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icon4.gif  A Proper GMAX Tutorial [message #290347] Sat, 13 October 2007 21:46 Go to next message
bat66wat6
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I have come up with a cool idea for a rather basic but cool mod 4 C&C_FIELD mix, anyways in involves different types of doors(Security ones cus it's gonna be a sorta mision to get cards 4 em)

Anyways, i could use the Nod Green, Yellow and red doors but i want the ones with the GDI symbol on it..there is only the Green 1 there Huh
So i figured i either need to mod or even make my own door just like it except the symbol in middle is Yellow and another 1 4 Red...

I have tried loads of tutorial sites but none of em actually TELL you how to make the bloody thing! I mean Renhelp.net "Making a door for renegade" tutorial SUCKS!
He starts with "Make your door in GMAX, it should look a bit like this" then a pic below! I MEAN WTF MAN, IM LOST EVEN BE4 HE HAS STARTED THE TUTORIAL!!!
So please someone, is there a proper explained and noted tutorial of GMAX out there 4 me...prefferably on making doors
Re: A Proper GMAX Tutorial [message #290350 is a reply to message #290347] Sat, 13 October 2007 22:03 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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....

You obviously don't know how to model in general then. So just mess around a bit and learn how to model... all oyu really have to do is make a box though. You will also need a texture to add to your door for what it looks like, so if you can't fine one then you will have to make your own. Then apply it to the door.


http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: A Proper GMAX Tutorial [message #290389 is a reply to message #290347] Sun, 14 October 2007 02:00 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Try watching this first: http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=96

Might let you see how to make objects from shapes. This will work basically the same in RenX but some of the things I do in here are not included in RenX.

Just watch how I place a box and shape it. To apply materials in RenX just use the "M" key and do the same UVW Map as seen in the video.



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Re: A Proper GMAX Tutorial [message #290420 is a reply to message #290389] Sun, 14 October 2007 07:49 Go to previous messageGo to next message
bat66wat6
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Thanks alot man, but i am quite sure u did not make that in GMAX

I mean, i don't even know what the tools do->You start and Make a box raise it shape it and it's all really really fast!

You did not explain much...sorry man but that tutoral is not really going to help me 4 what i need.

Yet again, all i need people a in depth tutorial on how to Edit and or Create doors in GMAX/RenX

Thanks anyways
Re: A Proper GMAX Tutorial [message #290527 is a reply to message #290347] Mon, 15 October 2007 04:06 Go to previous messageGo to next message
Zion is currently offline  Zion
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3DS Max IS Gmax, just ALOT better than Gmax.

Download and Read the Gmax help files from www.turbosquid.com/gmax. These are what got me started.
Re: A Proper GMAX Tutorial [message #290564 is a reply to message #290527] Mon, 15 October 2007 09:09 Go to previous messageGo to next message
bat66wat6
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This is getting lengthy now...
Out of all the tutorials there are from creating whole buildings to simply server Siding a Weapon Spawner yet there is not 1 DEECENT tutorial on how to create or edit a door in GMAX

Oh and 2 let u know my RenX does not work and will never work unless u know how to go back and change the Driver!

[Updated on: Mon, 15 October 2007 09:12]

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Re: A Proper GMAX Tutorial [message #290574 is a reply to message #290347] Mon, 15 October 2007 10:01 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Just pay attention....Not one person in all the years I've been here has not been able to tinker with RenX to get the basic creation tools down within 10 minutes.

To fix your render driver clean out the registry keys it makes...this is all pretty standard stuff here.



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Re: A Proper GMAX Tutorial [message #290643 is a reply to message #290574] Mon, 15 October 2007 14:55 Go to previous messageGo to next message
bat66wat6
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Okay im not going to give u a life story or anyting here but about 1 year ago if not 8 months i took up the idea of attempting join the modding world of Renegade...i knew it would be tough but darn it, i have had to download like 8 new programs and i have to get familur with em all... Whats That

I aint angry or ought, i know it takes time, maybe im being a little impatient...tell you what ill "Tinker" around with RenX as you said and "Change the keys" as you said to see if it works-> But yet again umm, where and how do i change the keys? Lol i can;t even find RenX's directory, so i copy the Target from the shortcut on my dekstop and it leads to a invalid page on Google Whats That

[Updated on: Mon, 15 October 2007 15:06]

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Re: A Proper GMAX Tutorial [message #290645 is a reply to message #290420] Mon, 15 October 2007 15:06 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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bat66wat6 wrote on Sun, 14 October 2007 09:49

Thanks alot man, but i am quite sure u did not make that in GMAX

I mean, i don't even know what the tools do->You start and Make a box raise it shape it and it's all really really fast!

You did not explain much...sorry man but that tutoral is not really going to help me 4 what i need.

Yet again, all i need people a in depth tutorial on how to Edit and or Create doors in GMAX/RenX

Thanks anyways


There are tuts for doors on renhelp and that tut was a good basic tutorial easy to understand, He explained what he was doing before he did it and it wasn't fast at all, it was kinda slow tbh ?.



http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Mon, 15 October 2007 15:07]

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Re: A Proper GMAX Tutorial [message #290848 is a reply to message #290347] Tue, 16 October 2007 13:14 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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There:

http://www.Oblivioninteractive.com/files2/Door%2000.avi

Now stop bitching at me in PM's and about me' website.


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[Updated on: Tue, 16 October 2007 13:14]

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Re: A Proper GMAX Tutorial [message #290852 is a reply to message #290848] Tue, 16 October 2007 14:44 Go to previous messageGo to next message
bat66wat6
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Ok, i get the impression you think im dumb! Well here's a news flash...im not! The tutorial in Renhelp.net is totally useless im not lying damn it! He starts by saying "Create your door in GMAX, it should look like that"

If that's the only and best tutorial you have then sorry but that aint gonna help 4 shit Huh
I bet i sound ungreatfull for your efforts and everything but it's what it's like

And by the way, that link u provided doesn't work! Dont Get It

[Updated on: Tue, 16 October 2007 14:56]

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Re: A Proper GMAX Tutorial [message #290856 is a reply to message #290852] Tue, 16 October 2007 14:59 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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What the hell are you ranting about?

bat66wat6 wrote on Tue, 16 October 2007 17:44

You are implying i am dumb! I have been quite restrained in what i say up till now. Sneaky But i will not take anything implying im dumb! Get it fucking straight!->I am not the dumb one here, you are!


I never called you dumb....

bat66wat6 wrote on Tue, 16 October 2007 17:44


So what you want if you can make buildings, mod entire presets to different shapes and Rename ingame objects to whatever you want! FUCK THAT! You know next to nothing about making tutorials 4 other people to learn!


I never boasted about my modding ability, I never was much good at it...

bat66wat6 wrote on Tue, 16 October 2007 17:44


And you are so fucking wrong, there is only one tutorial on Renhelp.net about making doors in GMAX or RenX(Mine still don't work!)
And it is fucking useless!!He misses out the bit about ACTUALLY MAKING THE DOOR IN GMAX He starts with "Create your door in GMAX"



RenHelp.net is a guide, not the end all say all and my tutorials only make up a small amount of the database. Its a community of people who were nice enough to share that created renhelp.

I made the video to be nice and show you step by step on how to make a door.

bat66wat6 wrote on Tue, 16 October 2007 17:44


And by the way, that link u provided doesn't work! Angry



Link works for me in good ol' FireFox. Try right-click ~ Save as, I didn't encode this video to stream.

http://www.oblivioninteractive.com/files2/Door%2000.avi






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[Updated on: Tue, 16 October 2007 15:11]

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Re: A Proper GMAX Tutorial [message #290857 is a reply to message #290856] Tue, 16 October 2007 15:01 Go to previous messageGo to next message
bat66wat6
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I think it would be wise of me to not post here again obviously things have got out of hand and maybe i should just stick to my neutral zone of leveledit-> Sneaky
Re: A Proper GMAX Tutorial [message #290860 is a reply to message #290347] Tue, 16 October 2007 15:04 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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I have no bad feelings twords you, stick around man. I just don't know why you got so angry at me for posting a video.

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Re: A Proper GMAX Tutorial [message #290864 is a reply to message #290860] Tue, 16 October 2007 15:10 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Oblivion165 wrote on Tue, 16 October 2007 17:04

I have no bad feelings twords you, stick around man. I just don't know why you got so angry at me for posting a video.


Yeah, you need to chill out, no one's after your ass, just play around in RenX, press all the buttons, make some shapes. Things will begin making sense after awhile, just keep at it. Trial and error wins.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: A Proper GMAX Tutorial [message #290875 is a reply to message #290864] Tue, 16 October 2007 15:35 Go to previous messageGo to next message
bat66wat6
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Okay i am sorry, i really am i guess i just lashed out, iv had a shit day

Thanx 4 that video man i really appreciate it Big Grin Thumbs Up Thumbs Up

The only little problem with me being able to try it out is that as i probably metioned in previouse posts is that my RenX is broken Dont Get It
It's mainly cus i accidentally clicked on Ok when it asks you for the first time what Driver it wants you to use and i clicked Ok when it was all set to blank and ever since then when i load RenX it crashes, some sort of fatal error>?

I tryed messing around with the Keys as someone mentioned but i could not even find RenX's directory...it's whacked out man
Even when i copy the Target from the shortcut on my Desktop it leads me to a Internet page that is Invalid all i get is "Internet Explorer is unable to display the webpage"
It's really really bugging me....(Maybe i have to reinstall Public tools?
Re: A Proper GMAX Tutorial [message #290880 is a reply to message #290347] Tue, 16 October 2007 15:40 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Yeah I would uninstall Gmax/Renx completely first via Add/Remove Programs in the control panel and then do a clean install of Gmax and just the RenX component of the Renegade Public Tools. (Just un-select the other one when the installer asks)

If that doesn't work then I can connect via MSN to fix the situation, several people here can confirm that I never screwed up their computers while helping them etc.


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Re: A Proper GMAX Tutorial [message #290950 is a reply to message #290347] Wed, 17 October 2007 00:44 Go to previous messageGo to next message
Zion is currently offline  Zion
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If you need more help, i can do a personal basics of Model creation and you can watch though my VNC server. I will only use 3DS Max 8 but it's pretty much the same as Gmax only better.

If you want to, you can add my MSN and contact me, and i'll setup the server to stream my screen to you. MSN = martynp1989@hotmail.co.uk

I can teach you everything i know, and i know quite a bit. If i had space, and confidence in my voice ( Tell Me ) i would record videos to renhelp instead but... Yeah... Huh
Re: A Proper GMAX Tutorial [message #290965 is a reply to message #290347] Wed, 17 October 2007 05:58 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Well bat? Did that video help you?

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Re: A Proper GMAX Tutorial [message #290976 is a reply to message #290965] Wed, 17 October 2007 08:16 Go to previous messageGo to next message
bat66wat6
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Yeah manm that tutorial is the best 4 beginner like me making doors->easy to understand although it's hard to hear your voice even with full volume and Media Player volume...
The one bit i can't do is the very start Huh
What is that program you start of in? It isn't XCC Mixer is it?
Cus it doesn't look like it>
So basically what im saying is i can't get the door texture that you got at the start Dont Get It
Re: A Proper GMAX Tutorial [message #290979 is a reply to message #290347] Wed, 17 October 2007 08:34 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Yeah my mic is about dead, I would suggest using Media Player Classic because it can boost audio as well as normalize it.

I use RenegadeEx, XCC mixer just seems like a pile of he-trash to me so I stick with RenegadeEx.

Download links:

RenegadeEx
http://www.renhelp.net/downloads/RenegadeEx.zip

Media Player Classic
http://sourceforge.net/project/downloading.php?group_id=82303&use_mirror=eas ynews&filename=mpc2kxp6490.zip&78432492


To boost my audio simply do these steps:
Open the file then go to options
index.php?t=getfile&id=4423&private=0

Click on audio switcher ~ Check Normalize ~ Check Regain Volume
index.php?t=getfile&id=4424&private=0

Just normalizing it should make it sound alot better but if its too low just move the slider over some more and it will increase the volume even further.
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Re: A Proper GMAX Tutorial [message #290999 is a reply to message #290979] Wed, 17 October 2007 09:23 Go to previous messageGo to next message
bat66wat6
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Okay, another problem....lol DD lol
when you get to the bit of extracted da Texture e.g tridoor
U say u gotta change it to TGA...i do not have that wierd convertor thingy ma gig! Sneaky

What do i do now.?LOL
Re: A Proper GMAX Tutorial [message #291000 is a reply to message #290347] Wed, 17 October 2007 09:29 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Well that is Irfanview, its my most respected everyday program. It's basically a free image viewer that also support a crap load of image formats and features out the ass.

You can use a lot of programs to convert images to tga from dds but nothing is faster than Irfanview.

http://www.oblivioninteractive.com/files/Irfanview.zip


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[Updated on: Wed, 17 October 2007 09:30]

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Re: A Proper GMAX Tutorial [message #291052 is a reply to message #291000] Wed, 17 October 2007 13:27 Go to previous messageGo to next message
bat66wat6
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Okay now i can take a shot at that tutorial...wish me luck lol... Big Grin

Thanx 4 all the links man... Big Grin Thumbs Up Big Grin Thumbs Up Big Grin
Re: A Proper GMAX Tutorial [message #291058 is a reply to message #291052] Wed, 17 October 2007 13:48 Go to previous messageGo to previous message
bat66wat6
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Ok right! I am yet again totally lost...u explain dead well up 2 after the bit where u add the texture...the cursor moves dead fast and i am totally lost here!
I'm getting frustrated, ur box like thing seems perfect in width and everything and mine seems really fat and really wide!!
I can't continue, im aborting the tutorial man,srry Dont Get It
I have replayed and rewinded it like 35 times and took me 1 hour going over it! I just can't understand what you did...at the point im at there is like 3 tabs "Gizmo, box" and something else...i just can't keep up with that little curser...lots of buttons and lots of fields-> Whats That
Below is a SS to show where im at

[Updated on: Wed, 17 October 2007 13:50]

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