2 SSGM Plugins released [message #278841] |
Mon, 13 August 2007 13:05 |
|
Hex
Messages: 858 Registered: March 2004
Karma: 0
|
Colonel |
|
|
1. Beacons
SSGM 2.0.2 Beacons plugin
This plugin has 2 parts to it, the first allows you to block/allow beacon purchases
The second is the part of the SSGM beacon code that displays laid/disarmed/detonated
1. Beacon purchase control
Console commands
beacon_allow <ID> allows a player to purchase beacons
beacon_disallow <ID> blocks a player from purchasing beacons
2. SSGM code changes
Stops players from laying 'fake' beacons in their own base
Shows the player name had their beacon disarmed and players beacon that has detonated
([BEACON] player1 attempted to deploy a fake Nuclear Strike Beacon., [BEACON] player1 disarmed player2's Nuclear Strike Beacon, [BEACON] player1's Nuclear Strike Beacon has detonated)
Hex
http://www.n00bless.com
Download
2. Defences
SSGM 2.0.2 Extra defences (rebuyable)
Allows you to have extra defences on any map at any location with the ability to rebuy defences by picking up a powerup disk that donates credits to the rebuild fund, including default map ones
You can also set the chances of having defences enabled by setting the percentage in plugin.ini (BaseDefence=xx)
Build costs
Turrets - 1400
Towers - 2000
Nod Gun Emplacments - 600
GDI Gun Emplacments - 600
Adding new base defences is quick and simple
console command
savecords <turret/tower/nodemp/gdiemp>
All build costs double when your team has lost its powerplant
Hex
http://www.n00bless.com
Download
goztow wrote on Tue, 11 May 2010 08:00 | If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).
|
reborn wrote on Fri, 29 January 2010 23:37 | std is for pro's.
|
|
|
|
|
|
|
|
|
|
Re: 2 SSGM Plugins released [message #280987 is a reply to message #280982] |
Sat, 25 August 2007 11:48 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
|
General (1 Star) |
|
|
Xpert wrote on Sat, 25 August 2007 11:41 | I wanted to try the base defense one tbh D;
|
:/
Download Reborn's "rebBD.dll" plugin... It has features the extra base defenses :/
-MathK1LL
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: 2 SSGM Plugins released [message #322513 is a reply to message #278841] |
Sun, 16 March 2008 15:36 |
|
danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
|
General (5 Stars) |
|
|
brenbot.dll will still work with SSGM even if you use NR, but NR does not have a plugin supporting the additional commands you can use with it.
|
|
|