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Re: Renegade Units Of Measurement [message #289975 is a reply to message #289710] |
Thu, 11 October 2007 20:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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If you open some of the .gmax files from westwood FTP, like the SP buildings, they are all metric.
You'll notice the m next to all of the measurement boxes.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Re: Renegade Units Of Measurement [message #290903 is a reply to message #290387] |
Tue, 16 October 2007 17:44 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Jerad2142
Messages: 3806 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Dthdealer wrote on Sun, 14 October 2007 02:46 | Isn't metric converted to generic in the w3d?
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Can't be, otherwise my cinematics would never match up as I make them all in RenX.
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