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Nod Stealth Sound [message #285706] Sat, 22 September 2007 10:30 Go to next message
Spice
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Does anyone know a way to make the stealth tank cloak sound work when the tank completely turns invisible?

Thanks in advanced.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Nod Stealth Sound [message #285708 is a reply to message #285706] Sat, 22 September 2007 10:33 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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No, the stank doesnt use a stealth sound when it cloaks, it just has a single wav file which plays a continuous loop when it is on.

I may be wrong, but i'm pretty sure about it...I would like to use the cnc3 sound for stealth


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285713 is a reply to message #285706] Sat, 22 September 2007 11:24 Go to previous messageGo to next message
Spice
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That's my point, it doesn't use the cloaking sound. I want to know if there's a way to make it work.



http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Sat, 22 September 2007 11:25]

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Re: Nod Stealth Sound [message #285722 is a reply to message #285706] Sat, 22 September 2007 12:16 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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I just said no, it uses 1 .wav file, if you edited it in, you would hear it constantly and not just when unstealthed or going into stealth mode.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285726 is a reply to message #285706] Sat, 22 September 2007 12:26 Go to previous messageGo to next message
Tunaman
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I think that fix is included with Ressurection... Yrr might know how to fix it.

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Re: Nod Stealth Sound [message #285729 is a reply to message #285726] Sat, 22 September 2007 13:03 Go to previous messageGo to next message
Spice
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Tunaman wrote on Sat, 22 September 2007 15:26

I think that fix is included with Ressurection... Yrr might know how to fix it.


Yeah, that's actually what he told me earlier today. I'm wondering what causes it to work and if there is something I can do in level edit to make it work correctly. Huh


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Nod Stealth Sound [message #285732 is a reply to message #285706] Sat, 22 September 2007 13:18 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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Colonel

No, you cannot make it work without hacking the code.

Re: Nod Stealth Sound [message #285735 is a reply to message #285706] Sat, 22 September 2007 13:49 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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I demand Spice gets help.




Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Nod Stealth Sound [message #285749 is a reply to message #285706] Sat, 22 September 2007 15:36 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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I demand he stops, because I doubt it is possible in level edit, you'd probably look for coding someine in the scripts source or in always.dat's sound scripts and mission scripts. I'm not sure, but It might be, say if you found the vehicle script where it shows all sounds vehicles use, you might be able to copy a line from say the nod buggy and change the sound so your own custom sound you add to always.dat, that might work, but I highly doubt it.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285858 is a reply to message #285706] Sun, 23 September 2007 08:01 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Thats what I said, i might actually spend time doing this to see if i can get it to work.

1337 got it to work


the startup is nearly silent, but replacing it with the sound from cnc3 it works ingame when starting up, i cant make it go stealthed then play the sound, but startup usually you do go into stealth mode. 1337

replace

tank_stealth_start.wav with your own
tank_stealth_stop.wav if you wanna change it's turn off sound
tank_stealth_idle.wav for changing the loop were all used to.

tank_stealth_cloak.wav uses the tiberium sun cloaking sound, so if you want to use that, rename this file to tank_stealth_start.wav

I reccomend using the sound I posted, it works the best, I switched to using it since it is alot better, also rename it to tank_stealth_stop so it plays when it becomes unstealthed/turned off. It seems unreal for it to not play the clock/uncloak sound when turning off.


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!

[Updated on: Sun, 23 September 2007 08:27]

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Re: Nod Stealth Sound [message #285870 is a reply to message #285706] Sun, 23 September 2007 08:44 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Video in action

And please....dont ask how do you make stealth black hands cloacked, you cant.

http://s4.photobucket.com/albums/y133/FMAROCKS/?action=view&current=Stealthc loak.flv


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285874 is a reply to message #285706] Sun, 23 September 2007 08:51 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Very nice, what made me LOL is you talked to yourself ingame about your stank being white.

http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
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Re: Nod Stealth Sound [message #285887 is a reply to message #285706] Sun, 23 September 2007 10:38 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Colonel
You can also use c&c_cloaking.wav if you want the C&C95 cloak sound.

http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: Nod Stealth Sound [message #285892 is a reply to message #285706] Sun, 23 September 2007 11:36 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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I would say this is a semi breakthrough in renegade, since most people in the past have said there was no stank sound at all, I sorta did something and made it work, nothing much, so it isnt really a amazing feat, but it is a semi small feat.

Actually i wasnt talking to myself, I planned on having the video full sized, but then forgot photobucket shrinks the video and made it unreadable, so i redid the video with large text

Btw. that stank isnt the one from jelly server mods, I made the skin myself in photoshop, I made my silver SBH, so i decided a stank would look good in silver/white also.


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285908 is a reply to message #285706] Sun, 23 September 2007 13:51 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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just to tell all u guys..u can get a sound file so ur stank will play a sound when its fully cloaked and moving around...and a sbh can have t he same sound..just for everyoen to know
Re: Nod Stealth Sound [message #285910 is a reply to message #285706] Sun, 23 September 2007 13:54 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Impossible, I spent a long time looking in alwats,dat and all vehicles have 3-4 sounds, start, idle, stop, and firing. Theres no specific sound for cloaking, not even for the sbh.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #285918 is a reply to message #285706] Sun, 23 September 2007 14:21 Go to previous messageGo to next message
Yourlastmemory
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It's possible to make a constistant sound, if thats what you mean, but you need a sound that will become longer..The problem is it will eventually end..Oh, and It's Tiberian Sun, Not Tiberium sun. Satisfied You could try editing it. Level Edit Can, but again, You'll need a sound for it. And You'd need a Cracked game to stop Zero bug in the .ddb File, There's other various ways, but this way you don't usually get ban from a server for it. The "Cracked game" can be also listed as a "No CD Crack", Even though, Already in the game you can play without the CD and the same thing will happen. It will ask you to put in the CD and you hit cancel, same thing with the Actual game. So, Either way you do it, you WILL need a longer sound, To make a skin to make the SBH/STANK Completely invisible, use a flood fill (black). Good luck, Hope it helpped somewhat.

-Ruiz


Quote:


Re: AvatarS Tue, 10 July 2007 09:12
Sir Kane

Make me one with a topless Raveshaw.

Re: AvatarS Tue, 10 July 2007 19:27
Ryu

No, Your current avatar is sexy enough.






LOL look up kane's avatar lol
Re: Nod Stealth Sound [message #286039 is a reply to message #285910] Sun, 23 September 2007 23:40 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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AoBfrost wrote on Sun, 23 September 2007 15:54

Impossible, I spent a long time looking in alwats,dat and all vehicles have 3-4 sounds, start, idle, stop, and firing. Theres no specific sound for cloaking, not even for the sbh.



its not impossible.. i can send u the file if u want me to frost. my friend sent it to me but i dont use it cuz its kinda an big advantage if u think aobut it..the one he sent is whenever u get close to a stank driving around u or w/e, it will play the bad boys song
Re: Nod Stealth Sound [message #286041 is a reply to message #286039] Mon, 24 September 2007 00:00 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
got2byoda wrote on Mon, 24 September 2007 08:40

AoBfrost wrote on Sun, 23 September 2007 15:54

Impossible, I spent a long time looking in alwats,dat and all vehicles have 3-4 sounds, start, idle, stop, and firing. Theres no specific sound for cloaking, not even for the sbh.



its not impossible.. i can send u the file if u want me to frost. my friend sent it to me but i dont use it cuz its kinda an big advantage if u think aobut it..the one he sent is whenever u get close to a stank driving around u or w/e, it will play the bad boys song


What's your friend's nickname, plz?


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Mon, 24 September 2007 00:00]

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Re: Nod Stealth Sound [message #286084 is a reply to message #285706] Mon, 24 September 2007 06:38 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Fake.

There is no .wav for the stealth itself.
There is no way to make sanks or sbh use the sound unless it is recoded.
Clientside mods cant be coded to much, or too different than what other players use or else it wont show the server list.

Then again I may be wrong, post it then, and proove me wrong. I would like to use this instead then.


But then Why am i listening to a person who just starting renegade and joined the modding community?


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!

[Updated on: Mon, 24 September 2007 06:39]

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Re: Nod Stealth Sound [message #286150 is a reply to message #286084] Mon, 24 September 2007 11:31 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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AoBfrost wrote on Mon, 24 September 2007 15:38

Fake.

There is no .wav for the stealth itself.
There is no way to make sanks or sbh use the sound unless it is recoded.
Clientside mods cant be coded to much, or too different than what other players use or else it wont show the server list.

Then again I may be wrong, post it then, and proove me wrong. I would like to use this instead then.


But then Why am i listening to a person who just starting renegade and joined the modding community?



Client-side modifications are easy. Resurrection adds exactly the stealth sound you are talking about. There is no way to do that server-side or without modifying the client's code.


[Updated on: Mon, 24 September 2007 11:31]

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Re: Nod Stealth Sound [message #286164 is a reply to message #285706] Mon, 24 September 2007 12:17 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Well I dont use that mod, so I never knew about the cloaking effect, but I think without it, there is no way where you just rename/dragdrop a file

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Nod Stealth Sound [message #286195 is a reply to message #286150] Mon, 24 September 2007 14:42 Go to previous messageGo to next message
Spice
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Yrr wrote on Mon, 24 September 2007 14:31

AoBfrost wrote on Mon, 24 September 2007 15:38

Fake.

There is no .wav for the stealth itself.
There is no way to make sanks or sbh use the sound unless it is recoded.
Clientside mods cant be coded to much, or too different than what other players use or else it wont show the server list.

Then again I may be wrong, post it then, and proove me wrong. I would like to use this instead then.


But then Why am i listening to a person who just starting renegade and joined the modding community?



Client-side modifications are easy. Resurrection adds exactly the stealth sound you are talking about. There is no way to do that server-side or without modifying the client's code.


Do you think you can write a script to make the stealth sound only when the vehicle starts to turn invisibiel? One which I can apply to a vehicle?

I'd luv u long tiem.. xoxox Spice


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Nod Stealth Sound [message #286211 is a reply to message #285706] Mon, 24 September 2007 16:00 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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Colonel

I can try.

Re: Nod Stealth Sound [message #286246 is a reply to message #285706] Mon, 24 September 2007 18:29 Go to previous messageGo to previous message
AoBfrost is currently offline  AoBfrost
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Well my method works good too, it only makes a stealth sound when you get in and out of the vehicle, so thats a downside, but other than that it seems fine......I guess the ressurection mod does the best job.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
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