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Re: One step closer to renegade 2? [message #285459 is a reply to message #285273] |
Fri, 21 September 2007 05:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
Karma: 0
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General (3 Stars) |
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Ya, I agree with Alex. Westwood didn't even have to time to fully finish the game, polish the grahpics etc, they got it to work OK on online, and it was released. Tbh, renegade STILL has good graphics, not like CSS or C&C3 grahics, but they are great for a 2002 game, and still not completely outdated even today. I was wan't EA to listen as much as they did with C&C3, and more. And ofcourse keep the classic C&C mode, and on a new engine. I know its asking too much, but we can hope
My: Videos/Website/Forums
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Re: One step closer to renegade 2? [message #285465 is a reply to message #285273] |
Fri, 21 September 2007 05:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9734 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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The community has updated the w3d engine to exceed by far what it originally was (by scripts.dll).
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: One step closer to renegade 2? [message #285481 is a reply to message #285459] |
Fri, 21 September 2007 06:55 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Chuck Norris
Messages: 312 Registered: July 2007
Karma: 0
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trooprm02 wrote on Fri, 21 September 2007 07:10 | Tbh, renegade STILL has good graphics, not like CSS or C&C3 grahics, but they are great for a 2002 game, and still not completely outdated even today.
| Not that graphics matter to me, but I disagree. Even then, they weren't that great. There's such a lack of detail with the low polygon count and the low resolution textures. Playing the game without AF makes everything that's not within 10 feet of you look muddy.
Bad graphics and a bad single player are the two main things that made the reviews so negative, which is why the game never got popular, even though the multiplayer (which is the real game) gameplay was/and still is great.
When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.
Chuck Norris is the reason why Waldo is hiding.
When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.
Chuck Norris can slam a revolving door.
[Updated on: Fri, 21 September 2007 06:57] Report message to a moderator
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Re: One step closer to renegade 2? [message #285509 is a reply to message #285273] |
Fri, 21 September 2007 09:55 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
KIRBY-098
Messages: 338 Registered: July 2006
Karma: 0
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My greatest hope for this project:
Keep the fun EA. It isn't about graphics, or features. It's all abour c&c mode and ease of modding.
If you can capture that and allow it to run on lower end machines, you'll have a winner.
I still play Ren 1. The VIS glitches, and lag don't concern me as much as FUN.
I love BF2142, but I want another RENEGADE with c&c most of all.
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Re: One step closer to renegade 2? [message #285524 is a reply to message #285273] |
Fri, 21 September 2007 12:15 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
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General (1 Star) |
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W3D is far too late for a new Renegade. It would have worked for Westwood's "Renegade 2", but let's face it, that was 4 years ago. W3D isn't even good at what it was made to do, and is obsolete for game developers.
I'm not criticizing the mods on W3D, they are doing an excellent job. But for a company like EA, which already has Crysis and UE3 licensed, they might as well use them for an FPS.
And no, these two engines are not "just about graphics". It's quite the opposite - go watch development videos, and you'll see why so many companies have licensed the Unreal Engine 3 for 40 games. And we all know that Crysis is simply revolutionary, both in graphics and physics.
How many companies licensed W3D?
One thing I do hope is that EA sticks to the original Renegade formula instead of falling into the hole of traditional game modes (CTF, DM, and more "glorified" modes). I'm having a feeling that if EA does not pull this off right, people will instead revert back to the addictive Renegade 1 gameplay.
If C&C Renegade was used as something to improve upon (note, I say improve) then a sequel would be great.
![http://img715.imageshack.us/img715/937/gdinod.jpg](http://img715.imageshack.us/img715/937/gdinod.jpg)
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
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Re: One step closer to renegade 2? [message #285558 is a reply to message #285273] |
Fri, 21 September 2007 14:21 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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If you read one of the comments, you'll notice something interesting:
wooz101: Okay, this news has been confirmed. What also has been confirmed is that this game will be using the same engine that Crysis is using.
Posted Sep 21, 2007 1:07 pm PT
P.S. That person has NOT been confirmed to actually be correct, though.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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[Updated on: Fri, 21 September 2007 14:23] Report message to a moderator
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Re: One step closer to renegade 2? [message #285606 is a reply to message #285448] |
Fri, 21 September 2007 18:03 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3806 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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One Winged Angel wrote on Fri, 21 September 2007 05:09 | Lets hope that EA don't make our projects obselete. AR, APB and Reborn have all worked pretty hard to get to where they are currently and it would be a shame to dispel it all.
If there is a new engine it should be made on a totally upgraded version of the w3d engine so then we can port our stuff with ease. This would also mean the return of a new version of the Commando Level Editor which a lot of us know how to use.
It's all very well saying "put it on crysis" or "put it on UE3" but I don't think that a new Renegade game should jump on the shared engine bandwagon. It should stay on what it was built on, the w3d engine, the C&C engine.
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#1 they were talking about some C&CX sound designer, "C&CX" the last game released was C&C3, this sounds like something completely different.
#2 The only good new Renegade will be one that works with the main mods that are already in progress Renhalo, RP2, AR, Reborn, APB.
#3 If they do make a new game, #2 will almost certainly be wrong.
Visit Jerad's deer sweat shop
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