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Re: C&C95 multiplay fix! [message #241060 is a reply to message #166416] Wed, 24 January 2007 18:09 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Nevermind, you edited your post. I would have sent it to you though.

[Updated on: Wed, 24 January 2007 18:09]

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Re: C&C95 multiplay fix! [message #242023 is a reply to message #166416] Mon, 29 January 2007 03:38 Go to previous messageGo to next message
RA95_Fan is currently offline  RA95_Fan
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I have an imporatant question about this multiplay fix. I really wanted to find out if it works with RA95 and more importantly with Mini RA 3.03. Big Ups

If not, is there a similar program that is suited for RA1?

-Thank you
Re: C&C95 multiplay fix! [message #242511 is a reply to message #166546] Wed, 31 January 2007 11:52 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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And you said it works for RA to, awesome this thread gets five stars.

Re: C&C95 multiplay fix! [message #242545 is a reply to message #242511] Wed, 31 January 2007 13:22 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I know my computer has a TCP LAN card in it, but if my memory serves me correct C&C 95 and RA1 did not like TCP they used some other connection type like ICP or something like that, does this fix it (same deal occurs with Tib Sun and RA2)?

Re: C&C95 multiplay fix! [message #242565 is a reply to message #242545] Wed, 31 January 2007 15:12 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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It works, Silent Kane and Scorpio9a have done more for C&C95 and RA1, then EA has in its entire existence. Its kind of sad but the only reason I bought a new computer was so I could play RA multiplayer (because I only use to have one computer) and in the end it didn't worked (Ra multiplayer that is). That was three years ago, and just now I find this link. Ah well. It works now and I can play all the mods I made for RA long ago so I am Happy.
Also the link for provided at the start of this post doesn't work anymore so here is the working one.
http://www.understorm.net/

Could you guys do the same thing for Tib Sun and RA2 (for multiplayer LAN, Internet obviously works fine)? What I mean is could you make Tib Sun and RA2 use TCP instead of IPX like what you have done for RA1 and C&C95?


[Updated on: Wed, 31 January 2007 15:19]

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Re: C&C95 multiplay fix! [message #242702 is a reply to message #166416] Thu, 01 February 2007 06:16 Go to previous messageGo to next message
RA95_Fan is currently offline  RA95_Fan
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Um, about the C&C95 fix. I can't clearly understand how to make it work for RA1 or anything... Blush

This thipx32.dll file doesn't seem to have anything conneted to the C&C95 fix.
Re: C&C95 multiplay fix! [message #242854 is a reply to message #242702] Thu, 01 February 2007 23:44 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Copy and past it in, like so.
index.php?t=getfile&id=2509&private=0
Do the same thing for C&C95.
The only thing I have seen change was a network option appeared in the multiplayer menu. But I have 4 computers and thats enough for me.


Re: C&C95 multiplay fix! [message #243038 is a reply to message #242854] Sat, 03 February 2007 02:26 Go to previous messageGo to next message
RA95_Fan is currently offline  RA95_Fan
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BTW, From what I get the C&C95 Fix ain't no longer compatible...
I really don't want to go back on Hamachi, GSA, or Kali again.
They ain't really workable with RA95.
Re: C&C95 multiplay fix! [message #243718 is a reply to message #166416] Tue, 06 February 2007 05:01 Go to previous messageGo to next message
Dover is currently offline  Dover
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I would love to try this, but my C&C 95 (And RA1) lock up within the first 3-7 seconds of gameplay. Any help for that?

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: C&C95 multiplay fix! [message #243740 is a reply to message #243718] Tue, 06 February 2007 08:16 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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First Decade or Original games?

Re: C&C95 multiplay fix! [message #243840 is a reply to message #166416] Tue, 06 February 2007 20:04 Go to previous messageGo to next message
Dover is currently offline  Dover
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The RA1 is original back from the first year it came out (Although I do have The Aftermath installed). I lost my original C&C 95, so I use the copy I got when I pre-ordered C&C 3.

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: C&C95 multiplay fix! [message #243841 is a reply to message #166416] Tue, 06 February 2007 20:05 Go to previous messageGo to next message
Dover is currently offline  Dover
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Before I forget, I also get the same bug(?) on my less-than-legal copy of Sole Survivor, which makes sense, since all three games use the same engine.

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: C&C95 multiplay fix! [message #244136 is a reply to message #166416] Thu, 08 February 2007 03:16 Go to previous messageGo to next message
RA95_Fan is currently offline  RA95_Fan
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And uh what about um, the C&C95 fix and not the thipx32.dll.. Can someone please fill me in on that.

Or does Thipx32 need to be put in a RA1 folder for C&C95 fix to work? Thumbs Up
Re: C&C95 multiplay fix! [message #281840 is a reply to message #166416] Sat, 01 September 2007 03:22 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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the game has gone gold if anybody is interested so you can download for free

http://www.shacknews.com/onearticle.x/48749

thought i'd bring this topic back to life for a second as well Smile
Re: C&C95 multiplay fix! [message #281945 is a reply to message #281840] Sat, 01 September 2007 16:14 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Majiin Vegeta wrote on Sat, 01 September 2007 12:22

the game has gone gold if anybody is interested so you can download for free

http://www.shacknews.com/onearticle.x/48749

thought i'd bring this topic back to life for a second as well Smile

I must say, that's above average coolness from EA. Thumbs Up

normally they are as cool as molten lava


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Re: C&C95 multiplay fix! [message #281993 is a reply to message #166416] Sat, 01 September 2007 20:41 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Erm, the game went gold 12 years ago.

Re: C&C95 multiplay fix! [message #281996 is a reply to message #281993] Sat, 01 September 2007 21:31 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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cmatt42 wrote on Sat, 01 September 2007 23:41

Erm, the game went gold 12 years ago.


LOL Big Grin


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Re: C&C95 multiplay fix! [message #282003 is a reply to message #166416] Sat, 01 September 2007 22:08 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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I'm reuploading the file because the old understorm link died a long-ass time ago, and because http://www.understorm.net/thipx/ has only one of the files that was in that package.

http://img82.imageshack.us/img82/8886/CommandoSig.jpg

[Updated on: Sat, 01 September 2007 22:10]

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Re: C&C95 multiplay fix! [message #288856 is a reply to message #166416] Sat, 06 October 2007 22:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I really think this should have a sticky.

Re: C&C95 multiplay fix! [message #289097 is a reply to message #166546] Mon, 08 October 2007 09:53 Go to previous messageGo to next message
The Elite Officer is currently offline  The Elite Officer
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It is possible to get like an AI skirmish version to this, because I want to do that for C&C 95 except that is the only game that does not have it.

The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
Re: C&C95 multiplay fix! [message #289144 is a reply to message #166416] Mon, 08 October 2007 13:10 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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cool thanks
Re: C&C95 multiplay fix! [message #289504 is a reply to message #289097] Tue, 09 October 2007 19:10 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The Elite Officer wrote on Mon, 08 October 2007 10:53

It is possible to get like an AI skirmish version to this, because I want to do that for C&C 95 except that is the only game that does not have it.

CnC Gold has ai in multiplayer, but it doesn't work on vista (CnC Gold that is).


Re: C&C95 multiplay fix! [message #289569 is a reply to message #289504] Wed, 10 October 2007 05:43 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I assume the only way to get AI in the map in multiplayer (over the internet) is by placing it on the map?

Direct IP Program for RA95 [message #289732 is a reply to message #289569] Wed, 10 October 2007 17:46 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Is there a direct IP program for RA95?

Re: Direct IP Program for RA95 [message #289886 is a reply to message #289732] Thu, 11 October 2007 12:45 Go to previous messageGo to previous message
rm5248 is currently offline  rm5248
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Jerad Gray wrote on Wed, 10 October 2007 19:46

Is there a direct IP program for RA95?


No, I've tried this with RA95 and it doesn't work. Huh It would only need a few modifications though.... The closest thing that you can get is hamachi.


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