Permeable surfaces? [message #297180] |
Fri, 16 November 2007 15:14 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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What do they do in renegade? As in relation to their normal surface counterparts.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Permeable surfaces? [message #297194 is a reply to message #297180] |
Fri, 16 November 2007 17:29 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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I suspect this setting makes glass 'breakable'
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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Re: Permeable surfaces? [message #297197 is a reply to message #297194] |
Fri, 16 November 2007 17:45 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Permeable=Can be shot through but not "breakable".
To get breakable things like glass, you need to check on Shatter in the W3D section of gmax.
nopol10=Nopol=nopol(GSA)
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Re: Permeable surfaces? [message #297206 is a reply to message #297180] |
Fri, 16 November 2007 20:11 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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How would someone need to use it? As in why?
Does it load faster, or have a different property, such as not displaying the hud around an object while targeting through the mesh?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Fri, 16 November 2007 20:12] Report message to a moderator
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Re: Permeable surfaces? [message #297333 is a reply to message #297180] |
Sat, 17 November 2007 19:58 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Quote: | (permeable meaning you can put a hole in it)
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Ah, thanks
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Permeable surfaces? [message #297948 is a reply to message #297180] |
Tue, 20 November 2007 15:52 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Use the permeable setting on things you would be able to shoot threw in life. Like fabric, loose foliage, thin wood, flesh, etc.
Nothing blocks c4 explosions in renegade, that feature isn't currently possible in a non-hacked version. May not even be possible at all.
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