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ob crystals? [message #298911] Sun, 25 November 2007 14:37 Go to next message
got2byoda is currently offline  got2byoda
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hey can someone make the ob crystals gray for me?
i heard its possible but people at jelly cant do it/
i just wanted to know if someone so nice and spend some time to do this thing for me Sad.
it would be very very much appreciated.

if u could make the crystals (beam and all of that) this color of silver in this picture i would be so so happy and love u guys all forever and for always
http://www.raidersonline.org/images/OaklandRaiders.jpg
Re: ob crystals? [message #298926 is a reply to message #298911] Sun, 25 November 2007 16:19 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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People at Jelly can do it (at least the crystal part) but the beam and charge animation I am not sure. If someone here knows how to change those colours then can somebody also make them this colour green for me?
index.php?t=getfile&id=4634&private=0
  • Attachment: green.JPG
    (Size: 1.22KB, Downloaded 404 times)


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Re: ob crystals? [message #299082 is a reply to message #298911] Mon, 26 November 2007 10:36 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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thats what i meant the beam.
if someone can pretty plz do that i will be fvery grateful
Re: ob crystals? [message #299084 is a reply to message #298926] Mon, 26 November 2007 10:39 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Beam animations are done by taking 1 entire row of a texture and then stretching it along the length of the image. Then it will move down one row and do the same thing (it might be up, its one of the two though).

Re: ob crystals? [message #299120 is a reply to message #299084] Mon, 26 November 2007 12:26 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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I thought it would be something along those lines, now I just have to find the file.

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http://i.imgur.com/7RiVG.jpg
Re: ob crystals? [message #299132 is a reply to message #299120] Mon, 26 November 2007 13:10 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Triplebluebeam.tga or something like that, look through xcc mixer. There are two beam texture files, just try editing both and see which changes it. Or check in level editor, I'm in class right now, otherwise I would for you.

Re: ob crystals? [message #299144 is a reply to message #298911] Mon, 26 November 2007 13:44 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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I think they're blue_single.dds and blue_triple.dds, but I forget which does which.

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Re: ob crystals? [message #299227 is a reply to message #298911] Mon, 26 November 2007 19:27 Go to previous messageGo to next message
rhuarc is currently offline  rhuarc
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i tried those files but it didnt do anything that i could see..
Re: ob crystals? [message #299261 is a reply to message #299227] Mon, 26 November 2007 22:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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rhuarc wrote on Mon, 26 November 2007 19:27

i tried those files but it didnt do anything that i could see..

Put them in the data folder?


Re: ob crystals? [message #299387 is a reply to message #299261] Tue, 27 November 2007 12:33 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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Ok the blue_single.dds and blue_triple.dds are the repair beams... Huh
I have found some of the anim inside of the ob but I still haven't found the beam.


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[Updated on: Tue, 27 November 2007 12:35]

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Re: ob crystals? [message #299390 is a reply to message #299387] Tue, 27 November 2007 12:42 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Lazy5686 wrote on Tue, 27 November 2007 12:33

Ok the blue_single.dds and blue_triple.dds are the repair beams... Huh
I have found some of the anim inside of the ob but I still haven't found the beam.

Odd, I just checked and according to the objects.dbs the obby laser is "blue_triple.tga"


Re: ob crystals? [message #299405 is a reply to message #299390] Tue, 27 November 2007 13:49 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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Ok so for some reason it affects both the ob beam and the repair beam.

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-Jelly Games admin
http://i.imgur.com/7RiVG.jpg

[Updated on: Tue, 27 November 2007 14:00]

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Re: ob crystals? [message #299551 is a reply to message #298911] Wed, 28 November 2007 00:46 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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so if i wanted to ob to be like a silver..the repair beam would have to be silver also?
Re: ob crystals? [message #299557 is a reply to message #299551] Wed, 28 November 2007 01:49 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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blue_triple.dds affects both the repair beam and Obelisk laser because it is used as the beam texture for both. The difference in colour comes from the RGB modifier which is applied on the Ob laser.

nopol10=Nopol=nopol(GSA)

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Re: ob crystals? [message #299597 is a reply to message #298911] Wed, 28 November 2007 07:58 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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It also works for the PIC, and mobius :/

Nopol do you know how to edit the colour that comes from the RGB modifier which is applied on to the Obelisk laser? Because I don't know how to..


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Re: ob crystals? [message #299681 is a reply to message #299597] Wed, 28 November 2007 12:46 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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Me and Swigs have been looking into to it but still nothing... Dont Get It

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http://i.imgur.com/7RiVG.jpg
Re: ob crystals? [message #299686 is a reply to message #299681] Wed, 28 November 2007 13:06 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The RGB values are all modified in level editor, but if you are going to do that you might just as well make a new beam texture and then just change the obby's.

Re: ob crystals? [message #299689 is a reply to message #299686] Wed, 28 November 2007 13:25 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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How would I change the ob's beam texture?

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http://i.imgur.com/7RiVG.jpg
Re: ob crystals? [message #299763 is a reply to message #298911] Wed, 28 November 2007 19:05 Go to previous messageGo to next message
rhuarc is currently offline  rhuarc
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how do you edit that sort of thing in level edit lol..

Re: ob crystals? [message #300054 is a reply to message #299686] Fri, 30 November 2007 07:41 Go to previous messageGo to next message
GrimmNL is currently offline  GrimmNL
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Jerad Gray wrote on Wed, 28 November 2007 14:06

The RGB values are all modified in level editor, but if you are going to do that you might just as well make a new beam texture and then just change the obby's.

would you be able to use this modification online though?


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Re: ob crystals? [message #300080 is a reply to message #300054] Fri, 30 November 2007 09:03 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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GrimmNL wrote on Fri, 30 November 2007 07:41

Jerad Gray wrote on Wed, 28 November 2007 14:06

The RGB values are all modified in level editor, but if you are going to do that you might just as well make a new beam texture and then just change the obby's.

would you be able to use this modification online though?

As long as it is in the mix, but same goes for any level editor changes.


Re: ob crystals? [message #300171 is a reply to message #300080] Fri, 30 November 2007 14:34 Go to previous messageGo to next message
GrimmNL is currently offline  GrimmNL
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Jerad Gray wrote on Fri, 30 November 2007 10:03

GrimmNL wrote on Fri, 30 November 2007 07:41

Jerad Gray wrote on Wed, 28 November 2007 14:06

The RGB values are all modified in level editor, but if you are going to do that you might just as well make a new beam texture and then just change the obby's.

would you be able to use this modification online though?

As long as it is in the mix, but same goes for any level editor changes.

the servers's .mix as well though right. so you wouldnt be able to use it on any current public servers.


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Re: ob crystals? [message #300211 is a reply to message #300171] Fri, 30 November 2007 17:24 Go to previous message
Jerad2142 is currently offline  Jerad2142
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GrimmNL wrote on Fri, 30 November 2007 14:34

Jerad Gray wrote on Fri, 30 November 2007 10:03

GrimmNL wrote on Fri, 30 November 2007 07:41

Jerad Gray wrote on Wed, 28 November 2007 14:06

The RGB values are all modified in level editor, but if you are going to do that you might just as well make a new beam texture and then just change the obby's.

would you be able to use this modification online though?

As long as it is in the mix, but same goes for any level editor changes.

the servers's .mix as well though right. so you wouldnt be able to use it on any current public servers.

Everyone would have to down load the modified mix.


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