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Re: Request HUD Scripts Code [message #291424 is a reply to message #291414] |
Fri, 19 October 2007 06:17 |
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All of the HUD code (well all except for a few pieces that are used to "turn off" various parts of the original game code) is in shaderhud.cpp in the scripts.dll source code.
I do not have any images, examples or hud.ini files for this feature.
To find out how to use it, read the documentation in bhs.txt.
I have no current plans to do anything more with the custom HUD feature.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Fri, 19 October 2007 06:19] Report message to a moderator
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Re: Request HUD Scripts Code [message #291976 is a reply to message #291427] |
Mon, 22 October 2007 09:30 |
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Jerad2142
Messages: 3813 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Scrin wrote on Fri, 19 October 2007 07:36 |
jonwil wrote on Fri, 19 October 2007 08:17 | All of the HUD code (well all except for a few pieces that are used to "turn off" various parts of the original game code) is in shaderhud.cpp in the scripts.dll source code.
I do not have any images, examples or hud.ini files for this feature.
To find out how to use it, read the documentation in bhs.txt.
I have no current plans to do anything more with the custom HUD feature.
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thanks, im go check that info...
errm ,lol i newer open .dll libraries before...can you tell which prog i need to open .dll?
(also lool i havent bhs.txt
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If you are going to open the .cpp files you need the source code, which is downloadable from sourceforge.net
HORQWER wrote on Fri, 19 October 2007 14:49 | how do u guys do those stuff
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Skill
Visit Jerad's deer sweat shop
[Updated on: Mon, 22 October 2007 09:31] Report message to a moderator
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Re: Request HUD Scripts Code [message #292073 is a reply to message #291976] |
Tue, 23 October 2007 00:27 |
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Scrin
Messages: 1310 Registered: January 2007 Location: Cold City
Karma: 0
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General (1 Star) |
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Jerad Gray wrote on Mon, 22 October 2007 11:30 |
Scrin wrote on Fri, 19 October 2007 07:36 |
jonwil wrote on Fri, 19 October 2007 08:17 | All of the HUD code (well all except for a few pieces that are used to "turn off" various parts of the original game code) is in shaderhud.cpp in the scripts.dll source code.
I do not have any images, examples or hud.ini files for this feature.
To find out how to use it, read the documentation in bhs.txt.
I have no current plans to do anything more with the custom HUD feature.
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thanks, im go check that info...
errm ,lol i newer open .dll libraries before...can you tell which prog i need to open .dll?
(also lool i havent bhs.txt
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If you are going to open the .cpp files you need the source code, which is downloadable from sourceforge.net
HORQWER wrote on Fri, 19 October 2007 14:49 | how do u guys do those stuff
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Skill
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ummm. i dont now what and how search there... can you say me what exactly? or link to need prob?
also here so far... im still ned veh code (my infantry armor/helth dont switch to vehicle armor/health (if i got o like med)....)
Its very important (i ned prog to open dll or vehicle hud code only and them G?g!
its not ready ye... no time no creds no weapon polygons.
In Memmory of Patriarch Alexy II of Russia (23.02.1929--05.12.2008)
In Memory of First President of Russia (01.02.1931--23.04.2007)
Scrin's C&C Tiberian Sun Universe
YouTube Channel (C&C Renegade Stuff)
[Updated on: Tue, 23 October 2007 00:46] Report message to a moderator
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Re: Request HUD Scripts Code [message #292203 is a reply to message #291414] |
Tue, 23 October 2007 14:53 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Why does your minimap look so bad? Maybe you should try to get some higher quality pictures >.< I'll send you mine but they aren't that good either, I won't give you the HUD I made so don't ask.. It's not mine to give.
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