Re: How to add multiple animations to one w3d? [message #286991 is a reply to message #285644] |
Fri, 28 September 2007 04:53 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
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Commander |
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Ya sorry, pretty sure that's impossible. If you want to do it with multiple files then just make your model as a bone and then create multiple animation files.
Also, I have been doing some PSP moding lately and I have come into contact with an interesting little process. I was changing the background and it was a .bmp and it had 12 images in it. I couldn't figure out how that was until i opened it up in the hex editor. There was actually data for 12 seperate images seperated by a few lines of hex. Maybe try that with a w3d anim file? Then just called the addresses of the files you need from your big file. Maybe it'll work, dunno.
*edit* just to illustrate my point
I took the top image out of the merged bmp to compare. I have highlighted the last line in the single bmp and where it ends in the merged file. You can clearly see where the next bmp starts as well.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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[Updated on: Fri, 28 September 2007 05:18] Report message to a moderator
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