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			| G-Max to 3DS Max Importer/Exporter? [message #28187] | Tue, 01 July 2003 08:44   |  
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				|  |  maytridy Messages: 1371
 Registered: February 2003
 Location: New York, USA
 
	Karma: 0
 | General (1 Star) |  |  |  
	| | Quote: |  | If you have the .w3d importer, it works in 3DSMax too. Therfore, you can export as .w3d from GMax, then import it into 3DSMax.
 
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 I don't think you can do that. If you can, and you have done it, I also want a link.
 
 Visit www.mwbhd.com
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			| G-Max to 3DS Max Importer/Exporter? [message #28402] | Wed, 02 July 2003 05:17   |  
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	| | spreegem |  | Where do I get the quake gamepack at?? I know the discreet website, but I don't see It, I will try and find it though.
 
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 Wait, what has everyone been saying in this post? Using the w3d import/export plugin will be easier/quicker than exporting it with the quake gamepack in .md3, importing it into another program, exporting it in .3ds and importing that into 3dsmax. With the w3d plugin all you have to do is export it once, in .w3d then you can import it into 3dsmax...
 
 But if you really want to do it the hard way...
 
 You can get Tempest (the Quake 3 Arena gamepack) by going to http://www.discreet.com, in the gmax section, goin to downloads, and it's somewhere in the middle-bottom of that page.
 
 .:Red Alert: A Path Beyond Modeler:.
 E-mail: sirphoenixx@gmail.com
 AIM: Sir Phoenixx
 ICQ: 339325768
 MSN: sirphoenixx@hotmail.com
 Yahoo: sirphoenix86
 If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
 My Gallery: sir-phoenixx.deviantart.com/gallery
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			| G-Max to 3DS Max Importer/Exporter? [message #28458] | Wed, 02 July 2003 09:22   |  
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				|  |  maytridy Messages: 1371
 Registered: February 2003
 Location: New York, USA
 
	Karma: 0
 | General (1 Star) |  |  |  
	| | Quote: |  | Wait, what has everyone been saying in this post? Using the w3d import/export plugin will be easier/quicker than exporting it with the quake gamepack in .md3, importing it into another program, exporting it in .3ds and importing that into 3dsmax. With the w3d plugin all you have to do is export it once, in .w3d then you can import it into 3dsmax...
 
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 We said to use the gamepack before we found out the importer worked.
 
 Spreegem, just use the importer. The link is in  the posts above.
 
 Visit www.mwbhd.com
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