Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Hundred Years' War (The mod)
Hundred Years' War [message #288973] Sun, 07 October 2007 17:50 Go to next message
GeneralCF is currently offline  GeneralCF
Messages: 14
Registered: October 2007
Karma: 0
Recruit
Hello everyone, my name is GeneralCF.

I always loved GDI vs. NOD wars. Indeed, this is a good game, at least for me. At Renegade Im a newbie at modding, but in Rome : Total War I started to be a modder.

Now, what about a new, improved interface covering the Hundred Years' War? I think this would be a good idea, replacing all the buildings to a medieval aspect with newer models and skins.

Units will be able to be done, since medieval warriors were Archers, Crossbowmen , Cavalry, Peasants, and Infantry with shields or spears.

Something I will have to work is defensive structures, how can they attack(I guess they will throw arrows), how to earn money(what a problem!). Power Plants will be repleaced, Ion Cannon and Nuclear Strikes also. Structures should be burned, and not destroyed by tanks! Also, Cavalry will have to use horse and not tanks, not horses coming from the Nod Airstrip.

I think victory conditions must be worked. Any help involved in this mod will be greatly apreciated, also, I need tutorials.

Thank you for reading and further help.

GeneralCF
Re: Hundred Years' War [message #289092 is a reply to message #288973] Mon, 08 October 2007 09:46 Go to previous messageGo to next message
The Elite Officer is currently offline  The Elite Officer
Messages: 602
Registered: September 2007
Location: Chapel Hill, North Caroli...
Karma: 0
Colonel
Ohhh wow a full conversional mod, I hope you are ready to take on the challenge. Smile If you dont know you should look at www.renhelp.net before you start, and BTW I would also love to help you, so just let me know. Satisfied

The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
Re: Hundred Years' War [message #289174 is a reply to message #288973] Mon, 08 October 2007 15:23 Go to previous message
GeneralCF is currently offline  GeneralCF
Messages: 14
Registered: October 2007
Karma: 0
Recruit
Great. I think I will need help, so I'm great you offer me help.

Im R:TW, a lot of Total Convertions are made, apart from mini mods.

Are there mayor modifications for this game?

Some ideas I have:
-There won't be, for obvious reasons, purchase terminals. Those will be repleaced.
-There wont be credits anymore, I think that would be sorted by changing the name to something like Grain.
-There won't be Engineers, I think buildings should be burned of collapsed. Firemen will be need in order to shut down fire.
-Important: No longer tanks, there will be ARTILLERY.
-Improved defenses: There will be towers, but those will attack with garrison inside.
-Tiberium will not be longer used, there will be farms, and Harvies should be user controled Farmers.

More will come. Stay tuned.

GeneralCF
Previous Topic: Best way to make a door
Next Topic: CNC 3 Question
Goto Forum:
  


Current Time: Fri Aug 16 23:19:43 MST 2024

Total time taken to generate the page: 0.00691 seconds