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WIP: Tiberium Sun Infantry [message #28028] |
Mon, 30 June 2003 12:22 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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Quote: | Honestly, do you have to contradict the company who made the game? If they use both in many different locations, then it is both. Just because they never defined the acronym, that doesn't make it nonexistant. Take a look outside your tunnel vision once and awhile.
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There is no contradiction - they've made it clear that the official term for the Brotherhood of Nod is "Nod," and nothing else.
Quote: | Oh, and you're getting yourself into an argument over how much of a map someone owns? Once again, the updraft of your arrogance is tainted with the stench of hypocrisy.
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No, which means you didn't read this thread thoroughly enough to begin commenting on it.
Quote: | Hmm. I haven't been filled in on the facts, so I'm going to state the facts without talking out of my ass, like you my friend. Observe how it's done. He either imported some models into Renegade and put on the finishing touches so they would work, or he just took the concept and made his own models. No matter what's going on with those BF1942 maps, it's relatively same situation as a certain map we all know, ACK. Maps being finished so they work in Reneade, and then people claiming ownership...Why yes, that is very familiar.
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You haven't been filled in on the facts, so you're going to state the facts?
Oooooooooookay, that just made no sense.
Quote: | and then people claiming ownership...Why yes, that is very familiar.
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You'd think so, now wouldn't you? Except I can prove to anyone who *matters* that I own the property rights to the levels I've made and claim ownership to... I'm sure the rest of you cannot say the same.
Quote: | Now, unlike you - I'm sure - I shall show my qualities and morals by departing from this thread and not further pursuing your inevitable and antagonistic trademark comments, which we all love by the way.
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Once again, the updraft of your arrogance is tainted with the stench of hypocrisy.
Quote: | I have better things to do with my time than waste it pointing out the flaws of a person flawed to the point that he regards these quirks as talent. Just as well, I don't want to further ruin this thread which was started with some amazing modelling, if I may say so.
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Then why did you even post here? Fuck's sake, if you're going to argue with yourself and look like a fool, don't fucking post here. You've got a lot more common sense than this.
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WIP: Tiberium Sun Infantry [message #28030] |
Mon, 30 June 2003 12:27 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Ack certainly does suffer from this mental disorder, narcissism, look up the word your self and you’ll see, I’m right, it fits him to a tee. Here is what the Dictionary says about it / him http://dictionary.reference.com/search?q=nar%B7cis%B7sism
Nar·cis·sis·tic - (Nar*si*sis*stick) and/or nar·cis·sism - (Nar*sis*sizem)
Narcissists use everyone around them to keep themselves inflated.
Often they find flaws in others and criticize them fiercely,
for this further distinguishes them from those who are defective.
Because of their underlying need for voice and the resultant bluster,
narcissists often work their way to the center of their "circle,"
or the top of their organization. Indeed, they may be the mentor or guru for others.
The second they are snubbed, however, they rage at their "enemy."
Demands to be recognized as superior without commensurate achievements.
Requires excessive admiration, adulation, attention and affirmation - or,
failing that, wishes to be feared and to be notorious.
Summarized from:
American Psychiatric Association. (1994).
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WIP: Tiberium Sun Infantry [message #28031] |
Mon, 30 June 2003 12:30 |
Joey-Y
Messages: 33 Registered: June 2003 Location: Florida
Karma: 0
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Recruit |
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NOTICE: ACK Failed to respond about my issue with the copyrights... if the copywrites are so tight, and our "law abiding citizin ACK" fallows them... what gives him and the Ren-Alert team the rights to make a RA mod?
sorry for going off subject, but ACK, you obviously dont read everything yourself.
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WIP: Tiberium Sun Infantry [message #28033] |
Mon, 30 June 2003 12:41 |
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xpontius
Messages: 259 Registered: April 2003 Location: Reno
Karma: 0
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Recruit |
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"eyelid twitches"
:crazy: Plz.... shut........up.....u wannabe know it all copyright law monkeys.
Other than that I was looking at the link where u said u got your ideas and saw the cyborg. I forgot about that unit until now and was wondering if you were planning on making a model of one. You got serious potential man. :thumbsup:
-Crategod
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WIP: Tiberium Sun Infantry [message #28034] |
Mon, 30 June 2003 12:49 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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Joey-Y | NOTICE: ACK Failed to respond about my issue with the copyrights... if the copywrites are so tight, and our "law abiding citizin ACK" fallows them... what gives him and the Ren-Alert team the rights to make a RA mod?
sorry for going off subject, but ACK, you obviously dont read everything yourself.
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Because they're making a modification for a game made by Westwood, based on another game made by Westwood. If they were making it for another game, then they wouldn't be able to.
Dev Diary
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WIP: Tiberium Sun Infantry [message #28047] |
Mon, 30 June 2003 13:37 |
SpartnII
Messages: 32 Registered: June 2003 Location: Florida
Karma: 0
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Recruit |
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heh, awesome, thankx Titan =OD
And i am thinking about doing a Cyborg, i just think, at the moment, its to advanced for me, but ill try making one
and i don't want to contact mods and ask if they want to use my models, that would be kinda wierd ya know? if someone wants to use them, they can contact me =OP
So i ask you all once again, does anyone know who i need to contact about getting permission to make a Tiberium Sun mod for BF1942? Ive looked all over the EA site and can't find any e-mail that my topic has to even deal with, i WONT make this mod if i don't have permission, so i really need to find out if im aloud to, any ideas?
-SpartnII
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WIP: Tiberium Sun Infantry [message #28064] |
Mon, 30 June 2003 15:11 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Titan1x77 | Does anyone read english around here?
A TS mod for BF1942!!!
captn..your making a bf mod for renegade right?..he's not doing anything like that
so what's all this flaming for??
Really nice work SpartnII
I hope you put those models to good use..If your not going to use them....you might want to contact the guys over at reborn.
Keep me informed...I'll go out and get BF1942 if this mod's completed.
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I have no idea what all the flaming is for, I've got no problem here, we've talked, etc... and all is good,
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WIP: Tiberium Sun Infantry [message #28073] |
Mon, 30 June 2003 15:46 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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Titan1x77 | I Dont see why you couldnt do it....I'd just make it
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For the same reason that you couldn't make a Renegade mod for UT2003, or a Red Alert mod for Quake 3. You don't have permission to use that intellectual property. If he "just made it" as you suggest, then it's highly likely that a few months down the line, when it's all up and running and looking good, that he gets a Cease & Desist notice, and it all has to stop.
Dev Diary
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WIP: Tiberium Sun Infantry [message #28075] |
Mon, 30 June 2003 16:21 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Models - they look great and I hope you can find a good use for them as they would be quite good in a Tiberian Sun type mod. Didn't read much else because of all the flames but if there skinned good they should look excellent.
Great Work
Who cares if it's Nod or NOD, if you care so much then you must be suffering from a case of ASS.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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WIP: Tiberium Sun Infantry [message #28079] |
Mon, 30 June 2003 16:51 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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General Havoc | Models - they look great and I hope you can find a good use for them as they would be quite good in a Tiberian Sun type mod. Didn't read much else because of all the flames but if there skinned good they should look excellent.
Great Work
Who cares if it's Nod or NOD, if you care so much then you must be suffering from a case of ASS.
_General Havoc
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realy, dito.
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WIP: Tiberium Sun Infantry [message #28084] |
Mon, 30 June 2003 17:01 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Titan1x77 | What if he doesnt use the same exact names and models everything his self?
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You can do, believe me. you can and nobody will be bothered. I know this to be the case. just trust me.
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WIP: Tiberium Sun Infantry [message #28088] |
Mon, 30 June 2003 17:04 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Joey-Y | notice ACK still didnt say anyhting about what i said...
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yea, but now you've put the banana in his face so the monkey will prob. now.
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WIP: Tiberium Sun Infantry [message #28090] |
Mon, 30 June 2003 17:08 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Titan1x77 |
Captkurt |
Titan1x77 | What if he doesnt use the same exact names and models everything his self?
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You can do, believe me. you can and nobody will be bothered. I know this to be the case. just trust me.
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I'd do it....I dont know how a mod for any game...can be stopped once it's made.
And you Can't get sued for something that makes no money...unless it's an original piece of software that's pirated...and mod exchanges isnt part of pirating
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believe me. it's ok
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WIP: Tiberium Sun Infantry [message #28097] |
Mon, 30 June 2003 17:48 |
SpartnII
Messages: 32 Registered: June 2003 Location: Florida
Karma: 0
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Recruit |
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back to the topic....does ANYONE know who i can contact about making a Tiberium Sun mod for BF1942? i mean, they both were made by EA, but i need to know who to contact
-SpartnII
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WIP: Tiberium Sun Infantry [message #28138] |
Mon, 30 June 2003 23:50 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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Titan1x77 |
Captkurt |
Titan1x77 | What if he doesnt use the same exact names and models everything his self?
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You can do, believe me. you can and nobody will be bothered. I know this to be the case. just trust me.
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I'd do it....I dont know how a mod for any game...can be stopped once it's made.
And you Can't get sued for something that makes no money...unless it's an original piece of software that's pirated...and mod exchanges isnt part of pirating
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Just read this: http://www.3dactionplanet.com/features/q3dmhellchick/iplaw/
also, try this analogy for size:
Make your own cartoon using Flash. Base it on the Simpsons, Mickey Mouse, any well-known characters. See how long it takes for you to get a C&D order after you release it.
Whether you understand it or not, mods get shut down for breaching copyright. You are using someone else's property. They have a right and an obligation to prevent you from doing so. If they don't, then they could have problems later on if they have to defend it in court. Copyright has to be actively protected.
Another example: You make a Renegade mod, based on your own original ideas. Then you notice that someone else has taken your ideas, and used them in their own mod for another game without asking permission. Do they have the right to do this? Of course not. You own that copyright.
Obviously, there's no guarantee that EA will shut down a TS mod, or a BF1942 mod. You just need to be aware that they can.
Dev Diary
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