Renegade 2 FPS [message #285865] |
Sun, 23 September 2007 08:39 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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If Renegade 2 was to come what would it have to be like:
Me: It should be based on Red Alert.
Why a Red Alert Based FPS? Because I had a great time playing Ren Alert and I think that it would be a perfect sequel to Renegade. And refreshing.
C&C Mode: Not much to add. Just like Renegade only then it would be Sov's vs Allies. 2 teams would be playing up to 64 players. Both teams have there strength and weakness.
C&C Mode COOP: C&C mode would still exist, only you could pick various side's instead of just the Nod/GDI. You can pick an Allegiance which has a specialty. Just like in Red Alert 2 where the Soviets and Allies both have total different weapons like Nod and GDI. But if you pick a side which is part of Soviets/Allies this side will have a specialty when it comes to weaponry.
2v2: The Map would have 4 bases: 2 teams would fight together against 2 other teams. The only condition for this is. That each team can either be Soviet or GDI. So you can't be Soviet and France for example you would have to be on the same side and fight under the same flag.
Realization:
4 Bases with 4 harvesters and what not. shouldn't be a problem for future PC's as with the upcoming Quad core's Octo core's I think this is a perfect example of making use each core for one base AI.
Each side should be limited to have 16 Players, so basically it would be 32 players under the Soviet Flag (for example Ukraine and Sovs) vs 32 ( France and UK). Making it up to 64 players.
So why not just Soviets vs Allies: Well, because I think having 2 sides vs 2 sides would make things a lot more interesting as people would have to Teamwork in order to win. If one side has lets say: arty's) and one side lights. The teams will have to work together to take the field. This is just an poor example of the idea.. as I would assume a team has lights and arts standard.
C&C Sniper:
Because of the Sniper fest in Renegade I'd say make couple of maps which are build for rong range sniping.. put in Tanya and Einstein for example.
Super weapons: Nuke/ Ion cannon should in.
Destroyers/cruisers/subs and whatnot.
Online play: a integrated TS feature and a Anti cheat should be delivered with the game.
As for anything else I might have forgotten..
Al I can say when I wrote this was:
Daydream I fell asleep beneath the flowers For a couple of hours what a beautiful day
Opposite Idea was based on Tiberian Sun, but this one first.
Discuss.
WOL nick: JPNOD
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Re: Renegade 2 FPS [message #285876 is a reply to message #285865] |
Sun, 23 September 2007 08:55 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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JPNOD wrote on Sun, 23 September 2007 10:39 | If Renegade 2 was to come what would it have to be like:
Me: It should be based on Red Alert.
Why a Red Alert Based FPS? Because I had a great time playing Ren Alert and I think that it would be a perfect sequel to Renegade. And refreshing.
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You know, technically that would be a prequel to the game, even though it would come out later.
w00t?
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Re: Renegade 2 FPS [message #285877 is a reply to message #285865] |
Sun, 23 September 2007 08:55 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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If you have been reading there appears to be a chance we will see a Renegade 2 out of EA yet.
N00bstories Director Of Operations
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Re: Renegade 2 FPS [message #285878 is a reply to message #285877] |
Sun, 23 September 2007 08:59 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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luv2pb wrote on Sun, 23 September 2007 11:55 | If you have been reading there appears to be a chance we will see a Renegade 2 out of EA yet.
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I know, the point of this post is to bring in your idea on what Renegade should be like. Not wheter it will come out or not. Perhaps EA reads some of the posts and kicks in some of the idea's. isn't EA dedicated to the C&C Fans?..
Lets say you have a great idea for a Renegade 2.. bring it in instead of speculating wheter it comes out or not.
WOL nick: JPNOD
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Re: Renegade 2 FPS [message #285883 is a reply to message #285865] |
Sun, 23 September 2007 09:22 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
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General (1 Star) |
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All I want is a Renegade-styled C&C mode with no cheap Bf2-style superweapons, no rebuildable main structures, and small maps with a lot of action (like Field).
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: Renegade 2 FPS [message #285885 is a reply to message #285866] |
Sun, 23 September 2007 10:19 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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AoBfrost wrote on Sun, 23 September 2007 10:41 | Havoc's death duh, they never explained how he died or was killed, all we know is he died and theres ahuge freakin statue of him in command and conquer 3. I think the game should be from tiberium sun to the third tiberium war and show how havoc kicked the bucket, or be based off cnc3 with some new main character. Having the scrin playable would be awsome.
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No, Havoc is still alive during the events of C&C3. It was said in the intellegence database somewhere that he complained about GDI going from the awesome Mammoth MK II to the weak MK III.
Also, Kane's Wrath is supposed to cover the events between TS and C&C3.
GunKataGaming.net
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Re: Renegade 2 FPS [message #285886 is a reply to message #285865] |
Sun, 23 September 2007 10:28 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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I just want C&C to get away from all this extreme science fiction and get back to the Red Alert Retaliation way of life. Not any of that crappy RA2 stuff either, real Red Alert.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renegade 2 FPS [message #285955 is a reply to message #285865] |
Sun, 23 September 2007 16:32 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
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General (2 Stars) |
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Don't you think Westwood wanted to add the Scrin factor to the game?
Scrin isn't a stupid side for money, I mean, What Tiberium can do is awesome, And if the Scrin put some on earth to kill us all of, Then yeah, They want Earth for themselves, lol.
Think about this stuff before you make stupid comments troop.
Think 1st, speak 2nd.
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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Re: Renegade 2 FPS [message #286000 is a reply to message #285865] |
Sun, 23 September 2007 19:41 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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I hate scrin.
They don't fit in the universe at all, just like troop says. Terrible design, terrible plot, terrible idea.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renegade 2 FPS [message #286001 is a reply to message #285865] |
Sun, 23 September 2007 19:49 |
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AoBfrost
Messages: 1248 Registered: March 2007
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General (1 Star) |
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You cant really say the scrin suck or are better than gdi/nod, really all 3 teams are equal in their own ways, they just look different and have other slight differences, but when you come to the end, they are really the same
Big dang freakin freakin veh
GDI:mammoth tank
Nod:Avatar
Scrin: Tripod
The mammoth tank cannot shoot upward at targets on hills or below at targets below them, but they shoot missles for anti air and more power, the avatar is as powerful as the mammoth in terms of vehicle class, but also has juggernaut like qualities beig able to shoot up and down on cliffs or below cliffs. And the tripod can shot multiple targets at once doing massive damage, and can combine with buzzers to take down infantry easily.
Scrin wrote on Fri, 05 October 2007 12:19 | ''whoa im the photoshop''
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KANE LIVES!!!
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Re: Renegade 2 FPS [message #286012 is a reply to message #285865] |
Sun, 23 September 2007 20:17 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Thats my whole problem with the plot. There are a bagillion other planets just like earth out there and any civilization that has advanced to the point of intergalactic space travel would know the same.
They are using the same ol' stuff from the original 1950's war of the worlds and countless other films.
@frost I have no problem with the balance, it's the lack of needing a third faction of its type and the lack of variation in design. The original Red Alert had it correctly, basically the same technology but each faction had it's own specialization. Red Alert 2 had a nice groove building on that with country specific specialization but the Scrin fail. They have no business being in the C&C universe.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renegade 2 FPS [message #286038 is a reply to message #285865] |
Sun, 23 September 2007 23:38 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Scrin was introduced in Tiberian Sun. It was ment to be in C&C3.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Renegade 2 FPS [message #286040 is a reply to message #285865] |
Sun, 23 September 2007 23:48 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Even so, Tiberian sun should have never seen the light of day either.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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