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Re: enable phsical collision [message #284273 is a reply to message #284124] |
Thu, 13 September 2007 23:49 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Please re-read and re-punctuate.
By what i think you mean you're using the wrong aggregates as they don't have physical collision enable in the w3d file. ANyways, doe the inside of them collide? If so it's because the outside is normally placed on the map in gmax.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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