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Matrix3D [message #281258] Mon, 27 August 2007 09:29 Go to next message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
Can anyone explain how to use Matrix3D, specifically how to set the facing of a vehicle X, Y, & Z?

Re: Matrix3D [message #281576 is a reply to message #281258] Thu, 30 August 2007 02:52 Go to previous messageGo to next message
saberhawk
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Registered: January 2006
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General (1 Star)
It's a standard 3x3 transformation matrix.

http://en.wikipedia.org/wiki/Transformation_matrix
Re: Matrix3D [message #281590 is a reply to message #281258] Thu, 30 August 2007 09:13 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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Registered: October 2006
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Colonel

It's a 3x4 matrix with 9 variables for the transform (building a 3x3 matrix as Saberhawk said) and 3 variables for the position.

Re: Matrix3D [message #281615 is a reply to message #281258] Thu, 30 August 2007 13:46 Go to previous message
Sir Kane
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Registered: March 2003
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General (1 Star)
Rootatttiooon, scaleeee and translattiooon.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
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