|
Random Generation [message #29717] |
Wed, 09 July 2003 08:42 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
As you may know that computers are unable to generate random things. However you can let it pick out of a group of things. You can make a spawner and set a list of items that may be spawned the more frequent the item appears in the list the more chance it has of being picked for spawn. It basically a weapon spawner except it can be nearly anything to spawn.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
|
|
|
Random Generation [message #29738] |
Wed, 09 July 2003 09:58 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
Well it is possible to use multiple sets of terrain in one map. You make say like 10 fields and then make a spawner to spawn one of them when the game starts and it will be picked randomly.
What i meant by computers not being able to generate random numbers is that they can't to a certain extent. I.E. there is a process it follows for obtaining the number like pick a number after 10 cycles of number pattern.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
Random Generation [message #29739] |
Wed, 09 July 2003 10:06 |
|
General Havoc | What i meant by computers not being able to generate random numbers is that they can't to a certain extent. I.E. there is a process it follows for obtaining the number like pick a number after 10 cycles of number pattern.
|
You said that computers cannot create/generate random numbers, that they are unable to. The process by which a computers comes up with a random number doesn't matter, it's still generating random numbers.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
|
|
|
|
|
|
Random Generation [message #29755] |
Wed, 09 July 2003 10:36 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
What i'm trying to say is that the generated number will NEVER be truly random. They follow a method of selection so it is not truly random. However they are normally adequate for most things that need a random input.
I have studied this topic before see http://www.fourmilab.ch/hotbits/
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
|
Random Generation [message #29760] |
Wed, 09 July 2003 10:45 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
Use one of those nois modifiers to make the terrain slightly bumpy so it doen't look so uniform. Also you can select different pices of grass and scale them up or down a bit same with the rotate tool. Also you could offset them from the x and y location so there not in line.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
|
|
Random Generation [message #29909] |
Thu, 10 July 2003 22:07 |
|
Dante
Messages: 1039 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
you will never achieve what you are looking for, and the total amount of time you probably spent looking for a shortcut, it could have been done by hand.
not to knock your work, but only spending the time to get it right will seperate you from every other shortcut taking modeling n00b in the world.
RenEvo
|
|
|
|