|
|
|
|
|
|
|
|
|
|
G-Max to 3DS Max Importer/Exporter? [message #28187] |
Tue, 01 July 2003 08:44 |
|
maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
|
General (1 Star) |
|
|
Quote: | If you have the .w3d importer, it works in 3DSMax too. Therfore, you can export as .w3d from GMax, then import it into 3DSMax.
|
I don't think you can do that. If you can, and you have done it, I also want a link.
Visit www.mwbhd.com
|
|
|
|
|
|
|
|
|
|
|
|
|
G-Max to 3DS Max Importer/Exporter? [message #28402] |
Wed, 02 July 2003 05:17 |
|
spreegem | Where do I get the quake gamepack at?? I know the discreet website, but I don't see It, I will try and find it though.
|
Wait, what has everyone been saying in this post? Using the w3d import/export plugin will be easier/quicker than exporting it with the quake gamepack in .md3, importing it into another program, exporting it in .3ds and importing that into 3dsmax. With the w3d plugin all you have to do is export it once, in .w3d then you can import it into 3dsmax...
But if you really want to do it the hard way...
You can get Tempest (the Quake 3 Arena gamepack) by going to http://www.discreet.com, in the gmax section, goin to downloads, and it's somewhere in the middle-bottom of that page.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
|
|
|
|
G-Max to 3DS Max Importer/Exporter? [message #28458] |
Wed, 02 July 2003 09:22 |
|
maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
|
General (1 Star) |
|
|
Quote: | Wait, what has everyone been saying in this post? Using the w3d import/export plugin will be easier/quicker than exporting it with the quake gamepack in .md3, importing it into another program, exporting it in .3ds and importing that into 3dsmax. With the w3d plugin all you have to do is export it once, in .w3d then you can import it into 3dsmax...
|
We said to use the gamepack before we found out the importer worked.
Spreegem, just use the importer. The link is in the posts above.
Visit www.mwbhd.com
|
|
|
|