote on Sun, 02 December 2007 10:12 |
Terminator 101 wrote on Wed, 28 November 2007 13:25 | Yes, buy the AI has not improved one bit from Generals.
I played the demo, and the AI was so dumb that it felt nostalgic.
Enemies still keep attacking with the same patterns, and so on...
I expected some huge AI improvement, buy since the terms EA and Good AI can't possibly be said in the same sentence(or at least not any more), I was not really disappointed.
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The AI in the real game is alot better, I'm good in cnc3, but I still lose to the Brutal AI sometimes because they just rush to dang much, and it's a small rush too, they'll send a pred tank and 3 rocket soldiers and take down a building, then I defend it while I make more soldiers and tanks, then comes more rushes, the waves keep hitting, and after a while I lose money to a certain point I cant defend anymore.
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You can defeat the Brutal AI (balanced) in a 2v2 by rushing infantry (rockets) to their harvy and ref at the start.
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I just out live them by building lots of obbys and air defenses until they run out of ore, and sense the AI's harvester ai still sucks so bad that it doesn't start harvesting again they screw themselves.
Visit Jerad's deer sweat shop
[Updated on: Sun, 02 December 2007 11:34] Report message to a moderator
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Re: cnc3 is the best CNC game to date [message #300585 is a reply to message #300546] |
Sun, 02 December 2007 13:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Starbuzz wrote on Sun, 02 December 2007 11:48 | IMPORTANT QUESTION ABOUT C&C3:
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there are one or two single player missions with a battleship you can control, but essentially no.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: cnc3 is the best CNC game to date [message #300681 is a reply to message #300585] |
Mon, 03 December 2007 07:54 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Starbuzz
Messages: 2492 Registered: May 2007
Karma: 2
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General (2 Stars) |
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Jerad Gray wrote on Sun, 02 December 2007 12:33 | No, water is to hard for anyone that makes new games to figure out... I guess
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Spoony wrote on Sun, 02 December 2007 14:24 | there are one or two single player missions with a battleship you can control, but essentially no.
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That is ridiculous that's what I think. Naval units are a must in any RTS especially Command & Conquer. I sure hope they have some naval units in the KW expansion. What stupidity, no naval units!
You would think that with most of the earth infested by Tiberium, they would have advanced naval units (at least GDI FFS).
Thanks EA, bunch of money-mongering losers. See how they package TFD and C&C3TW to try to sell it off? Now they have C&C Saga...BS!
And whatever happened to our Renegade sequel?
I have no choice but to completely agree with Lone:
{SB}Lone0001 wrote on Sun, 02 December 2007 12:26 | man EA brainwashes people quick, I still can't see how and I still stand by RA2 and YR as my favs.
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RA2/YR are the games I enjoyed the most.
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Re: cnc3 is the best CNC game to date [message #300691 is a reply to message #300555] |
Mon, 03 December 2007 08:31 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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{SB}Lone0001 wrote on Sun, 02 December 2007 12:26 | man EA brainwashes people quick, I still can't see how and I still stand by RA2 and YR as my favs.
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k, anyone who points out the fact you're wrong about anything is "brainwashed"... you're smart.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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