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Renx resize problem [message #294972] Mon, 05 November 2007 10:28 Go to next message
Reaver11 is currently offline  Reaver11
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Registered: April 2007
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Colonel
Well I got a weird problem with Renx.

The 'Road to moscow' mod for generals released a flak cannon model some time ago. I decided to bone it and use it.

After the boning the model I wanted to check out the size. It was very big so I rescaled it next to a mammoth tank.

Here is a pic of the Renx size.
http://i56.photobucket.com/albums/g161/BrianOcho/Renxflak.jpg

The basement is smaller than a mammoth tank but a bit higher only after transporting it to LE it became VERY big.
Over here a screenie ingame.

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot252.png

As you can see this is to big although in Renx it is as big as a mammoth tank.

Can anyone help me? I really don't know if it is a glitch or something I did wrong.
Re: Renx resize problem [message #294973 is a reply to message #294972] Mon, 05 November 2007 10:31 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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General (5 Stars)
That's probably due to the way you imported the mammoth into RenX. Generally I find the best way to get a decent size is to keep re-exporting it and checking it in Level Edit until you get it to the size you want.

http://steamsignature.com/card/1/76561197975867233.png
Re: Renx resize problem [message #294982 is a reply to message #294972] Mon, 05 November 2007 12:37 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Colonel
It is not the way I imported that mammoth tank to Renx. (did it trough the xref)
I tried to scale the flak cannon to x=2 y=2 z=2.

Still it is display ing the correct scale in Renx. Could it be that the original file was a 3ds? (The flak was imported through the import)

http://i56.photobucket.com/albums/g161/BrianOcho/Flakcannon.jpg

Check the screenie. I doubt if it is the way that the original flak was a 3ds because I have build the ME262 in 3ds. But I dont have 3ds anymore but the ME262 actually did scale as you can see. I scalled it according to the same mammoth tank.

[Updated on: Mon, 05 November 2007 12:38]

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Re: Renx resize problem [message #294983 is a reply to message #294982] Mon, 05 November 2007 12:44 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
Reaver11 wrote on Mon, 05 November 2007 12:37

It is not the way I imported that mammoth tank to Renx. (did it trough the xref)
I tried to scale the flak cannon to x=2 y=2 z=2.

Still it is display ing the correct scale in Renx. Could it be that the original file was a 3ds? (The flak was imported through the import)

http://i56.photobucket.com/albums/g161/BrianOcho/Flakcannon.jpg

Check the screenie. I doubt if it is the way that the original flak was a 3ds because I have build the ME262 in 3ds. But I dont have 3ds anymore but the ME262 actually did scale as you can see. I scalled it according to the same mammoth tank.

LOL, thats funny, but I suggest you set its scale percent down to 8% (if its currently at 100%).Chances are the mammoth take is getting linked to a bone (usually the origin bone) when you merge it with the flack cannon, and there for gets resized.


[Updated on: Mon, 05 November 2007 12:45]

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Re: Renx resize problem [message #294989 is a reply to message #294972] Mon, 05 November 2007 12:54 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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Registered: September 2006
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Colonel
Heres a novel idea, don't use a Mammoth Tank for scaling! Use the fucking grid, thats what it's there for.

Customise -> Grid & Snap Settings
Set Home Grid to 1m

Customise -> Viewport Configuration
Make a Front view

Then see how big your model REALLY is.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Renx resize problem [message #294995 is a reply to message #294972] Mon, 05 November 2007 13:06 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Registered: April 2007
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Colonel
It had indeed to do with the mammot tank but rather different then I expected.

A few months I tried to make a little tiny luvely mammoth tank. Which of course didnt scale correctly.

After Jerad said:
Chances are the mammoth take is getting linked to a bone (usually the origin bone)

I started to realise I had xref'ed the origin of that mammoth tank which somehow is scale invunerable.
I mostly just xref the bones to have the job done fast without forgetting collision settings ^^

Here a nice scalled flak.
Ty guys for your help!

http://i56.photobucket.com/albums/g161/BrianOcho/tyguys.jpg
Re: Renx resize problem [message #295011 is a reply to message #294972] Mon, 05 November 2007 14:17 Go to previous message
Reaver11 is currently offline  Reaver11
Messages: 887
Registered: April 2007
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Colonel
Here is a final Ingame pic.

I decided that the barrel upside down is not a good thing Razz
I hope you guys like it!

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot254.png
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