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Max 8 issues. [message #294915] Mon, 05 November 2007 04:17 Go to next message
Zion is currently offline  Zion
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Max 8 "fails to verify authentication code".

About a week ago this wasn't true, and it worked fine.

Tred uninstalling, reinstalling, removing registry values, everything that will completely wipe Max from my machine (unless i'm missing something?) and tried again to no avail.

Help... Please... Before i have to format.

No Max = No Apoc Rising. Dont Get It
Re: Max 8 issues. [message #294921 is a reply to message #294915] Mon, 05 November 2007 04:45 Go to previous messageGo to next message
zeratul2400
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that is wat u get
Re: Max 8 issues. [message #294927 is a reply to message #294915] Mon, 05 November 2007 05:49 Go to previous messageGo to next message
Zion is currently offline  Zion
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YOUR MAPS IS BAD

[Updated on: Mon, 05 November 2007 05:51]

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Re: Max 8 issues. [message #294953 is a reply to message #294915] Mon, 05 November 2007 08:54 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Means you used a keygen to activate max and during an update or similar they found out about it.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Max 8 issues. [message #294985 is a reply to message #294915] Mon, 05 November 2007 12:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The Merovingian wrote on Mon, 05 November 2007 04:17


No Max = No Apoc Rising. Dont Get It

Sometimes you just have to take a step back to RenX, it works fine.


Re: Max 8 issues. [message #295021 is a reply to message #294985] Mon, 05 November 2007 15:19 Go to previous messageGo to next message
OWA is currently offline  OWA
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Jerad Gray wrote on Mon, 05 November 2007 19:47

The Merovingian wrote on Mon, 05 November 2007 04:17


No Max = No Apoc Rising. Dont Get It

Sometimes you just have to take a step back to RenX, it works fine.

But not if you want to get things back into 3ds Max after working on them in RenX. The mesh collapses when w3d is imported which results in a total mesh re-face job. Not nice.


Re: Max 8 issues. [message #295024 is a reply to message #295021] Mon, 05 November 2007 15:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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One Winged Angel wrote on Mon, 05 November 2007 15:19

Jerad Gray wrote on Mon, 05 November 2007 19:47

The Merovingian wrote on Mon, 05 November 2007 04:17


No Max = No Apoc Rising. Dont Get It

Sometimes you just have to take a step back to RenX, it works fine.

But not if you want to get things back into 3ds Max after working on them in RenX. The mesh collapses when w3d is imported which results in a total mesh re-face job. Not nice.

Use a converter to convert it from max to .3ds.


Re: Max 8 issues. [message #295025 is a reply to message #294915] Mon, 05 November 2007 15:33 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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He already fixed this problem, no need anymore.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Max 8 issues. [message #295057 is a reply to message #294915] Mon, 05 November 2007 17:44 Go to previous message
Zion is currently offline  Zion
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Indeed, *bends over to Oblivion and raises his tail* Thanks =^_^=
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