A Proper GMAX Tutorial [message #290347] |
Sat, 13 October 2007 21:46 |
bat66wat6
Messages: 331 Registered: September 2007
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I have come up with a cool idea for a rather basic but cool mod 4 C&C_FIELD mix, anyways in involves different types of doors(Security ones cus it's gonna be a sorta mision to get cards 4 em)
Anyways, i could use the Nod Green, Yellow and red doors but i want the ones with the GDI symbol on it..there is only the Green 1 there
So i figured i either need to mod or even make my own door just like it except the symbol in middle is Yellow and another 1 4 Red...
I have tried loads of tutorial sites but none of em actually TELL you how to make the bloody thing! I mean Renhelp.net "Making a door for renegade" tutorial SUCKS!
He starts with "Make your door in GMAX, it should look a bit like this" then a pic below! I MEAN WTF MAN, IM LOST EVEN BE4 HE HAS STARTED THE TUTORIAL!!!
So please someone, is there a proper explained and noted tutorial of GMAX out there 4 me...prefferably on making doors
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Re: A Proper GMAX Tutorial [message #290350 is a reply to message #290347] |
Sat, 13 October 2007 22:03 |
bisen11
Messages: 797 Registered: December 2004
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You obviously don't know how to model in general then. So just mess around a bit and learn how to model... all oyu really have to do is make a box though. You will also need a texture to add to your door for what it looks like, so if you can't fine one then you will have to make your own. Then apply it to the door.
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Re: A Proper GMAX Tutorial [message #290389 is a reply to message #290347] |
Sun, 14 October 2007 02:00 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Try watching this first: http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=96
Might let you see how to make objects from shapes. This will work basically the same in RenX but some of the things I do in here are not included in RenX.
Just watch how I place a box and shape it. To apply materials in RenX just use the "M" key and do the same UVW Map as seen in the video.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: A Proper GMAX Tutorial [message #290420 is a reply to message #290389] |
Sun, 14 October 2007 07:49 |
bat66wat6
Messages: 331 Registered: September 2007
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Thanks alot man, but i am quite sure u did not make that in GMAX
I mean, i don't even know what the tools do->You start and Make a box raise it shape it and it's all really really fast!
You did not explain much...sorry man but that tutoral is not really going to help me 4 what i need.
Yet again, all i need people a in depth tutorial on how to Edit and or Create doors in GMAX/RenX
Thanks anyways
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Re: A Proper GMAX Tutorial [message #290564 is a reply to message #290527] |
Mon, 15 October 2007 09:09 |
bat66wat6
Messages: 331 Registered: September 2007
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This is getting lengthy now...
Out of all the tutorials there are from creating whole buildings to simply server Siding a Weapon Spawner yet there is not 1 DEECENT tutorial on how to create or edit a door in GMAX
Oh and 2 let u know my RenX does not work and will never work unless u know how to go back and change the Driver!
[Updated on: Mon, 15 October 2007 09:12] Report message to a moderator
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Re: A Proper GMAX Tutorial [message #290574 is a reply to message #290347] |
Mon, 15 October 2007 10:01 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Just pay attention....Not one person in all the years I've been here has not been able to tinker with RenX to get the basic creation tools down within 10 minutes.
To fix your render driver clean out the registry keys it makes...this is all pretty standard stuff here.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: A Proper GMAX Tutorial [message #290643 is a reply to message #290574] |
Mon, 15 October 2007 14:55 |
bat66wat6
Messages: 331 Registered: September 2007
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Okay im not going to give u a life story or anyting here but about 1 year ago if not 8 months i took up the idea of attempting join the modding world of Renegade...i knew it would be tough but darn it, i have had to download like 8 new programs and i have to get familur with em all...
I aint angry or ought, i know it takes time, maybe im being a little impatient...tell you what ill "Tinker" around with RenX as you said and "Change the keys" as you said to see if it works-> But yet again umm, where and how do i change the keys? Lol i can;t even find RenX's directory, so i copy the Target from the shortcut on my dekstop and it leads to a invalid page on Google
[Updated on: Mon, 15 October 2007 15:06] Report message to a moderator
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Re: A Proper GMAX Tutorial [message #290645 is a reply to message #290420] |
Mon, 15 October 2007 15:06 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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bat66wat6 wrote on Sun, 14 October 2007 09:49 | Thanks alot man, but i am quite sure u did not make that in GMAX
I mean, i don't even know what the tools do->You start and Make a box raise it shape it and it's all really really fast!
You did not explain much...sorry man but that tutoral is not really going to help me 4 what i need.
Yet again, all i need people a in depth tutorial on how to Edit and or Create doors in GMAX/RenX
Thanks anyways
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There are tuts for doors on renhelp and that tut was a good basic tutorial easy to understand, He explained what he was doing before he did it and it wasn't fast at all, it was kinda slow tbh ?.
[Updated on: Mon, 15 October 2007 15:07] Report message to a moderator
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Re: A Proper GMAX Tutorial [message #290852 is a reply to message #290848] |
Tue, 16 October 2007 14:44 |
bat66wat6
Messages: 331 Registered: September 2007
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Ok, i get the impression you think im dumb! Well here's a news flash...im not! The tutorial in Renhelp.net is totally useless im not lying damn it! He starts by saying "Create your door in GMAX, it should look like that"
If that's the only and best tutorial you have then sorry but that aint gonna help 4 shit
I bet i sound ungreatfull for your efforts and everything but it's what it's like
And by the way, that link u provided doesn't work!
[Updated on: Tue, 16 October 2007 14:56] Report message to a moderator
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Re: A Proper GMAX Tutorial [message #290856 is a reply to message #290852] |
Tue, 16 October 2007 14:59 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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What the hell are you ranting about?
bat66wat6 wrote on Tue, 16 October 2007 17:44 | You are implying i am dumb! I have been quite restrained in what i say up till now. But i will not take anything implying im dumb! Get it fucking straight!->I am not the dumb one here, you are!
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I never called you dumb....
bat66wat6 wrote on Tue, 16 October 2007 17:44 |
So what you want if you can make buildings, mod entire presets to different shapes and Rename ingame objects to whatever you want! FUCK THAT! You know next to nothing about making tutorials 4 other people to learn!
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I never boasted about my modding ability, I never was much good at it...
bat66wat6 wrote on Tue, 16 October 2007 17:44 |
And you are so fucking wrong, there is only one tutorial on Renhelp.net about making doors in GMAX or RenX(Mine still don't work!)
And it is fucking useless!!He misses out the bit about ACTUALLY MAKING THE DOOR IN GMAX He starts with "Create your door in GMAX"
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RenHelp.net is a guide, not the end all say all and my tutorials only make up a small amount of the database. Its a community of people who were nice enough to share that created renhelp.
I made the video to be nice and show you step by step on how to make a door.
bat66wat6 wrote on Tue, 16 October 2007 17:44 |
And by the way, that link u provided doesn't work!
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Link works for me in good ol' FireFox. Try right-click ~ Save as, I didn't encode this video to stream.
http://www.oblivioninteractive.com/files2/Door%2000.avi
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Tue, 16 October 2007 15:11] Report message to a moderator
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Re: A Proper GMAX Tutorial [message #290860 is a reply to message #290347] |
Tue, 16 October 2007 15:04 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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I have no bad feelings twords you, stick around man. I just don't know why you got so angry at me for posting a video.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: A Proper GMAX Tutorial [message #290864 is a reply to message #290860] |
Tue, 16 October 2007 15:10 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
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Oblivion165 wrote on Tue, 16 October 2007 17:04 | I have no bad feelings twords you, stick around man. I just don't know why you got so angry at me for posting a video.
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Yeah, you need to chill out, no one's after your ass, just play around in RenX, press all the buttons, make some shapes. Things will begin making sense after awhile, just keep at it. Trial and error wins.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: A Proper GMAX Tutorial [message #290880 is a reply to message #290347] |
Tue, 16 October 2007 15:40 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Yeah I would uninstall Gmax/Renx completely first via Add/Remove Programs in the control panel and then do a clean install of Gmax and just the RenX component of the Renegade Public Tools. (Just un-select the other one when the installer asks)
If that doesn't work then I can connect via MSN to fix the situation, several people here can confirm that I never screwed up their computers while helping them etc.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: A Proper GMAX Tutorial [message #290999 is a reply to message #290979] |
Wed, 17 October 2007 09:23 |
bat66wat6
Messages: 331 Registered: September 2007
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Okay, another problem....lol DD lol
when you get to the bit of extracted da Texture e.g tridoor
U say u gotta change it to TGA...i do not have that wierd convertor thingy ma gig!
What do i do now.?LOL
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Re: A Proper GMAX Tutorial [message #291058 is a reply to message #291052] |
Wed, 17 October 2007 13:48 |
bat66wat6
Messages: 331 Registered: September 2007
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Ok right! I am yet again totally lost...u explain dead well up 2 after the bit where u add the texture...the cursor moves dead fast and i am totally lost here!
I'm getting frustrated, ur box like thing seems perfect in width and everything and mine seems really fat and really wide!!
I can't continue, im aborting the tutorial man,srry
I have replayed and rewinded it like 35 times and took me 1 hour going over it! I just can't understand what you did...at the point im at there is like 3 tabs "Gizmo, box" and something else...i just can't keep up with that little curser...lots of buttons and lots of fields->
Below is a SS to show where im at
[Updated on: Wed, 17 October 2007 13:50] Report message to a moderator
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