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ssgm 2.0.2 [message #282628] Wed, 05 September 2007 14:58 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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why cant i open ssgm 2.0.2 scripts into Level Edit.

LE just crashes when i try to open it


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[Updated on: Wed, 05 September 2007 14:58]

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Re: ssgm 2.0.2 [message #282635 is a reply to message #282628] Wed, 05 September 2007 15:17 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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I don't understand what you mean. You sure as hell can't click "Open" and target scripts.dll, LE wouldn't like that...

Be a bit more specific?


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: ssgm 2.0.2 [message #282642 is a reply to message #282628] Wed, 05 September 2007 15:30 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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you but the ssgm scripts in the scripts folder of your mod package and load LE ....

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: ssgm 2.0.2 [message #282643 is a reply to message #282628] Wed, 05 September 2007 15:38 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Did you also include scripts2.dll from your renegade folder?

EDIT: I think you have to use plain 3.x scripts.dll actually, the SSGM code is server side only, and as such won't load on either the Renegade Client or in Level Edit.


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[Updated on: Wed, 05 September 2007 15:38]

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Re: ssgm 2.0.2 [message #282645 is a reply to message #282628] Wed, 05 September 2007 16:03 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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meh k

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Re: ssgm 2.0.2 [message #282652 is a reply to message #282628] Wed, 05 September 2007 17:15 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Man, get Jonwills Level edit... there you dont need to create a folder with scripts and u can export your maps as a mix file.
Re: ssgm 2.0.2 [message #282654 is a reply to message #282628] Wed, 05 September 2007 17:19 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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That has nothing to do with this, he could have JonWil's LE and it still wouldn't work.

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: ssgm 2.0.2 [message #282656 is a reply to message #282628] Wed, 05 September 2007 17:31 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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i have a edited scripts .dll so i wanted load it but it was made for ssgm so i guess i cant and i don't have source

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: ssgm 2.0.2 [message #282709 is a reply to message #282628] Thu, 06 September 2007 01:48 Go to previous messageGo to next message
Cat998
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How did you edit it ? with notepad ? then that's why it's crashing Big Grin

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: ssgm 2.0.2 [message #282742 is a reply to message #282628] Thu, 06 September 2007 07:55 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Blacky, why didn't you just make a LUA Plugin instead of having to edit the scripts.dll completely?

The stuff you were making for the sniper server was basic Dragonade stuff that you could of made into an LUA Plugin.


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Re: ssgm 2.0.2 [message #282809 is a reply to message #282628] Thu, 06 September 2007 14:36 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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cause some 1 made it for me and i don't know LUA

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